<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7445539655727352552</id><updated>2012-01-16T15:33:29.305-02:00</updated><category term='talents'/><category term='holy'/><category term='assassination'/><category term='visual'/><category term='server down'/><category term='bear form'/><category term='Patchwerk'/><category term='shadow'/><category term='dk'/><category term='boss'/><category term='furnace'/><category term='combat'/><category term='pre-naxx'/><category term='naxx'/><category term='healer'/><category term='restart'/><category term='paly'/><category term='orgrimmar'/><category term='bug'/><category term='mage'/><category term='map'/><category term='HearthStone'/><category term='ptr'/><category term='wintergrasp'/><category term='mountain dew'/><category term='Abomination Wing'/><category term='wow'/><category term='retribution'/><category term='gear'/><category term='quest'/><category term='druid'/><category term='warrior'/><category term='soda'/><category term='dual-spec'/><category term='Gluth'/><category term='pvp'/><category term='shaman'/><category term='inicio'/><category term='dalaran'/><category term='dicipline'/><category term='tank'/><category term='gearmanager'/><category term='Naxxramas'/><category term='lag'/><category term='priest'/><category term='hodir'/><category term='ignis'/><category term='Grobbulus'/><category term='Construct Quarter'/><category term='guia'/><category term='addon'/><category term='paladin'/><category term='coodown'/><category term='patch'/><category term='ulduar'/><category term='freya'/><category term='hunter'/><category term='the iron council'/><category term='patch 3.1'/><category term='note'/><category term='leviathan'/><category term='blizzard'/><category term='game'/><category term='warlock'/><category term='fuel'/><category term='zeppelin'/><category term='Northrend'/><category term='rogue'/><category term='world of warcraft'/><category term='skin'/><category term='flame'/><category term='questhelper'/><category term='cat form'/><category term='thunder bluff'/><category term='fear'/><title type='text'>Café com WoW</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>36</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-7091993628725755642</id><published>2009-06-17T14:24:00.002-03:00</published><updated>2009-06-17T14:29:11.993-03:00</updated><title type='text'>Totem Bar - Shaman</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_lSXM4NVsEB0/Sjkn2bX-GeI/AAAAAAAAAFM/b5RVdcw66ZQ/s1600-h/2313995672_2d004d1f75.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 355px;" src="http://3.bp.blogspot.com/_lSXM4NVsEB0/Sjkn2bX-GeI/AAAAAAAAAFM/b5RVdcw66ZQ/s400/2313995672_2d004d1f75.jpg" alt="" id="BLOGGER_PHOTO_ID_5348349848493890018" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;O novo patch estará repleto de novidades, uma delas será a tão esperada TotemBar, os Shamans terão uma actionbar exclusica para gerenciar seus totens e com diversas configurações. Para completar as novidades eles ganharãm também duas novas spells "Call of Air" e "Call of Water" estes vão funcionar exatamente igual o "Call of Fire". Vamos aguardar para ver.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-7091993628725755642?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/7091993628725755642/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/06/totem-bar-shaman.html#comment-form' title='4 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/7091993628725755642'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/7091993628725755642'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/06/totem-bar-shaman.html' title='Totem Bar - Shaman'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_lSXM4NVsEB0/Sjkn2bX-GeI/AAAAAAAAAFM/b5RVdcw66ZQ/s72-c/2313995672_2d004d1f75.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-5860887228693905850</id><published>2009-06-12T01:18:00.006-03:00</published><updated>2009-06-12T01:35:31.368-03:00</updated><title type='text'>Quem acende as luzes de Dalaran?</title><content type='html'>Todos já devem ter reparado que na cidade de Dalaran temos varios postes e lamparinas espalhados pela cidade, ma a grande pergunta é. Quem acende todas elas!? O.o&lt;br /&gt;&lt;br /&gt;Andando por Dalaran presenciei está cena! Sim!&lt;br /&gt;Um baixinho chamado &lt;a href="http://www.wowhead.com/?npc=29261"&gt;Windle Sparkshine&lt;/a&gt; é a pessoa responsavél por isso!&lt;br /&gt;Sim ele anda a cidade de Dalaran toda acendendo todas as lampadas! No fim quem quiser comprar a varinha dele para ajuda-lo no trabalho ele vende-a ao lado esquerdo da entrada da sala de portais da Alliance. O item se chama &lt;a href="http://www.wowhead.com/?item=44435"&gt;Windle's Lighter&lt;/a&gt; e pode ser comprado por 45s!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_lSXM4NVsEB0/SjHawVp-v3I/AAAAAAAAAFE/VqMK0TsxKO4/s1600-h/WoWScrnShot_061209_011619.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 453px; height: 308px;" src="http://3.bp.blogspot.com/_lSXM4NVsEB0/SjHawVp-v3I/AAAAAAAAAFE/VqMK0TsxKO4/s400/WoWScrnShot_061209_011619.jpg" alt="" id="BLOGGER_PHOTO_ID_5346294756647288690" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_lSXM4NVsEB0/SjHajAsLkwI/AAAAAAAAAE8/tIBb-0T4IL8/s1600-h/WoWScrnShot_061209_011741.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 453px; height: 307px;" src="http://3.bp.blogspot.com/_lSXM4NVsEB0/SjHajAsLkwI/AAAAAAAAAE8/tIBb-0T4IL8/s400/WoWScrnShot_061209_011741.jpg" alt="" id="BLOGGER_PHOTO_ID_5346294527681073922" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_lSXM4NVsEB0/SjHaW1pgH-I/AAAAAAAAAE0/jMRiq9M40Jw/s1600-h/WoWScrnShot_061209_011727.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 452px; height: 307px;" src="http://3.bp.blogspot.com/_lSXM4NVsEB0/SjHaW1pgH-I/AAAAAAAAAE0/jMRiq9M40Jw/s400/WoWScrnShot_061209_011727.jpg" alt="" id="BLOGGER_PHOTO_ID_5346294318558617570" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-5860887228693905850?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/5860887228693905850/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/06/quem-acende-as-luzes-de-dalaran.html#comment-form' title='4 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/5860887228693905850'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/5860887228693905850'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/06/quem-acende-as-luzes-de-dalaran.html' title='Quem acende as luzes de Dalaran?'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_lSXM4NVsEB0/SjHawVp-v3I/AAAAAAAAAFE/VqMK0TsxKO4/s72-c/WoWScrnShot_061209_011619.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-5937858200477196458</id><published>2009-06-05T12:49:00.003-03:00</published><updated>2009-06-05T12:54:20.030-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='boss'/><category scheme='http://www.blogger.com/atom/ns#' term='blizzard'/><title type='text'>Blizzard Lança o Bosstiario (Bosstiary)</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_lSXM4NVsEB0/Sik_Xe3LX7I/AAAAAAAAAEk/fiOYTgqu6H0/s1600-h/zz7f9ac2ba.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 395px; height: 149px;" src="http://4.bp.blogspot.com/_lSXM4NVsEB0/Sik_Xe3LX7I/AAAAAAAAAEk/fiOYTgqu6H0/s320/zz7f9ac2ba.png" alt="" id="BLOGGER_PHOTO_ID_5343872105505841074" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Um novo recurso web foi lançado pela Blizzard, o &lt;a href="http://www.worldofwarcraft.com/info/underdev/3p1/bosstiary.html"&gt;Bosstiary&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;O Bosstiary seria um Bestiario dos bosses do game, um mapa interativo com a informação de cada boss do jogo, tais bosses serão mostrados como caveiras, passando o mouse por cima você poderá ver uma breve descrição do boss visualizado, saber o porque dele estar ali, como ele é...&lt;br /&gt;Interesante para quem gosta de saber um pouco mais da história do WoW.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-5937858200477196458?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/5937858200477196458/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/06/blizzard-lanca-o-bosstiario-bosstiary.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/5937858200477196458'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/5937858200477196458'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/06/blizzard-lanca-o-bosstiario-bosstiary.html' title='Blizzard Lança o Bosstiario (Bosstiary)'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_lSXM4NVsEB0/Sik_Xe3LX7I/AAAAAAAAAEk/fiOYTgqu6H0/s72-c/zz7f9ac2ba.png' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-974523718423254425</id><published>2009-06-04T15:06:00.005-03:00</published><updated>2009-06-04T15:11:52.446-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='cat form'/><category scheme='http://www.blogger.com/atom/ns#' term='visual'/><category scheme='http://www.blogger.com/atom/ns#' term='bear form'/><category scheme='http://www.blogger.com/atom/ns#' term='druid'/><title type='text'>Novo visual para os Druidas! Completo!</title><content type='html'>Complementando a noticia anterior venho divulgar em 1º mão no Brasil os novos visuais dos druidas da Alliance e da horda!&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;"&gt;Cat Form Alliance&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_lSXM4NVsEB0/SigNrKC8y-I/AAAAAAAAAEM/IyrqsfIchjY/s1600-h/ss4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 398px; height: 228px;" src="http://3.bp.blogspot.com/_lSXM4NVsEB0/SigNrKC8y-I/AAAAAAAAAEM/IyrqsfIchjY/s320/ss4.jpg" alt="" id="BLOGGER_PHOTO_ID_5343535992957357026" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center; font-weight: bold;"&gt;Cat Form Horda&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_lSXM4NVsEB0/SigNha3ApDI/AAAAAAAAAEE/rffCJFv-Ekw/s1600-h/zz2fc94399.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 397px; height: 225px;" src="http://4.bp.blogspot.com/_lSXM4NVsEB0/SigNha3ApDI/AAAAAAAAAEE/rffCJFv-Ekw/s320/zz2fc94399.jpg" alt="" id="BLOGGER_PHOTO_ID_5343535825671988274" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;"&gt;Bear Form Alliance&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_lSXM4NVsEB0/SigN5baeMLI/AAAAAAAAAEU/hjI20TsG_RE/s1600-h/zach_ne-druid-bear.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 396px; height: 236px;" src="http://2.bp.blogspot.com/_lSXM4NVsEB0/SigN5baeMLI/AAAAAAAAAEU/hjI20TsG_RE/s320/zach_ne-druid-bear.jpg" alt="" id="BLOGGER_PHOTO_ID_5343536238137585842" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Bear Form Horda&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_lSXM4NVsEB0/SigOHrMcHRI/AAAAAAAAAEc/hUFOUbV-MYI/s1600-h/ah052609druidartsmall2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 401px; height: 239px;" src="http://1.bp.blogspot.com/_lSXM4NVsEB0/SigOHrMcHRI/AAAAAAAAAEc/hUFOUbV-MYI/s320/ah052609druidartsmall2.jpg" alt="" id="BLOGGER_PHOTO_ID_5343536482891865362" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-974523718423254425?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/974523718423254425/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/06/novo-visual-para-os-druidas-completo.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/974523718423254425'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/974523718423254425'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/06/novo-visual-para-os-druidas-completo.html' title='Novo visual para os Druidas! Completo!'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_lSXM4NVsEB0/SigNrKC8y-I/AAAAAAAAAEM/IyrqsfIchjY/s72-c/ss4.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-693785691968049700</id><published>2009-05-26T16:32:00.002-03:00</published><updated>2009-06-02T08:34:53.149-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='cat form'/><category scheme='http://www.blogger.com/atom/ns#' term='bear form'/><category scheme='http://www.blogger.com/atom/ns#' term='druid'/><category scheme='http://www.blogger.com/atom/ns#' term='patch'/><title type='text'>Novo visual para os Druidas!</title><content type='html'>O conselho Druidico de Moonglade se reuniu e resolveu ouvir o clamar de toda a nação druida! Finalmente os antigos anciãos vão permitir a mudança no visual dos druidas em suas formas de gato e urso! Vários barbeiros de todos os cantos do mapa estão se dirigindo para Moonglade para um curso intensivo que irão ensiná-los os novos estilos de corte de pelo e pintura!&lt;br /&gt;(Nota dos cientistas de Gnomeregan: a tinta utilizada nos pelos não provoca reações alérgicas)&lt;br /&gt;Confira abaixo algumas imagens!!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_lSXM4NVsEB0/ShxD8zCICUI/AAAAAAAAAD8/c_ycOHhUX7s/s1600-h/ah052609druidartbig.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 445px; height: 253px;" src="http://2.bp.blogspot.com/_lSXM4NVsEB0/ShxD8zCICUI/AAAAAAAAAD8/c_ycOHhUX7s/s320/ah052609druidartbig.jpg" alt="" id="BLOGGER_PHOTO_ID_5340217969924901186" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-693785691968049700?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/693785691968049700/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/05/novo-visual-para-os-druidas.html#comment-form' title='6 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/693785691968049700'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/693785691968049700'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/05/novo-visual-para-os-druidas.html' title='Novo visual para os Druidas!'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_lSXM4NVsEB0/ShxD8zCICUI/AAAAAAAAAD8/c_ycOHhUX7s/s72-c/ah052609druidartbig.jpg' height='72' width='72'/><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-3447541358737615272</id><published>2009-05-25T09:14:00.000-03:00</published><updated>2009-05-25T09:59:20.231-03:00</updated><title type='text'>Patch 3.2 – Novo BG, Coliseum e S7</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_M1NFHZAhYDI/ShqVx7n2L7I/AAAAAAAAAFo/1yUGeNZY0KM/s1600-h/zach_argent-tournament.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 416px; height: 202px;" src="http://2.bp.blogspot.com/_M1NFHZAhYDI/ShqVx7n2L7I/AAAAAAAAAFo/1yUGeNZY0KM/s400/zach_argent-tournament.jpg" alt="" id="BLOGGER_PHOTO_ID_5339744993252093874" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Venho trazer algumas novidades que estão para acontecer em nosso pequeno mundinho.&lt;br /&gt;&lt;br /&gt;O Argent Tournament está se expandindo, depois de todos nós termos feito nossa parte com a contrução do  grande Coliseum, coletando pedras e madeira, finalmente sua conclusão está bem perto! Os Argent Crusade aparentemente estão querendo treinar cada cidadão que for capaz de empunhar uma lança e se erguer em um cavalo para assim iniciar uma grande incursão em Icecrown Cidadel! Cada cavaleiro será treinado e preparado neste novo Coliseum, serão testados com seus grupos de 5 pessoas, 10 pessoas e 25 pessoas, pela Argent Crusade, assim como novas aventuras e missões também estarão por vir!&lt;br /&gt;&lt;br /&gt;Outra novidade interessante e a descoberta de uma nova ilha em nossos mares, ela contem recursos importantíssimos para o avanço das duas facções. Podemos especular que a horda e a Aliança estarão em constante confronto para assumir o controle sobre esses recursos, ainda não se sabe exatamente a localização dessa ilha, ouvi rumores nas tabernas de IronForge que tal lugar seria nas proximidades de Azshara, mas nada confirmado ainda, estão chamando-a de “Ilha da Conquista”,  as facções já estão se preparando, é possível ver a movimentação da guarda no porto, navios sendo carregados e preparados. A muito tempo não vejo alguns aventureiros tão empolgados assim, estão dizendo que será tão empolgante quanto as batalhas em Alteract Valey e Arathi Basin!&lt;br /&gt;&lt;br /&gt;E para concluir nossa sessão de noticias de hoje! Trago informações quentíssimas diretamente dos esgotos de Dalaran! O projeto dos goblins organizadores das arenas conhecido como “Season 7” Estará entrando na ativa em breve! Novos equipamentos estarão disponíveis assim como novas aventuras e desafios! Quem ainda não tem um grupo de arena corra e monte logo o seu!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-3447541358737615272?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/3447541358737615272/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/05/patch-32-novo-bg-coliseum-e-s7.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/3447541358737615272'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/3447541358737615272'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/05/patch-32-novo-bg-coliseum-e-s7.html' title='Patch 3.2 – Novo BG, Coliseum e S7'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_M1NFHZAhYDI/ShqVx7n2L7I/AAAAAAAAAFo/1yUGeNZY0KM/s72-c/zach_argent-tournament.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-6390147431752546303</id><published>2009-05-22T14:04:00.002-03:00</published><updated>2009-05-22T14:17:41.051-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='zeppelin'/><category scheme='http://www.blogger.com/atom/ns#' term='thunder bluff'/><category scheme='http://www.blogger.com/atom/ns#' term='orgrimmar'/><category scheme='http://www.blogger.com/atom/ns#' term='patch'/><title type='text'>Zeppelin Thunder Bluff X Orgrimmar</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_lSXM4NVsEB0/Shbd9xnOmlI/AAAAAAAAAD0/O_Cn1LDYM6A/s1600-h/Nelf_on_zeppelin_2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 436px; height: 272px;" src="http://2.bp.blogspot.com/_lSXM4NVsEB0/Shbd9xnOmlI/AAAAAAAAAD0/O_Cn1LDYM6A/s320/Nelf_on_zeppelin_2.jpg" alt="" id="BLOGGER_PHOTO_ID_5338698461653932626" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Todos os Taurens que sairam de casa ainda novinhos em busca de aventuras deixando para tras suas mães desesperadas não terão mais desculpas para noa visita-las!&lt;br /&gt;Em um tópico do forum da Blizz, Kisirani respondeu a um pedido de um jogador com um simples "Ok!". O pedido erá levar os Zeppelins dos Goblins até Thunder Bluff, espertamente ele utilizou um argumento muito valido para fortalecer seu pedido, ele disse que a cidade do alto das montanhas estava abandonada por ser uma cidade de dificil acesso e distante. A Blizz tenta ao maximo não deixar o antigo mundo de Azeroth cair no esquecimento e é por isso as Auction House e os class trainners só são encontradas por lá para dar uma movimentada no mapa.&lt;br /&gt;Não é nada oficial mas uma resposta direta em no forum desse jeito, creio que podemos esperar que concerteza virá em um patch futuro.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-6390147431752546303?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/6390147431752546303/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/05/zeppelin-thunder-bluff-x-orgrimmar.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/6390147431752546303'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/6390147431752546303'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/05/zeppelin-thunder-bluff-x-orgrimmar.html' title='Zeppelin Thunder Bluff X Orgrimmar'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_lSXM4NVsEB0/Shbd9xnOmlI/AAAAAAAAAD0/O_Cn1LDYM6A/s72-c/Nelf_on_zeppelin_2.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-1663829352683461485</id><published>2009-05-21T08:35:00.004-03:00</published><updated>2009-05-21T09:33:43.973-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shadow'/><category scheme='http://www.blogger.com/atom/ns#' term='pvp'/><category scheme='http://www.blogger.com/atom/ns#' term='healer'/><category scheme='http://www.blogger.com/atom/ns#' term='holy'/><category scheme='http://www.blogger.com/atom/ns#' term='dicipline'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='priest'/><category scheme='http://www.blogger.com/atom/ns#' term='fear'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><title type='text'>Priest PVP - Shadow, Dicipline ou Holy</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_lSXM4NVsEB0/ShVIoqPM4uI/AAAAAAAAADs/1cfm5ZPd8w4/s1600-h/priest2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 344px; height: 274px;" src="http://2.bp.blogspot.com/_lSXM4NVsEB0/ShVIoqPM4uI/AAAAAAAAADs/1cfm5ZPd8w4/s320/priest2.jpg" alt="" id="BLOGGER_PHOTO_ID_5338252796687606498" border="0" /&gt;&lt;/a&gt;Muitos Priests ficam na dúvida de qual build de talentos jogar para brincar no pvp, não só os Priests, mas todas as classes passam por esse terrível dilema.&lt;br /&gt;Antigamente essa dúvida era "menos pior" pois só existiam duas opções viáveis a se escolher, ou era shadow ou era dicipline. Hoje a coisa já muda um pouco, depois do patch 3.1 tivemos muitas alterações que nos deixaram ainda mais na dúvida.&lt;br /&gt;Os fear de shadow que foram bufados como o Psychic Horror que agora quem toma ele fica em disarm por alguns segundos (também conta para ranged weapons), mas ainda sim, na minha opinião, não superam os fears de warlock.&lt;br /&gt;A remoção do cooldown do Vampiric Embrace, o aumento do ranged do Silence, a fuga com o Dispersion junto com a recuperação de manda absurda dele, Tudo isso tornou a árvore de shadow bem mais atraente para o pvp, podendo ainda dar os tão necessários dispels e mass dispels, mana burns e no desespero até se curar.&lt;br /&gt;Porém não foi só a árvore de shadow que recebeu esses pequenos buffs, para confundir nossa cabeça ainda mais a blizzard resolveu investir na arvore de holy e torná-la atraente para o pvp! Já tínhamos o shadow para escolher pensando em todos os atributos que já disse acima, tínhamos o dicipline que também recebeu seus devidos buffs e agora holy também?!!!???!! CAOS.&lt;br /&gt;A árvore de holy já tinha alguns poucos talentos interessantes para o pvp mas com os buffs do 3.1 se tornou ainda mais, Circle of Healing que é instant cast e heal em área, Healing Focus que sempre foi indispensável para quem era dicipline pois reduz o pushback do cast, os críticos aumentados no Holy Specialization, Spell Warding que reduz o dano de magia recebido, acho que todo mundo já se perguntou porque um holy priest que só tema função de curar vai investir seus pontos de talento nisso! Ele não tem que apanhar e se apanhar ele se cura! Mas só no pvp que vocês vão ter a noção do que é apanhar e ter que curar seu amigo ao mesmo tempo hehehe, Divine Fury que reduz o cast time das magias de ataque e do great heal, ninguém usa great heal em pvp apesar de ninguém usar great heal no pvp por ter um cast MUITO longo, Desperate Prayer, esse era outro indispensável, instant cast e cura quase a vida toda, Blessed Recovery com o mesmo pensamento do Spell Warding, quando você recebe um dano critico você se cura automaticamente 15% do dano recebido durante 6 seg, Inspiration que aumenta a armadura do alvo que recebe uma cura critica, Improved Healing para reduzir o custo da mana, o salvador Guardian Spirit que aumenta o heal que o alvo vai receber em 40% e se o cara chegar a 0 de vida antes do spirit acabar ele cura 50% da vida dele instantaneamente! Temos também agora os novos talentos Body and Soul e Empowered Renew que respectivamente funcionam assim, quando o priest casta shield no alvo este alvo tem sua velocidade aumentada em 60% por 3 seg, isso para fuga é maravilhoso! O Empowered Renew, por sua vez ganha um bonus heal e um instant heal assim que é castado! Com tudo isso a blizzard conseguiu deixar a arvore MUITO atraente para o pvp, mas ainda sim o priest holy é muito vulnerável e morre muito fácil e é por isso que eu ainda acho que para healer em pvp o melhor sempre foi e continua sendo o dicipline, com suas magias de prevenções e suas devesas bem bufadas! Ele é praticamente um tank healer, e alem de absorver muito dano ele ainda devolve até 45% do dano absorvido para o atacante com o Reflective Shield, o priest dicipline tem curas rápidas como o penance os mass dispels e mana burns com o cast time e o custo de manda reduzido respectivamente e os talentos que buffam o heal recebido e absorvem o dano sofrido! Um priest dicipline é muito difícil de se matar, muito demorado e tem que se ter muita paciência.&lt;br /&gt;Minha conclusão é que o Shadow e o holy com certeza se tornaram atraente para o pvp mais ainda sim são frágeis comparados com o dicipline o shadow apesar de ter seus mana burns, dispens e fears ainda acredito que um warlock desempenharia um papel mais eficiente, por sua vez para se jogar de holy pvp o jogador tem q ter muita habilidade para correr dos adversários e curar ao mesmo tempo, visto que as magias de cura do priest são em suas maioria de casttime que você tem que parar para castar.&lt;br /&gt;Talvez quando a blizzard mesclar um pouco o holy e o dicipline, por exemplo, o dicipline tem muita absorção de dano? Sim! então deixa ele com as magias de cura paradas com casttime, e já que o holy apanha bem mais, deveria ser bufado as magias instant cast, isso é claro, tendo uma visão totalmente pvp, porque se isso acontecesse de verdade o holy priest já não seria mais tão eficiente assim para as raids heheh&lt;br /&gt;É complicado mas visto isso tudo que comentamos já da para escolher em qual arvore você se enquadra melhor!&lt;br /&gt;Boa Sorte e bom jogo!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-1663829352683461485?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/1663829352683461485/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/05/priest-pvp-shadow-dicipline-ou-holy.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/1663829352683461485'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/1663829352683461485'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/05/priest-pvp-shadow-dicipline-ou-holy.html' title='Priest PVP - Shadow, Dicipline ou Holy'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_lSXM4NVsEB0/ShVIoqPM4uI/AAAAAAAAADs/1cfm5ZPd8w4/s72-c/priest2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-3052947020839078319</id><published>2009-05-12T08:31:00.003-03:00</published><updated>2009-05-13T09:11:35.296-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wintergrasp'/><category scheme='http://www.blogger.com/atom/ns#' term='gearmanager'/><category scheme='http://www.blogger.com/atom/ns#' term='lag'/><category scheme='http://www.blogger.com/atom/ns#' term='patch'/><title type='text'>Patch 3.1.2</title><content type='html'>Bom dia galerinha,&lt;br /&gt;Estou meio ausente. Sem muito o que falar e sem muita paciência.&lt;br /&gt;Venho rapidamente só para trazer algumas novidades a todos.&lt;br /&gt;&lt;br /&gt;O Patch 3.1.2 parece que vai sair hoje no PTR! \o/&lt;br /&gt;Com ele teremos coisas interessantes como:&lt;br /&gt;&lt;br /&gt;As quests de Wintergrasp agora serão semanais e não mais diárias, isso não é ruim?&lt;br /&gt;NÃO! Pois os rewards tb serão somados! Ao invés de vc ganhar 3 stone kepper shard por quest vai passar a ganhar uns 20, assim como o honor também! A ideia da Blizzard é diminuir a quantidade de players farmando honor e SKS. Outra mudança interessante em Wintergrasp é referente aos veiculos, agora o dano causado por eles e a vida deles serão baseadas no gearscore do piloto! Seguindo o padrão de ulduar! isso ao meu ver é muito interessante!&lt;br /&gt;&lt;br /&gt;Teremos a alteração das mounts do torneio que já havia sido anunciado...&lt;br /&gt;&lt;br /&gt;Teremos o tão esperado GearManager! Basta entrar nas opções do jogo na parte de interface e ativá-lo!&lt;br /&gt;&lt;br /&gt;E para finalizar as alterações das classes, buffs e nerfs:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Death Knight (3.1 Skills List / 3.1 Talent + Glyph Calc.)&lt;br /&gt;&lt;br /&gt;   * Improved Death Strike: This talent now also increases the healing from Death Strike by 25/50% and the tooltip has been adjusted to reflect the actual functionality after the hotfix in 3.1.0.&lt;br /&gt;   * Ghoul Frenzy: Now has a 10-second cooldown.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Druid (3.1 Skills List / 3.1 Talent + Glyph Calc.)&lt;br /&gt;&lt;br /&gt;   * Innervate: This ability has been redesigned to grant 450% of the casting Druid’s base mana pool to the target over 20 seconds.&lt;br /&gt;   * Improved Moonkin Form: Now grants 10/20/30% of spirit as spell power.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Mage (3.1 Skills List / 3.1 Talent + Glyph Calc.)&lt;br /&gt;&lt;br /&gt;   * Mirror Images: The images summoned by this spell will now target the creature that most hates the Mage, and should no longer cast Fire Blast or Frostbolt on targets that are affected by crowd control debuffs that break immediately on damage unless they are already casting these spells when crowd control is applied.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Paladin (3.1 Skills List / 3.1 Talent + Glyph Calc.)&lt;br /&gt;&lt;br /&gt;   * Blessing of Wisdom and Greater Blessing of Wisdom: Now grant 92 mana per 5 seconds to prevent being overwritten by Mana Spring Totem.&lt;br /&gt;   * Exorcism: Can no longer be used on player-controlled creatures.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Priest (3.1 Skills List / 3.1 Talent + Glyph Calc.)&lt;br /&gt;&lt;br /&gt;   * Divine Hymn: Healing and healing scaling reduced by 30%. Buff on affected players changed from 15% to 10%.&lt;br /&gt;   * Renewed Hope: Effect can no longer be dispelled.&lt;br /&gt;   * Soul Warding: Mana cost reduction is now 15% down from 30%.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Warlock (3.1 Skills List / 3.1 Talent + Glyph Calc.)&lt;br /&gt;&lt;br /&gt;   * Conflagrate updated: Consumes an Immolate or Shadowflame effect on the enemy target to instantly deal damage equal to 12 seconds of your Immolate, or 8 seconds of your Shadowflame.&lt;br /&gt;   * Fire and Brimstone: Now increases the damage done by your Incinerate and Chaos Bolt by 3/6/9/12/15% on targets afflicted by Immolate, and increases the critical strike chance of your Conflagrate by 5/10/15/20/25%.&lt;br /&gt;   * Nether Protection reduced to 30% damage reduction, down from 60%.&lt;br /&gt;   * Sacrifice (Voidwalker) redesigned: Sacrifices a portion of the Voidwalker's health, giving its master a shield that will absorb X damage for 30 seconds. While the shield holds, spell casting will not be interrupted by damage. 1-minute cooldown.&lt;br /&gt;   * Shadow and Flame: Now also includes Shadowburn.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Warrior (3.1 Skills List / 3.1 Talent + Glyph Calc.)&lt;br /&gt;&lt;br /&gt;   * Juggernaut: Critical strike chance bonus reduced to 25%, down from 100%.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Items&lt;br /&gt;&lt;br /&gt;   * Darkruned Battlegear 2-Piece Set Bonus: The bonus critical strike chance for Frost Strike and Death Coil has been increased from 5% to 8%.&lt;br /&gt;   * Furious Gladiator’s Staff and Furious Gladiator’s Greatstaff: The agility values on these two items were too high. They have been reduced by 50%.&lt;br /&gt;   * Guise of the Midgard Serpent: The base attack power on this item has been lowered to balance it against items of a similar quality.&lt;br /&gt;   * Increased the health and mana restored from Northrend food and drinks.&lt;br /&gt;   * Most scopes now have a level requirement and will bind the item to which they are applied.&lt;br /&gt;   * Nightsong Garb 4-Piece Set Bonus: Chance for Insect Swarm to trigger an instant Starfire changed to 15%.&lt;br /&gt;   * Scourgeborne Battlegear 4-Piece Set Bonus: The runic power gain has been reduced to 5 runic power from 10 runic power.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Glyphs&lt;br /&gt;&lt;br /&gt;   * Glyph of Conflagrate redesigned: When you use Conflagrate, the damage done by your next 3 Destruction spells is increased by 10% for 15 seconds if the Immolate on the target has 5 or fewer seconds remaining. (Even if this change is still in the official notes, it was reverted in an earlier PTR version and this might be a small mistake in the official note update. In the latest PTR build the glyph is: Your Conflagrate spell no longer consumes your Immolate or Shadowflame spell from the target.)&lt;br /&gt;   * Glyph of Innervate: Has been adjusted to grant the Druid 90% of his or her base mana pool over 20 seconds.&lt;br /&gt;   * Glyph of Mass Dispel: Now only decreases Mass Dispel cost by 35%.&lt;br /&gt;   * Glyph of Rapid Charge: Reduced to 7%, down from 20% cooldown reduction to Charge.&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-3052947020839078319?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/3052947020839078319/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/05/patch-312.html#comment-form' title='3 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/3052947020839078319'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/3052947020839078319'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/05/patch-312.html' title='Patch 3.1.2'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-5718513753182820583</id><published>2009-04-14T09:31:00.005-03:00</published><updated>2009-06-04T20:24:04.306-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shaman'/><category scheme='http://www.blogger.com/atom/ns#' term='rogue'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='priest'/><category scheme='http://www.blogger.com/atom/ns#' term='warrior'/><category scheme='http://www.blogger.com/atom/ns#' term='note'/><category scheme='http://www.blogger.com/atom/ns#' term='hunter'/><category scheme='http://www.blogger.com/atom/ns#' term='patch 3.1'/><category scheme='http://www.blogger.com/atom/ns#' term='dual-spec'/><category scheme='http://www.blogger.com/atom/ns#' term='druid'/><category scheme='http://www.blogger.com/atom/ns#' term='blizzard'/><category scheme='http://www.blogger.com/atom/ns#' term='warlock'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='mage'/><title type='text'>Patch 3.1 - Official Patch Notes</title><content type='html'>&lt;div style="color: rgb(0, 0, 0);"&gt;&lt;span style="line-height: 1.3em;font-size:100%;" &gt;&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt; &lt;div style="color: rgb(0, 0, 0);"&gt; &lt;div&gt;&lt;span&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt; &lt;div&gt;&lt;span style="line-height: 1.3em;font-size:100%;" &gt;&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt;A indicios Fortes de que o patch será lançado hoje mesmo, enquanto aguardamos poremos conferir todas as mudanças que estão para vir! Confirá abaixo:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="line-height: 1.3em;font-size:100%;" &gt;&lt;strong&gt;Patch 3.1 - Official Patch Notes&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;span&gt;Quote from &lt;strong&gt;Blizzard staff&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="line-height: 1.3em;font-size:100%;" &gt;&lt;strong&gt;World of Warcraft Client Patch 3.1.0&lt;br /&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;The latest test realm patch notes can always be found at &lt;a target="_blank" href="http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html"&gt;http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The latest patch notes can always be found at &lt;a target="_blank" href="http://www.worldofwarcraft.com/patchnotes/"&gt;http://www.worldofwarcraft.com/patchnotes/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Secrets of Ulduar&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Since discovering Ulduar in the Storm Peaks, adventurers have journeyed to the titan city to learn more about its mysterious past. Further exploration has revealed that the magnificent complex is above all a prison, intended to permanently confine the Old God of death, Yogg-Saron. This ancient horror has corrupted its guards, and now it is breaking through the last of its restraints. Faced with the peril of Yogg-Saron's imminent freedom, a band of mortals has made preparations for a sweeping assault on the city. Overcoming the legions of iron minions and towering defenses at the city's entrance will take tremendous strength, but even that great victory may not be enough to overcome the madness that dwells below.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;strong&gt;The Argent Tournament Begins!&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;As the might of the Scourge wanes under the pressure of Azeroth’s heroes, the Argent Crusade have taken a foothold in Arthas’s back yard. Off the northeastern coast of Icecrown, the Argent Crusade have sounded the call for the most bold and brave adventurers of the Horde and Alliance to take part in the Argent Tournament. Representatives of all ten faction capitols, from Undercity to Exodar, have traveled to the tournament grounds to find champions among their heroes who will prepare for the inevitable battle against the enemy of all living beings, the Lich King.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;strong&gt;General&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Due to significant talent tree revisions, all players will have their talent points reimbursed. Several new spells and abilities have been added for select classes. Players will need to visit their class trainer to learn new spells.&lt;/li&gt;&lt;li&gt;The Argent Tournament, a permanent in-game event, has come to Icecrown. Players interested in taking part in this event should visit the Argent Pavilion located on the west side of the tournament grounds. Features include:&lt;/li&gt;&lt;/ul&gt;         New ways of gaining reputation with capitol cities.&lt;br /&gt;        All new daily quests, achievements and titles.&lt;br /&gt;        New rare and epic items, tabards, pets, banners, faction shirts and mounts.&lt;br /&gt;        Mounted combat, and much more to come!&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;All Ground Mounts may now swim without dismounting the rider. Flying Mounts still may NOT, and will dismount the rider upon entering water.&lt;/li&gt;&lt;li&gt;Players level 40 and higher will now be able to visit their trainer to pay a one-time fee and access the dual talent specialization feature.&lt;/li&gt;&lt;li&gt;The achievement Brew of the Year has been removed from the Brewmaster meta-achievement. The achievement Brew of the Month has been added in its place.&lt;/li&gt;&lt;li&gt;Noblegarden has been redesigned into a week-long holiday with new items, quests, and more. Various achievements have been added, including the meta-achievement Noble Gardener, which is now required for the meta-achievement What A Long, Strange Trip It's Been.&lt;/li&gt;&lt;li&gt;Applying a glyph no longer requires a Lexicon of Power. The same rules for switching between dual talent specializations now apply to switching glyphs and cannot be performed while in combat, Battlegrounds (except when Preparation is up), or Arenas (no exceptions).&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;strong&gt;PvP&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;Arenas&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Enemy Unit Frames: This feature is only available while in Arenas, with several options in the Interface Options.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Battlegrounds&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Battleground quests “Concerted Efforts” (Alliance) and “For Great Honor” (Horde) now require an Alterac Valley Mark of Honor in addition to the current requirements. These quests now award more honor upon completion.&lt;/li&gt;&lt;li&gt;Players will now be able to queue for battlegrounds from any location. Leaving a battleground will return you to the location from which you entered.&lt;/li&gt;&lt;li&gt;Seaforium Barrels can now be looted while mounted, seen from anywhere in the zone, and found at the Central Graveyard.&lt;/li&gt;&lt;li&gt;Teleporters can now be used while mounted and can now be seen from anywhere in the zone.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Alterac Valley&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Drek’Thar, Vanndar Stormpike, the tower Heralds and Warmasters have received a hit point and damage upgrade in the level 80 version of Alterac Valley.&lt;/li&gt;&lt;li&gt;Strand of the Ancients&lt;/li&gt;&lt;li&gt;Capturing the Southern Graveyard will now automatically capture both the East and West Graveyards.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Lake Wintergrasp&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;All players who attack a siege vehicle should now get credit if it is destroyed.&lt;/li&gt;&lt;li&gt;Daily quests “Slay Them All!” (Horde) and “No Mercy for the Merciless” (Alliance) have had their PvP kill requirements reduced to 10 from 20. NPCs defending the fortress and south towers now count toward these dailies as well.&lt;/li&gt;&lt;li&gt;The number of NPCs defending fortress has been increased.&lt;/li&gt;&lt;li&gt;Siege Engines now have Steam Pressure as a resource type (replaces energy).&lt;/li&gt;&lt;li&gt;Siege Engines now have the Steam Rush ability from Ulduar.&lt;/li&gt;&lt;li&gt;The southern Siege Factories can be captured.&lt;/li&gt;&lt;li&gt;The time between battles will be saved should a realm shut down. If Wintergrasp is active when a realm shuts down, the game will restart from the beginning when the realm is once again live.&lt;/li&gt;&lt;li&gt;Towers in Southern Wintergrasp now have more defensive cannons.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;strong&gt;Races: General&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Command (Orc Racial): Applies to shaman pets, and now correctly applies to death knight pets.&lt;/li&gt;&lt;li&gt;Gift of the Naaru (Draenei Racial): The heal has been changed to an instant-cast heal-over-time.&lt;/li&gt;&lt;li&gt;Stoneform (Dwarf Racial): No longer makes you immune to poison, disease and bleed effects for 8 seconds. Instead, using Stoneform will clear those effects when cast. Cooldown reduced to 2 minutes from 3 minutes.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;strong&gt;Classes: General&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Armor Penetration Rating: All classes now receive 25% more benefit from Armor Penetration Rating.&lt;/li&gt;&lt;li&gt;The damage threshold for Fear, Psychic Scream, Hex, Intimidating Shout, and Turn Evil to break early has been significantly reduced.&lt;/li&gt;&lt;li&gt;Haste Rating: shamans, paladins, druids, and death knights now receive 30% more melee haste from Haste Rating.&lt;/li&gt;&lt;li&gt;Hysteria, Tricks of the Trade, Enrage, Wrecking Crew, Death Wish, Arcane Power, Owlkin Frenzy, Beast Within, and Avenging Wrath damage bonuses no longer stack together.&lt;/li&gt;&lt;li&gt;Mana Regeneration: The amount of mana regeneration derived from intellect and spirit has been reduced by 40%; however, talents that allow for mana regeneration while in combat have been increased. As a result, in-combat regeneration for classes with those talents will stay the same, while out-of-combat regeneration will be lower.&lt;/li&gt;&lt;li&gt;The shaman’s Fire Elemental and Spirit Wolves, mage’s Water Elemental and Mirror Images, and druid’s Treants have all gained avoidance from area-of-effect damage similar to what warlock and hunter pets already have.&lt;/li&gt;&lt;li&gt;Taunts: All player or pet-generated taunts now have a shared diminish category. In addition, Taunt-type effects from pets and from classes other than death knight, druid, paladin, and warrior have been set such that bosses can be made immune to them while still affected by death knight, druid, paladin, and warrior taunts.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span&gt;Death Knight&lt;/span&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Anti-magic Shell: The amount of damage this ability can absorb is now limited to 100% of the death knight’s health.&lt;/li&gt;&lt;li&gt;Blood Boil’s damage increased to make up for Pestilence no longer doing damage.&lt;/li&gt;&lt;li&gt;Blood Boil now does some damage to undiseased targets and extra damage to diseased targets. Its radius has been decreased.&lt;/li&gt;&lt;li&gt;Blood Plague: Now lasts 15 seconds untalented.&lt;/li&gt;&lt;li&gt;Blood Strike: Bonus damage for diseases is now a multiplier rather than a flat bonus.&lt;/li&gt;&lt;li&gt;Death Pact: This heal cannot be critical.&lt;/li&gt;&lt;li&gt;Death Strike: The amount of healing per damage done has been reduced by 20%.&lt;/li&gt;&lt;li&gt;Frost Fever: Now lasts 15 seconds untalented.&lt;/li&gt;&lt;li&gt;Frost Presence: Now grants 5% damage reduction instead of 15% magic damage reduction.&lt;/li&gt;&lt;li&gt;Obliterate: Bonus damage for diseases now increases damage done by a percentage rather than a flat amount.&lt;/li&gt;&lt;li&gt;Pestilence does no damage and has only 1 rank.&lt;/li&gt;&lt;li&gt;Plague Strike and Blood Plague no longer remove heal-over-time effects. Plague Strike’s damage increased quite a bit to compensate.&lt;/li&gt;&lt;li&gt;Raise Ally now has a cooldown greater than 15 minutes and can no longer be used in Arenas.&lt;/li&gt;&lt;li&gt;Raise Dead: Duration lowered to 60 seconds and cooldown lowered to 3 minutes. The cooldown on this ability now begins when the pet dies rather than when it is summoned.&lt;/li&gt;&lt;li&gt;Rune of Cinderglacier now procs per minute instead of a 5% chance.&lt;/li&gt;&lt;li&gt;Rune of the Fallen Crusader: This weapon enchant now provides only 15% strength, but its chance to proc is doubled.&lt;/li&gt;&lt;li&gt;Rune of Razorice now affects Frost damage done by the death knight only, but stacks up to 10%.&lt;/li&gt;&lt;li&gt;Strangulate no longer does damage and has been reduced to 1 rank.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Blood&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Abomination’s Might: This effect can now also be caused by Death Strike.&lt;/li&gt;&lt;li&gt;Blade Barrier: Now grants 1/2/3/4/5% damage reduction instead of 2/4/6/8/10% parry.&lt;/li&gt;&lt;li&gt;Blood Aura: Replaced with Improved Blood Presence. This allows the death knight to keep the healing-from-damage-done bonus of Blood Presence in any presence, and increases healing received while in Blood Presence.&lt;/li&gt;&lt;li&gt;Blood-Gorged now grants armor penetration instead of expertise.&lt;/li&gt;&lt;li&gt;Bloody Strikes: The bonus damage this talent grants to Blood Boil has been reduced to 10/20/30%.&lt;/li&gt;&lt;li&gt;Bloodworms now heal more.&lt;/li&gt;&lt;li&gt;Dancing Rune Weapon: Damage done by, and duration of this pet is reduced by 50%, but the cooldown is reduced to 90 seconds. Attack speed of pet increased from 2.0 to 3.5.&lt;/li&gt;&lt;li&gt;New talent: Improved Death Strike: Increases Death Strike damage by 10/20%, and critical strike chance by 3/6%.&lt;/li&gt;&lt;li&gt;Heart Strike: Bonus damage for diseases is now a multiplier rather than a flat bonus. No longer affected by Glyph of Blood Strike.&lt;/li&gt;&lt;li&gt;Hysteria: This ability now causes the target to lose health rather than take damage.&lt;/li&gt;&lt;li&gt;Might of Mograine: No longer affects Obliterate.&lt;/li&gt;&lt;li&gt;Scent of Blood: Will now proc on a dodge, parry or when taking damage, and now grants 10 runic power per charge. Internal cooldown removed.&lt;/li&gt;&lt;li&gt;Spell Deflection: This talent has been increased to 15/30/45% damage reduction from a direct damage spell.&lt;/li&gt;&lt;li&gt;Sudden Doom now procs a free Death Coil instead of requiring you to push the button. Ranks reduced from 5 to 3.&lt;/li&gt;&lt;li&gt;Vampiric Blood: Cooldown increased to 2 minutes from 1 minute.&lt;/li&gt;&lt;li&gt;Will of the Necropolis: This ability now has a 15 second cooldown on how often it can occur.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Frost&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;The following talents have moved in the Frost tree: Runic Power Mastery, Glacier Rot, Killing Machine, Chilblains, and Endless Winter.&lt;/li&gt;&lt;li&gt;Black Ice: This talent now provides a 2/4/6/8/10% bonus to Frost and Shadow damage instead of 4/8/12/16/20% to Frost.&lt;/li&gt;&lt;li&gt;Blood of the North: Now also increases damage dealt by Frost Strike by 3/6/9/12/15%.&lt;/li&gt;&lt;li&gt;Chillblains: Now a 15/30/50% movement speed debuff up from 30%. Can no longer be dispelled.&lt;/li&gt;&lt;li&gt;Frost Aura: Replaced with Improved Frost Presence. Allows the deathknight to keep the health bonus of Frost Presence in any presence, and decreases magic damage taken while in Frost Presence.&lt;/li&gt;&lt;li&gt;Glacier Rot: 3rd rank added, and damage bonus increased to 7/13/20%.&lt;/li&gt;&lt;li&gt;Howling Blast: Base damage and scaling doubled. This ability no longer deals bonus damage to targets with Frost Fever. 8-second cooldown. Swapped positions with Hungering Cold in the talent tree.&lt;/li&gt;&lt;li&gt;Icy Talons and Improved Icy Talons: These talents now have new icons.&lt;/li&gt;&lt;li&gt;Improved Icy Touch: Now increases Icy Touch damage by 5/10/15% instead of by 10/20/30%.&lt;/li&gt;&lt;li&gt;Lichborne: No longer improves your chance to be missed. Now correctly grants immunity, and will break all effects to which Lichborne makes you immune.&lt;/li&gt;&lt;li&gt;Rime: When this talent triggers, it also resets the cooldown on Howling Blast.&lt;/li&gt;&lt;li&gt;Runic Power Mastery: Moved up to tier-1 and reduced to 2 ranks (15/30%).&lt;/li&gt;&lt;li&gt;Tundra Stalker: Now increases the damage on abilities by 3/6/9/12/15% instead of 2/4/6/8/10%.&lt;/li&gt;&lt;li&gt;Unbreakable Armor: Now grants damage reduction instead of physical damage reduction. Cooldown increased to 2 minutes from 1 minute.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Unholy&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Bone Shield: Cooldown increased to 2 minutes from 1 minute.&lt;/li&gt;&lt;li&gt;Desecration: This talent now has a 100% chance to be triggered, works with Scourge Strike, and instantly snares targets within the Desecration area. Additional points in the talent increase the damage bonus and snare magnitude instead of increasing the chance it will be triggered.&lt;/li&gt;&lt;li&gt;New Talent: Ghoul Frenzy: Grants 25% melee haste to your pet and heals it for 30% of its maximum health. Costs 1 Unholy Rune. Requires at least 30 points in the Unholy tree.&lt;/li&gt;&lt;li&gt;Impurity: This talent is reduced to 4/8/12/16/20% bonus to attack power scaling.&lt;/li&gt;&lt;li&gt;Magic Suppression: Now has 3 ranks (down from 5) for 2/4/6% magic damage reduction.&lt;/li&gt;&lt;li&gt;Master of Ghouls: Now also reduces the cooldown on Raise Dead by 60 seconds. This talent now requires at least 25 points in the Unholy tree, and has Night of the Dead as a prerequisite.&lt;/li&gt;&lt;li&gt;Night of the Dead: Redesigned to grant a flat reduction on cooldown to Raise Dead and Army of the Dead instead of a reduction from using abilities. Requires at least 15 points in the Unholy tree; prerequisite for Master of Ghouls.&lt;/li&gt;&lt;li&gt;Outbreak: No longer increases Blood Boil damage. Now gives a 7/13/20% damage bonus to Scourge Strike. Plague Strike Bonus lowered to 10/20/30%.&lt;/li&gt;&lt;li&gt;Reaping: Now procs on Blood Strike and Pestilence instead of Blood Strike and Blood Boil.&lt;/li&gt;&lt;li&gt;Scourge Strike: Damage increased. Bonus damage for diseases now increases damage done by a percentage rather than a flat amount.&lt;/li&gt;&lt;li&gt;Shadow of Death: This talent has been removed.&lt;/li&gt;&lt;li&gt;Unholy Aura: Replaced with Improved Unholy Presence. Allows the death knight to keep the movement speed bonus of Unholy Presence in any presence, and increases rune regeneration rate while in Unholy Presence.&lt;/li&gt;&lt;li&gt;Unholy Blight and Gargoyle have swapped places in the Unholy tree. Gargoyle is the new 51-point Unholy talent.&lt;/li&gt;&lt;li&gt;Vicious Strikes: This talent no longer affects Death Strike.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span&gt;Druid&lt;/span&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Abolish Poison: Now ticks every 3 seconds, up from every 2. Now lasts 12 seconds, up from 8.&lt;/li&gt;&lt;li&gt;Faerie Fire and Faerie Fire (Feral): Now decreases armor of your target by 5%. Has a 5-minute duration, and a 40-second PvP duration.&lt;/li&gt;&lt;li&gt;Feral Faerie Fire: The damage generated by this ability in Bear Form and Dire Bear Form has been increased substantially.&lt;/li&gt;&lt;li&gt;Innervate: This spell no longer costs mana.&lt;/li&gt;&lt;li&gt;Lifebloom: Mana cost of all ranks doubled. When Lifebloom blooms or is dispelled, it now refunds half the base mana cost of the spell per application of Lifebloom, and the heal effect is multiplied by the number of applications.&lt;/li&gt;&lt;li&gt;Maim: This ability is now considered a stun, and shares a diminish category with all other stuns. It no longer has a chance to break from the target taking damage. Duration lowered to 1 second per combo point.&lt;/li&gt;&lt;li&gt;Pounce: No longer affected by diminishing returns with other stuns, however, it now shares a diminishing return with Cheap Shot (Rogue).&lt;/li&gt;&lt;li&gt;Savage Defense: Trainable at level 40 with Dire Bear Form as a prerequisite. When the druid deals a melee critical strike, it gains a physical damage shield equal to 25% of its attack power. The next hit completely consumes the shield, regardless of how much damage was done. Only active in Bear Form.&lt;/li&gt;&lt;li&gt;Starfall: Cooldown reduced to 90 seconds.&lt;/li&gt;&lt;li&gt;Swipe: The Bear Form and Dire Bear Form version of this ability no longer has a targeting requirement and hits targets behind the druid and to the sides.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Balance&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Celestial Focus redesigned: Reduces the pushback suffered from damaging attacks while casting Starfire, Hibernate and Hurricane by 23/46/70% and increases your total spell haste by 1/2/3%.&lt;/li&gt;&lt;li&gt;Eclipse: The benefit to Wrath triggered by casting Starfire has been increased to 30% bonus damage.&lt;/li&gt;&lt;li&gt;Insect Swarm: The bonus damage from spellpower on this damage-over-time ability has been increased significantly to match similar spells on other classes.&lt;/li&gt;&lt;li&gt;Mark of the Wild and Gift of the Wild can now be cast while in Moonkin form.&lt;/li&gt;&lt;li&gt;Moonkin Form: Mana cost reduced.&lt;/li&gt;&lt;li&gt;Nature's Grace redesigned: All spell critical strikes have a 33/66/100% chance to grace you with a Blessing of Nature, increasing your spell casting speed by 20% for 3 seconds.&lt;/li&gt;&lt;li&gt;Owlkin Frenzy is now properly considered an Enrage effect. Now also does not trigger from spell hits, only physical ranged and melee attacks.&lt;/li&gt;&lt;li&gt;Typhoon: Now causes a 3-second daze.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Feral&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Heart of the Wild: Stamina bonus changed to 2/4/6/8/10%.&lt;/li&gt;&lt;li&gt;Predatory Strikes: This talent no longer works when in Moonkin form.&lt;/li&gt;&lt;li&gt;New Talent: Primal Gore: Grants the periodic damage from your Lacerate and Rip abilities the chance to critically hit.&lt;/li&gt;&lt;li&gt;Primal Tenacity: The damage reduction while stunned effect now only works in Cat Form.&lt;/li&gt;&lt;li&gt;Rend and Tear: The critical strike bonus for Ferocious Bite reduced to 5/10/15/20/25%, down from 10/20/30/40/50%.&lt;/li&gt;&lt;li&gt;Savage Roar is now considered an Enrage effect and now increases physical damage done by 30% instead of increasing attack power.&lt;/li&gt;&lt;li&gt;Survival of the Fittest: Bonus armor reduced to 11/22/33% instead of 22/44/66%.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Restoration&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Living Seed: This talent now accounts for total healing including overhealing.&lt;/li&gt;&lt;li&gt;Improved Mark of the Wild: Now also increases all of your total attributes by 1/2%.&lt;/li&gt;&lt;li&gt;Intensity: Now grants 17/33/50% of mana regeneration while casting.&lt;/li&gt;&lt;li&gt;New Talent: Improved Barkskin: Increases the damage reduction granted by your Barkskin spell by 5/10%, and increases your resistance to Dispel mechanics by an additional 30/60% while under the effect of Barkskin.&lt;/li&gt;&lt;li&gt;Improved Regrowth: This talent is renamed Nature’s Bounty. Increases the critical effect chance of your Regrowth and Nourish spells by 5/10/15/20/25%.&lt;/li&gt;&lt;li&gt;Replenish: This talent is now re-named Revitalize and also works with Wild Growth.&lt;/li&gt;&lt;li&gt;Tree of Life: Now receives 240% increased armor. You can now use Nature's Grasp and Thorns while within this form. In addition, the discount on heal-over-time spells from this talent is now active at all times, whether or not the druid is in Tree of Life form. Mana cost reduced to match the cost of Travel Form.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span&gt;Hunter&lt;/span&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Ammunition: All types of gun and bow ammunition now stack to 1000. All quivers and ammo pouches no longer provide haste. 15% ranged haste is now built into the hunter's Auto Shot.&lt;/li&gt;&lt;li&gt;Aspect of the Pack is now raid wide, and radius increased from 30 yards to 40 yards.&lt;/li&gt;&lt;li&gt;Call Stabled Pet: This new ability lets the hunter remotely access the stable. 30-minute cooldown.&lt;/li&gt;&lt;li&gt;Cunning, Ferocity and Tenacity pets now all have +5% damage, +5% armor and +5% health bonuses. This should make more pet families feel viable, while additional talents have been added to distinguish a pet’s abilities based on its specializations.&lt;/li&gt;&lt;li&gt;Disengage: Cooldown increased by 5 seconds.&lt;/li&gt;&lt;li&gt;Frost Trap: If the target who triggers Frost Trap is immune to its effect, the Frost Trap area effect will no longer be triggered. Now reduces speed by 50% (previously 60%).&lt;/li&gt;&lt;li&gt;Pets now inherit more spell hit from the hunter. Pets with magic attacks should not require a player to stack additional hit compared to pets with physical attacks.&lt;/li&gt;&lt;li&gt;Viper Sting redesigned: Stings the target, draining 4% of mana over 8 seconds (up to a maximum of 8% of the caster's maximum mana), and energizing the hunter equal to 300% of the amount drained. Only one Sting per hunter can be active on any one target.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Beast Mastery&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Animal Handler: No longer reduces the cooldown of Master's Call, but instead increases the duration of the Master's Call effect by 3/6 seconds.&lt;/li&gt;&lt;li&gt;Improved Aspect of the Hawk now has a new spell effect.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Marksmanship&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;Chimera Shot: Mana cost reduced from 16% to 12%.&lt;/li&gt;&lt;li&gt;Concussive Barrage redesigned: 2-point talent. Now causes your Multi-Shot and Chimera Shot to have a 50/100% chance to daze the target for 4 seconds.&lt;/li&gt;&lt;li&gt;Efficiency: Increased to 3/6/9/12/15% up from 2/4/6/8/10%.&lt;/li&gt;&lt;li&gt;Piercing Shots redesigned: Your critical Aimed, Steady and Chimera Shots cause the target to bleed for 10/20/30% of the damage dealt over 8 seconds. The damage done by this talent no longer receives modifications from effects that increase or decrease damage done by a percentage.&lt;/li&gt;&lt;li&gt;Ranged Weapon Specialization: Points reduced from 5 to 3, 1/3/5%.&lt;/li&gt;&lt;li&gt;Rapid Recuperation redesigned: You gain 2/4% of your mana every 3 seconds while under the effect of Rapid Fire, and you gain 1/2% of your mana every 2 seconds for 6 seconds when you gain Rapid Killing.&lt;/li&gt;&lt;li&gt;Silencing Shot: No longer on the global cooldown.&lt;/li&gt;&lt;li&gt;Wild Quiver: Chance increased to 4/8/12%, up from 4/7/10%. Damage increased from 50% of an Auto Shot to 80%.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Survival&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Entrapment redesigned: When your Frost Trap, Immolation Trap, Explosive Trap and Snake Trap are triggered, you entrap all afflicted targets, preventing them from moving for 2/3/4 seconds.&lt;/li&gt;&lt;li&gt;Explosive Shot: Base damage lowered by 10%. Attack power scaling reduced by 12.5%. The periodic damage from this ability no longer triggers Judgement of Wisdom and Judgement of Light.&lt;/li&gt;&lt;li&gt;Hunting Party: This talent has been reduced to 3 points, and now increases your total agility by an additional 1/2/3%.&lt;/li&gt;&lt;li&gt;Lock and Load redesigned: You now have a 33/66/100% chance when you trap a target with Freezing Trap, Freezing Arrow or Frost Trap and a 2/4/6% chance when you deal periodic damage with your Immolation Trap or Black Arrow to cause your next 2 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo. This now has a new spell effect and sound.&lt;/li&gt;&lt;li&gt;New Talent: Black Arrow: Fires a Black Arrow at the target, increasing all damage done by you to the target by 6% and doing periodic shadow damage for 15 seconds. 30-second cooldown. Shares a cooldown with all other traps.&lt;/li&gt;&lt;li&gt;T.N.T.: Increases damage done by Explosive Shot, Immolation Trap, and Explosive Trap by 2/4/6%.&lt;/li&gt;&lt;li&gt;Trap Mastery: This talent has been moved up to tier-2, up from tier-9, and is now a 3-point talent.&lt;/li&gt;&lt;li&gt;Trap Mastery, Resourcefulness and T.N.T. now all affect Black Arrow.&lt;/li&gt;&lt;li&gt;Improved Wing Clip: This talent has been removed.&lt;/li&gt;&lt;li&gt;Wyvern Sting: Duration increased from 12 seconds to 30 seconds. PvP duration reduced from 10 seconds to 6 seconds.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Pets&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Bullheaded now adds 20% damage reduction for 12 seconds along with its current CC-removal effect.&lt;/li&gt;&lt;li&gt;Cornered: The critical strike reduction when this ability is active has been increased.&lt;/li&gt;&lt;li&gt;Feeding Frenzy increased to 8/16% damage up from 6/12%.&lt;/li&gt;&lt;li&gt;Furious Howl (wolf special ability) now stacks with Battle Shout and Blessing of Might, however, it only affects the wolf and hunter. Its effect and cooldown have been doubled so that it provides the same benefit but isn’t up 100% of the time.&lt;/li&gt;&lt;li&gt;Gorillas now have a new family ability, Pummel, which works like the warrior ability and has a single rank.&lt;/li&gt;&lt;li&gt;Grace of the Mantis and Roar of Sacrifice are now also available to Cunning pets.&lt;/li&gt;&lt;li&gt;Great Resistance increased to 5/10/15% magic damage reduction, up from 3/6/9%.&lt;/li&gt;&lt;li&gt;Roar of Recovery cooldown decreased to 3 minutes, down from 6 minutes.&lt;/li&gt;&lt;li&gt;New Talent: Shark Attack: This new 2-rank talent is available to Ferocity pets. It increases pet damage.&lt;/li&gt;&lt;li&gt;New Talent: Silverback: This new 2-rank talent is available to Tenacity pets. It heals the pet when Growl is used.&lt;/li&gt;&lt;li&gt;Roar of Sacrifice can be used on the hunter only.&lt;/li&gt;&lt;li&gt;Stampede (rhino) only affects 1 target, but adds a 25% bleed damage debuff (that does not stack with Mangle etc.) in addition to its knockback.&lt;/li&gt;&lt;li&gt;Thunderstomp is no longer a gorilla-specific family ability and is now available to all Tenacity pets. It has been reduced to one rank.&lt;/li&gt;&lt;li&gt;Turtles and Crabs now dwell in waters of and off Eversong and the Ghostlands, giving Blood Elf hunters access to local Tenacity pets.&lt;/li&gt;&lt;li&gt;New Talent: Wild Hunt: This new 2-rank talent is available to all 3 pet trees. Increases the contribution your pets get from your stamina by 20/40% and attack power by 10/20%.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span&gt;Mage&lt;/span&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Arcane Blast stacking effect is no longer considered a Magic effect and will not be dispelled.&lt;/li&gt;&lt;li&gt;Mage Armor: Now grants 50% of mana regeneration while casting.&lt;/li&gt;&lt;li&gt;Mirror Image: The images no longer cast Polymorph.&lt;/li&gt;&lt;li&gt;Molten Armor: Chance to critically strike is now increased by a percentage of the mage’s total spirit.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Arcane&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Arcane Meditation: Now grants 17/33/50% of mana regeneration while casting.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Fire&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Ignite: The damage done by this talent no longer receives modifications from effects that increase or decrease damage done by a percentage.&lt;/li&gt;&lt;li&gt;Improved Scorch: Increased critical strike chance is now 1%, down from 2% per application of the Improved Scorch effect. In addition, the critical strike chance of Scorch, Fireball, and Frostfire Bolt is increased by 1/2/3%.&lt;/li&gt;&lt;li&gt;Pyromaniac: Now grants 17/33/50% of mana regeneration while casting.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Frost&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Improved Water Elemental: Renamed Enduring Winter. Instead of the Water Elemental increasing mana regeneration for the mage’s party, casting Frostbolt now has a 33/66/100% chance to provide the Replenishment buff to up to 10 people in the mage’s party or raid.&lt;/li&gt;&lt;li&gt;Winter’s Chill: Increased critical strike chance is now 1%, down from 2% per application of Winter’s Chill. In addition, the critical strike chance of Frostbolt is increased by 1/2/3%.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span&gt;Paladin&lt;/span&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Auras will now persist through death and affect a 40 yard radius.&lt;/li&gt;&lt;li&gt;Blessing of Kings is now trainable at level 20. Removed from talent trees.&lt;/li&gt;&lt;li&gt;Divine Plea can once again be dispelled.&lt;/li&gt;&lt;li&gt;Exorcism: Now can be used on any target and has a 100% chance to be a critical strike when used on Undead and Demons.&lt;/li&gt;&lt;li&gt;Hand of Sacrifice: The damage transferred by this ability is now capped by the paladin’s health.&lt;/li&gt;&lt;li&gt;Forbearance reduced to a 2-minute duration.&lt;/li&gt;&lt;li&gt;Sacred Shield: This effect cannot be cast on more than one friendly target at a time.&lt;/li&gt;&lt;li&gt;Seal of Blood/Seal of the Martyr: The damage done by these two seals has been increased but the damage done by their judgements decreased. The balance is now roughly 60% from either seal and 40% from a judgement on total damage done. The total damage done should be roughly the same. Please note that the 3.0.9 tooltips had incorrect values for the damage done, but the tooltips should be much more accurate in 3.1.0.&lt;/li&gt;&lt;li&gt;Shield of Righteousness: Base damage and scaling factor increased by 30%.&lt;/li&gt;&lt;li&gt;Spiritual Attunement: Removed from trainers. It is now available deep in the Protection tree for 2 ranks at 5/10%.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Holy&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Aura Mastery: Now grants anyone affected by Concentration Aura immunity from Interrupt and Silence mechanics, and increases the effectiveness of all other auras by 100%. Lasts 10 seconds. 2-minute cooldown.&lt;/li&gt;&lt;li&gt;Blessed Hands: Now reduces mana cost of Hand of Freedom, Sacrifice and Salvation by 15/30%, and improves the effectiveness of Hand of Salvation by 50/100% and Hand of Sacrifice by an additional 5/10%. Moved to tier-4.&lt;/li&gt;&lt;li&gt;Enlightened Judgements: No longer increases the range of Judgement of Justice. Moved to tier-10.&lt;/li&gt;&lt;li&gt;Improved Concentration Aura: The resistance to Silence and Interrupt mechanics granted by this talent now becomes active when any Aura is used, not just Concentration Aura.&lt;/li&gt;&lt;li&gt;Infusion of Light: Now increases the critical chance of your next Holy Light by 10/20% instead of reducing cast time. Moved to tier-10.&lt;/li&gt;&lt;li&gt;Judgements of the Pure moved to tier-9.&lt;/li&gt;&lt;li&gt;Pure of Heart: Now reduces duration of all curse, disease, and poison effects by 15/30%.&lt;/li&gt;&lt;li&gt;Purifying Power: Now reduces the cooldowns of Exorcism and Holy Wrath by 17/33% instead of increasing critical strike chance.&lt;/li&gt;&lt;li&gt;Sacred Cleansing moved to tier-8.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Protection&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Ardent Defender: Reduced to 3 ranks for 10/20/30%.&lt;/li&gt;&lt;li&gt;Avenger’s Shield: Base damage and scaling factor increased by 30%.&lt;/li&gt;&lt;li&gt;Blessing of Sanctuary: Now only grants mana on dodge/parry/block. In addition, will only grant mana if that is the active power type of the friendly target (Bears and Cats won’t gain mana).&lt;/li&gt;&lt;li&gt;Improved Devotion Aura: The additional healing granted by this talent now becomes active when any Aura is used, not just Devotion Aura.&lt;/li&gt;&lt;li&gt;Divine Guardian: Now increases the effectiveness of Divine Sacrifice by an additional 5/10%, and increases the duration of Sacred Shield by 50/100% and the amount absorbed by 10/20%.&lt;/li&gt;&lt;li&gt;Divine Protection: Cooldown reduced to 3 minutes.&lt;/li&gt;&lt;li&gt;New Talent: Divine Sacrifice: Causes all party/raid members affected by one of the paladin’s auras to transfer 30% of all damage taken to the paladin (maximum of 150% of the paladin’s max health). Lasts 10 seconds. 2-minute cooldown.&lt;/li&gt;&lt;li&gt;New Talent: Divinity: Increases healing done by and to you by 1/2/3/4/5% (tier-1).&lt;/li&gt;&lt;li&gt;Guarded by the Light: Now makes Divine Plea 50/100% less likely to be dispelled.&lt;/li&gt;&lt;li&gt;Improved Hammer of Justice: Reduced to 2 ranks for 10/20-second cooldown reduction.&lt;/li&gt;&lt;li&gt;Holy Shield: Base damage and scaling factor increased by 30%.&lt;/li&gt;&lt;li&gt;Judgements of the Just: Now also reduces the cooldown of Hammer of Justice by 10/20 seconds, and increases the duration of the Seal of Justice stun effect by .5/1 second.&lt;/li&gt;&lt;li&gt;One-Handed Weapon Specialization: Reduced to 3 ranks for 4/7/10%.&lt;/li&gt;&lt;li&gt;Sacred Duty rank 1 now increases stamina by 4%.&lt;/li&gt;&lt;li&gt;Shield of the Templar: No longer increases the damage done by Holy Shield, Avenger’s Shield, and Shield of Righteousness. Now grants 33/66/100% chance to silence your Avenger’s Shield targets for 3 seconds.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Retribution&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Benediction now affects Hand of Reckoning.&lt;/li&gt;&lt;li&gt;Divine Purpose: Moved to Improved Retribution Aura’s position.&lt;/li&gt;&lt;li&gt;Divine Storm: Damage increased.&lt;/li&gt;&lt;li&gt;Fanaticism reduced to 3 ranks for 6/12/18% bonus and 10/20/30% threat reduction.&lt;/li&gt;&lt;li&gt;Judgement of the Wise: The immediate return of base mana from this spell has been increased to 25%, up from 15%.&lt;/li&gt;&lt;li&gt;Repentance no longer resets the paladin's melee swing timer.&lt;/li&gt;&lt;li&gt;Improved Retribution Aura: This talent has been removed.&lt;/li&gt;&lt;li&gt;Righteous Vengeance reduced to 3 ranks for 10/20/30%. The damage done by this talent no longer receives modifications from effects that increase or decrease damage done by a percentage. Now triggered by Crusader Strike as well.&lt;/li&gt;&lt;li&gt;Sanctified Retribution: The bonus to damage done granted by this talent now becomes active when any Aura is used, not just Retribution Aura.&lt;/li&gt;&lt;li&gt;Sanctified Seals: Renamed Sanctity of Battle. Now also increases damage done by Exorcism and Crusader Strike by 5/10/15%.&lt;/li&gt;&lt;li&gt;Swift Retribution: Now grants its haste bonus while any aura is active.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span&gt;Priest&lt;/span&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Abolish Disease: Now cleanses a disease every 3 seconds, down from 5. Duration reduced from 20 seconds down to 12 seconds.&lt;/li&gt;&lt;li&gt;Devouring Plague: This spell now has a new icon.&lt;/li&gt;&lt;li&gt;Divine Hymn redesigned: You recite a Holy hymn, summoning the power of the Divine to assist you in your time of need. Heals 3 nearby lowest-health friendly party or raid targets for 4960-5208 every 2 seconds for 8 seconds, and increases healing done to them by 15% for 8 seconds. Maximum of 12 heals. The Priest must channel to maintain the spell. Cooldown increased to 6 minutes, up from 5.&lt;/li&gt;&lt;li&gt;Divine Spirit is now trainable at level 31.&lt;/li&gt;&lt;li&gt;Holy Nova: Mana cost reduced approximately 20%.&lt;/li&gt;&lt;li&gt;Improved Holy Concentration removed.&lt;/li&gt;&lt;li&gt;Hymn of Hope redesigned: You recite a Holy hymn, restoring hope to those in despair. Restores 3% mana to 3 nearby low mana friendly party or raid targets every 2 seconds for 8 seconds, and temporarily increases their total maximum mana by 20% for 8 seconds. After the effect expires, the mana is lost. Maximum of 12 mana restorations. The Priest must channel to maintain the spell. Cooldown increased to 6 minutes, up from 5.&lt;/li&gt;&lt;li&gt;Mental Agility, Inner Focus, Shadow Reach, Shadow Focus and Shadow Affinity now all affect Psychic Horror.&lt;/li&gt;&lt;li&gt;Prayer of Healing: This spell now heals the target's party, rather than being limited to just your direct party.&lt;/li&gt;&lt;li&gt;Shadowfiend: Health scaling increased. Now receives 30% of the master's spell power. Mana return increased to 5%, up from 4%. The Shadowfiend now returns mana when its melee attacks land, rather than when it deals damage. No longer has a 75% reduced chance to be hit by melee, ranged and spells. Movement speed normalized to player movement speed. Tooltip revised. New Shadowfiend ability, Shadowcrawl, teleports the Shadowfiend to an enemy target and increases its damage done by 15% for 5 seconds.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Discipline&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Divine Aegis: Divine Aegis effects will now stack, however the amount absorbed cannot exceed 125*level (of the target). It will also now take into account total healing including overhealing.&lt;/li&gt;&lt;li&gt;Improved Divine Spirit: This talent has been removed.&lt;/li&gt;&lt;li&gt;New Talent: Improved Flash Heal: Reduces the mana cost of your Flash Heal by 5/10/15%, and increases the critical effect chance of your Flash Heal by 4/7/10% on friendly targets at or below 50% health.&lt;/li&gt;&lt;li&gt;Grace: This talent no longer decreases damage done to the target, but the duration has increased to 15 seconds and the healing bonus has increased from 2% to 3%. This affect now cannot be applied to more than one target at a time.&lt;/li&gt;&lt;li&gt;Improved Power Word: Fortitude: Now also increases your total stamina by 2/4%.&lt;/li&gt;&lt;li&gt;Meditation and Improved Power: Word shield have changed locations with each other.&lt;/li&gt;&lt;li&gt;Meditation: Now grants 17/33/50% of mana regeneration while casting.&lt;/li&gt;&lt;li&gt;Mental Agility: Reduced to 3 points (4/7/10%), down from 5.&lt;/li&gt;&lt;li&gt;New Talent: Soul Warding: Reduces the cooldown of your Power Word: Shield ability by 4 seconds, and reduces the mana cost of your Power Word: Shield by 30%.&lt;/li&gt;&lt;li&gt;Penance: Damage increased approximately 30%.This spell can now be cast on yourself.&lt;/li&gt;&lt;li&gt;Power Infusion: This effect now has a new spell effect.&lt;/li&gt;&lt;li&gt;Renewed Hope: This talent also now allows you to proc the Renewed Hope buff on all party/raid members every time you cast Power Word: Shield, reducing damage taken by 3%. Lasts 20 seconds.&lt;/li&gt;&lt;li&gt;Unbreakable Will:Increased from 3/6/9/12/15% to 6/12/18/24/30%.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Holy&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;New Talent: Body and Soul: 2-point talent. When you cast Power Word: Shield, you increase the target's movement speed by 30/60% for 4 seconds, and you have a 50/100% chance when you cast Abolish Disease on yourself to also cleanse 1 poison effect in addition to diseases.&lt;/li&gt;&lt;li&gt;Circle of Healing: Healing increased by approximately 40%.&lt;/li&gt;&lt;li&gt;Holy Concentration redesigned: Mana regeneration is increased by 16/32/50% for 8 seconds after you critically heal with Flash Heal, Greater Heal, Binding Heal or Renew.&lt;/li&gt;&lt;li&gt;New Talent: Empowered Renew: Your Renew spell gains an additional 5/10/15% of your bonus healing effects, and your Renew will instantly heal the target for 5/10/15% of the total periodic effect.&lt;/li&gt;&lt;li&gt;Serendipity redesigned: When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 4/8/12%. Stacks up to 3 times. Lasts 20 seconds.&lt;/li&gt;&lt;li&gt;Test of Faith: No longer increases critical effect chance of your heals, but healing done on targets lower than 50% health is increased from 2/4/6% to 4/8/12%.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Shadow&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Blackout: This talent has been removed.&lt;/li&gt;&lt;li&gt;Darkness: This talent is now in tier-1, moved up from tier-6.&lt;/li&gt;&lt;li&gt;Dispersion: Now clears all snare and movement-impairing effects and makes you immune to them while dispersed.&lt;/li&gt;&lt;li&gt;New Talent: Improved Devouring Plague: Increases the periodic damage done by your Devouring Plague by 5/10/15%, and when you cast Devouring Plague you instantly deal damage equal to 5/10/15% of its total periodic effect.&lt;/li&gt;&lt;li&gt;Mind Melt: Now also increases the periodic critical strike chance of your Shadow Word: Pain, Devouring Plague and Vampiric Touch spells by 3/6%.&lt;/li&gt;&lt;li&gt;Psychic Horror: Has been redesigned and is now a 1-point talent. You terrify the target, causing them to tremble in horror for 3 seconds and drop all weapons (disarm effect: including bows) for 10 seconds. 2 minute cooldown. Instant cast. The horror effect can be dispelled, but the disarm cannot.&lt;/li&gt;&lt;li&gt;Improved Spirit Tap: Now grants 17/33% of mana regeneration while casting.&lt;/li&gt;&lt;li&gt;Shadow Affinity: Now also causes you to receive 5/10/15% of your base mana when your Shadow Word: Pain or Vampiric Touch spells are dispelled.&lt;/li&gt;&lt;li&gt;Shadowform: Now reduces all damage taken by 15%, not just physical damage. Bonus damage from critical strike chance removed and replaced by the ability of those periodic damage spells to generate critical strikes.&lt;/li&gt;&lt;li&gt;Silence: Range increased to 30 yards.&lt;/li&gt;&lt;li&gt;Spirit Tap: Now grants 83% of mana regeneration while casting.&lt;/li&gt;&lt;li&gt;Vampiric Embrace duration increased to 5 minutes, up from 1 minute. PvP duration is now 60 seconds. Cooldown removed.&lt;/li&gt;&lt;li&gt;Vampiric Touch: When dispelled, Vampiric Touch will deal damage to the afflicted target.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span&gt;Rogue&lt;/span&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Deadly Poison: The amount of damage this poison generates from the rogue’s attack power has been increased from 8% per application to 12%.&lt;/li&gt;&lt;li&gt;Deadly Throw: Missile speed increased.&lt;/li&gt;&lt;li&gt;Instant Poison: Redesigned to have its chance to be applied based on the speed of the weapon (frequency-based).&lt;/li&gt;&lt;li&gt;Shiv: This ability can no longer generate a critical strike, and the poisons it applies cannot be critical strikes either.&lt;/li&gt;&lt;li&gt;Tricks of the Trade: Will now begin following the first damaging attack.&lt;/li&gt;&lt;li&gt;Wound Poison: Redesigned to have its chance to be applied based on the speed of the weapon (frequency-based).&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Assassination&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Hunger For Blood: No longer stacks. Damage bonus changed to 15% for a single application. Requires a bleed effect active on the rogue’s target. No longer removes bleeds from the rogue. Now costs 15 energy and lasts for 60 seconds.&lt;/li&gt;&lt;li&gt;Master Poisoner: Now also increases the bonus to apply Deadly Poison when Envenom is used by an additional 15/30/45%.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Combat&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Adrenaline Rush cooldown reduced to 3 minutes.&lt;/li&gt;&lt;li&gt;Killing Spree: Now also increases all damage done by the rogue while active by 20%.&lt;/li&gt;&lt;li&gt;Savage Combat improved to 2/4% increased damage against poisoned targets.&lt;/li&gt;&lt;li&gt;Lightning Reflexes reduced to 3 ranks for 2/4/6% dodge and 4/7/10% melee haste.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Subtlety&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Shadow Dance now opens a new action bar when used.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span&gt;Shaman&lt;/span&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Bloodlust/Heroism: Cooldown reduced to 5 minutes, but Sated and Exhausted now last 10 minutes.&lt;/li&gt;&lt;li&gt;Earth Elemental Totem: The summoned Earth Elemental should now have significantly more health and slightly more armor.&lt;/li&gt;&lt;li&gt;Fire Elemental Totem: The summoned Fire Elemental should now have moderately more health and mana, and its damage scaling has been increased. In addition, the Fire Elemental’s spells now cost less mana.&lt;/li&gt;&lt;li&gt;Flametongue Weapon: Bonus damage from spell power now based on weapon speed. Slower weapons will benefit more from spell power.&lt;/li&gt;&lt;li&gt;Frostbrand Weapon: Damage increased by approximately 20%.&lt;/li&gt;&lt;li&gt;Mana Spring Totem: This totem has been redesigned. It now provides the same mana benefit as Blessing of Wisdom to the entire party or raid, but is exclusive with that effect.&lt;/li&gt;&lt;li&gt;Poison Cleansing Totem and Disease Cleansing Totem have been merged into Cleansing Totem. Cleansing Totem pulses every 3 seconds, down from 5.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Enhancement&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Earthen Power redesigned: Your Earthbind Totem has a 50/100% chance to also remove all snare effects and make you and nearby friendly targets immune to them for 5 seconds when it pulses.&lt;/li&gt;&lt;li&gt;Flurry: Now provides 5/10/15/20/25% haste instead of 10/15/20/25/30%.&lt;/li&gt;&lt;li&gt;New Talent: Frozen Power: Increases the damage done by your Lightning Bolt, Chain Lightning, Lava Lash and Shock spells by 5/10% on targets afflicted by your Frostbrand Attack effect, and your Frost Shock has a 50/100% chance to root the target in Ice for 5 seconds when used on targets at or further than 15 yards from you.&lt;/li&gt;&lt;li&gt;Lava Lash now has a new icon.&lt;/li&gt;&lt;li&gt;Spirit Weapons: Now reduces all threat generated by 30%, not just physical attacks.&lt;/li&gt;&lt;li&gt;Stormstrike charges have been increased by 2, and cooldown reduced by 2 seconds.&lt;/li&gt;&lt;li&gt;Improved Stormstrike redesigned: When you Stormstrike, you have a 50/100% chance to immediately grant you 20% of your base mana.&lt;/li&gt;&lt;li&gt;Toughness: No longer increases your armor. Instead, this talent now increases your total stamina by 2/4/6/8/10%.&lt;/li&gt;&lt;li&gt;Unleashed Rage: Reduced to 3 points, down from 5. No longer increases agility, but instead increases your total expertise by 3/6/9.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Elemental&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;New Talent: Booming Echoes: Reduces the cooldown of your Flame Shock and Frost Shock spells by an additional 1/2 seconds, and increases the direct damage done by your Flame Shock and Frost Shock spells by an additional 10/20%.&lt;/li&gt;&lt;li&gt;Elemental Mastery redesigned: When activated, your next Lightning Bolt, Chain Lightning or Lava Burst spell becomes an instant cast spell. In addition, your Fire, Frost and Nature damage spells have a 15% increased critical strike chance for 15 seconds. Elemental Mastery now shares a cooldown with Nature’s Swiftness.&lt;/li&gt;&lt;li&gt;Elemental Reach: Now also increases the range of your Flame Shock spell by 5/10/15 yards.&lt;/li&gt;&lt;li&gt;Lava Flows: No longer increases the range of your Flame Shock spell, but now increases your casting speed by 10/20/30% when your Flame Shock spell is dispelled for 6 seconds.&lt;/li&gt;&lt;li&gt;Lightning Overload: Reduced to 3 points (7/14/20%), down from 5.&lt;/li&gt;&lt;li&gt;Storm, Earth and Fire: No longer increases the range of your Earth Shock or Wind Shock spells, but now also causes your Earthbind Totem to have a 33/66/100% chance to root all nearby enemies for 5 seconds when initially cast.&lt;/li&gt;&lt;li&gt;Thunderstorm can now be cast while stunned.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Restoration&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Ancestral Awakening: This talent now accounts for your ineffective healing, rather than effective.&lt;/li&gt;&lt;li&gt;Ancestral Healing and Healing Grace have swapped places in the Restoration talent tree.&lt;/li&gt;&lt;li&gt;Cleanse Spirit now has a new icon.&lt;/li&gt;&lt;li&gt;Mana Tide Totem: This spell no longer costs mana.&lt;/li&gt;&lt;li&gt;Restorative Totems: Reduced to 3 points, down from 5. Increases the effect of your Mana Spring Totem by 7/12/20%, and increases the amount healed by your Healing Stream Totem by 15/30/45%.&lt;/li&gt;&lt;li&gt;Riptide: This spell has a new icon.&lt;/li&gt;&lt;li&gt;Tidal Force: Now has a new spell effect.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span&gt;Warlock&lt;/span&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Banish: Now has a 6-second PvP duration.&lt;/li&gt;&lt;li&gt;Curse of the Elements (Rank 5): Increased to 13% spell damage, up from 10%.&lt;/li&gt;&lt;li&gt;Curse of Recklessness has been removed.&lt;/li&gt;&lt;li&gt;Curse of Weakness: Now also reduces the armor of the target by 5%.&lt;/li&gt;&lt;li&gt;Drain Soul: Each time Drain Soul deals damage to a target which can grant experience, it now has a chance to generate a Soul Shard.&lt;/li&gt;&lt;li&gt;Enslave Demon: Spell haste penalty reduced by 10%. Melee haste penalty reduced by 10%.&lt;/li&gt;&lt;li&gt;Doomguard: Cooldown reduced to 30 minutes, down from 60 minutes. Damage reduced approximately 30%, and health reduced approximately 30%.&lt;/li&gt;&lt;li&gt;Warlocks now innately have an increased 10% spell hit chance on the Enslave Demon spell.&lt;/li&gt;&lt;li&gt;Fire Shield (Imp): You can now cast this ability on raid members, rather than party members.&lt;/li&gt;&lt;li&gt;Ritual of Summoning: The summoning of the initial portal is now instant cast, down from 5 seconds.&lt;/li&gt;&lt;li&gt;Soul Shard: This item now has a maximum count of 32 in inventory.&lt;/li&gt;&lt;li&gt;Voidwalker: The health bonus on this pet has been reduced from 60% to 10%.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Affliction&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Eradication: Whenever you deal damage with Corruption, you have a 6% chance to gain the Eradication effect. The Eradication effect increases your spell casting speed by 6/12/20% for 10 seconds. Internal cooldown removed.&lt;/li&gt;&lt;li&gt;Haunt: Now only increases your shadow damage-over-time spells on the target.&lt;/li&gt;&lt;li&gt;Malediction: No longer increases the effect of Curse of the Elements, but now also increases the periodic critical strike chance of your Corruption and Unstable Affliction spells by 3/6/9%.&lt;/li&gt;&lt;li&gt;Pandemic: This talent has been reduced to a 1-point talent. Now grants your Corruption and Unstable Affliction the capability to critically hit.&lt;/li&gt;&lt;li&gt;Shadow Embrace: Now only increases the damage done by your shadow damage periodic spells.&lt;/li&gt;&lt;li&gt;Siphon Life: The Siphon Life spell has been removed. Siphon Life now causes your Corruption spell to instantly heal you for 40% of the damage done. In addition, the damage done by your Corruption, Seed of Corruption and Unstable Affliction damage-over-time effects is increased by 5%.&lt;/li&gt;&lt;li&gt;Soul Siphon redesigned: Increases the amount drained by your Drain Life and Drain Soul spells by an additional 3/6% for each of your Affliction effects on the target, up to a maximum of 9/18% additional effect.&lt;/li&gt;&lt;li&gt;Suppression: Now increases spell hit for all of your spells.&lt;/li&gt;&lt;li&gt;Unstable Affliction and Immolation are now in the same exclusive category (both damage- over- time effects cannot be present at the same time by the same caster on a target).&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Demonology&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Demonic Empathy has been removed.&lt;/li&gt;&lt;li&gt;Demonic Empowerment: This talent now has a unique spell effect.&lt;/li&gt;&lt;li&gt;Demonic Sacrifice: This talent has been removed.&lt;/li&gt;&lt;li&gt;Fel Synergy has been moved to tier-1. No longer increases intellect, stamina and damage of your summoned demon.&lt;/li&gt;&lt;li&gt;Improved Enslave Demon talent removed.&lt;/li&gt;&lt;li&gt;Mana Feed: This talent is now a 1-point talent, down from 3 points. Now is the 21-point talent in Demonology, granting 100% mana return to your pet, up from 33/66/100%.&lt;/li&gt;&lt;li&gt;Master Conjuror: Increased from 15/30% up to 150/300%.&lt;/li&gt;&lt;li&gt;New Talent: Decimation: When you Shadowbolt or Incinerate a target that is at or below 35% health, your next Soulfire cast time is reduced by 30/60% and costs no shard. Lasts 10 seconds.&lt;/li&gt;&lt;li&gt;New Talent: Nemesis: Reduces the cooldown of your Demonic Empowerment, Metamorphosis, Soulstone and Fel Domination spells by 10/20/30%.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Destruction&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Aftermath redesigned: Increases the periodic damage done by your Immolate by 3/6%, and your Conflagrate has a 50/100% chance to daze the target for 5 seconds.&lt;/li&gt;&lt;li&gt;Backlash has been moved up to tier-5, up from tier-7. Now requires Intensity (pre-requisite).&lt;/li&gt;&lt;li&gt;Cataclysm: Now reduces the mana cost of Destruction spells by 4/7/10%. No longer increases the chance to hit.&lt;/li&gt;&lt;li&gt;Chaos Bolt: Damage increased approximately 15%.&lt;/li&gt;&lt;li&gt;Conflagrate: Spell now works similar to Swiftmend, consuming an Immolate or Shadowflame effect on the target and dealing damage based on the strength of that effect. Reduced to a single rank.&lt;/li&gt;&lt;li&gt;Improved Immolate: Now increases the damage done by your Immolate by 10/20/30%, rather than just the direct damage.&lt;/li&gt;&lt;li&gt;Improved Shadow Bolt: Now increases the damage done by your Shadow Bolt spell by 1/2/3/4/5%, and causes your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 1/2/3/4/5%. Effect lasts 30 seconds.&lt;/li&gt;&lt;li&gt;Improved Soul Leech: Now has a 50/100% chance to proc Replenishment.&lt;/li&gt;&lt;li&gt;Molten Core: This talent has been moved to Demonology (tier-8).&lt;/li&gt;&lt;li&gt;New Talent: Molten Skin: Reduces all damage taken by 2/4/6%.&lt;/li&gt;&lt;li&gt;Pyroclasm redesigned: Now increases your Shadow and Fire spell power by 2/4/6% when you critically hit with Searing Pain or Conflagrate. Lasts 10 seconds. Also moved down to tier-7 from tier-5.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span&gt;Warrior&lt;/span&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Battle Stance: Now increases armor penetration by 10%.&lt;/li&gt;&lt;li&gt;Berserker Stance: Now increases damage taken by 5%.&lt;/li&gt;&lt;li&gt;Charge: Duration of stun effect now lasts 1.5 seconds. This effect no longer has diminishing returns.&lt;/li&gt;&lt;li&gt;Defensive Stance: Now reduces damage caused by the warrior by 5% (previously 10%).&lt;/li&gt;&lt;li&gt;Disarm: This ability now disarms ranged weapons as well.&lt;/li&gt;&lt;li&gt;Heroic Throw missile speed increased.&lt;/li&gt;&lt;li&gt;Intimidating Shout: Cooldown reduced to 2 minutes.&lt;/li&gt;&lt;li&gt;Shattering Throw: This new warrior ability, trainable at level 71, deals damage the same as Heroic Throw, but also causes the victim’s armor to be reduced by 20% for 10 seconds (stacking with Sunder Armor). If the victim is immune, it will remove that immunity instead of dealing damage and reducing armor. Costs 25 rage. Only useable in Battle Stance. 5-minute cooldown.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Arms&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Blood Frenzy improved to 2/4% increased damage.&lt;/li&gt;&lt;li&gt;Deep Wounds: The damage done by this talent no longer receives modifications from effects that increase or decrease damage done by a percentage. The base weapon damage used in the calculation will still be modified by those effects.&lt;/li&gt;&lt;li&gt;Improved Intercept and Weapon Mastery have once again swapped places in the talent tree.&lt;/li&gt;&lt;li&gt;New Talent: Juggernaut: Grants the warrior the ability to Charge while in combat. Critical strike chance of next Slam or Mortal Strike increased by 100% following Charge.&lt;/li&gt;&lt;li&gt;Taste for Blood: Will now proc 33/66/100% of the time with a 6-second cooldown.&lt;/li&gt;&lt;li&gt;Unrelenting Assault: Now also increases the damage of Overpower and Revenge by 10/20%, and causes Overpower (when used to attack a casting target) to decrease the effectiveness of all the target’s non-physical damage and healing by 25/50% for 6 seconds. Tooltip and visual updated.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Fury&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Improved Berserker Stance: Now increases strength by 4/8/12/16/20% while in Berserker Stance.&lt;/li&gt;&lt;li&gt;Titan’s Grip: While you have a two-handed weapon equipped in one hand, your physical damage done is reduced by 10%.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Protection&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Last Stand: Cooldown reduced to 3 minutes.&lt;/li&gt;&lt;li&gt;Warbringer: Now also allows Intervene and Intercept to be used in any stance.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;strong&gt;Professions&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;Alchemy&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;All flasks now last 1 hour. To compensate, all flask recipes will provide 2 flasks for the same material cost.&lt;/li&gt;&lt;li&gt;Blackmouth Oil and Fire Oil no longer require a vial.&lt;/li&gt;&lt;li&gt;Elixir of Greater Firepower now grants spell power to all schools of magic.&lt;/li&gt;&lt;li&gt;Flasks now stack to 20, and their vendor sell prices have been reduced to lower the Auction House deposits.&lt;/li&gt;&lt;li&gt;Increased the health granted by the Flask of Stoneblood.&lt;/li&gt;&lt;li&gt;Northrend flasks will be converted to mixtures. This includes the Flask of Stoneblood, Flask of Pure Mojo, Flask of Endless Rage, and Flask of the Frost Wyrm. Mixtures can create 2 flasks of the corresponding type. This allows players who stockpiled Northrend flasks to convert them to the new system without any loss.&lt;/li&gt;&lt;li&gt;The Crazy Alchemist Potion is now correctly increased by Alchemist Stones.&lt;/li&gt;&lt;li&gt;The Mercurial Stone is no longer required as a tool for alchemists. It is instead an uncommon quality bind-on-equip trinket.&lt;/li&gt;&lt;li&gt;You can now sometimes find Alchemist's Caches from bosses in Ulduar. Only players with an Alchemy skill of 425 or higher can loot these secret caches.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Blacksmithing&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Added a new recipe for the Titansteel Spellblade, an epic one-handed caster dagger, available from trainers.&lt;/li&gt;&lt;li&gt;Added new recipes for epic gear, found rarely on Ulduar bosses. These recipes are unbound and can be traded.&lt;/li&gt;&lt;li&gt;Most of the recipes in the 1-300 skill range of blacksmithing have received major stat updates to make them more useful.&lt;/li&gt;&lt;li&gt;Added a new recipe for the Titansteel Spellblade.&lt;/li&gt;&lt;li&gt;The Titanium Plating shield enchantment now reduces the duration of disarm effects by 50% as well as increasing your block value.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Cooking&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;A new recipe has been added to cooking trainers for making Black Jelly, using several Borean Man 'O War as ingredients. While it looks disgusting, it restores more health and mana than the highest level food.&lt;/li&gt;&lt;li&gt;Flint and Tinder is no longer necessary for creating a campfire. You're just that resourceful!&lt;/li&gt;&lt;li&gt;Grub now sells the Dig Rat Stew recipe to players who completed the quest.&lt;/li&gt;&lt;li&gt;Ingredients such as Spices, Apples, and the like have been removed from most cooking recipes.&lt;/li&gt;&lt;li&gt;Players no longer need to complete the Clamlette Surprise quest to gain Artisan cooking. The quest now offers the unique recipe, Clamlette Magnifique. If you already completed the quest, you can visit Dirge Quickcleave in Gadgetzan to learn this recipe (for free).&lt;/li&gt;&lt;li&gt;Prospector Khazgorm, found in Bael Modan in southern Barrens, now sells the recipe for Dig Rat Stew to the Alliance.&lt;/li&gt;&lt;li&gt;Several Northrend recipes were given greater skill up ranges to make it easier to reach 450 cooking skill.&lt;/li&gt;&lt;li&gt;You no longer need to learn cooking from books. The trainers have finally done their reading and are able to teach you the same thing.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Enchanting&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Added two new recipes for enchanting staves with spell power, available from Vanessa Sellers in Dalaran City.&lt;/li&gt;&lt;li&gt;Greatly increased the drop rate of recipes found in pre-Lich King dungeons and raids.&lt;/li&gt;&lt;li&gt;Several recipes in the 250-300 skill range have been rebalanced, and the reagent requirements have been reduced.&lt;/li&gt;&lt;li&gt;Some enchants now have level restrictions. Note: the enchant is never removed from the item to which it's applied, however, players no longer receives its benefit until they reach the required level. Any enchants modified in this way have had their tooltips updated.&lt;/li&gt;&lt;li&gt;The enchanting interface now correctly sorts grey recipes by skill difficulty.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Engineering&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Added a new Reticulated Armor Webbing engineering enchant that increases the armor on plate gloves.&lt;/li&gt;&lt;li&gt;Added a new Springy Arachnoweave engineering enchant that grants passive spell power in addition to turning your cloak into a parachute.&lt;/li&gt;&lt;li&gt;Engineers can now obtain the schematics for Lil' Smoky and the Pet Bombling from certain creatures found in Gnomeregan. Specialized Gnomish or Goblin engineers can obtain both schematics equally. The repeatable quest that used to randomly grant these schematics has been disabled.&lt;/li&gt;&lt;li&gt;Flexweave Underlay now grants passive agility in addition to its normal effect.&lt;/li&gt;&lt;li&gt;Gnomish X-Ray Specs have a new model.&lt;/li&gt;&lt;li&gt;Nitro Boosts now grant passive critical strike rating in addition to their speed boost.&lt;/li&gt;&lt;li&gt;Nitro Boosts now make you drop PVP flags when used, as well as preventing you from picking them up while the effect is active.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Fishing&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;A new (and very rare) special mount can now be caught from Northrend fishing pools.&lt;/li&gt;&lt;li&gt;New fishing dailies are now offered from Marcia Chase in Dalaran City!&lt;/li&gt;&lt;li&gt;Players are no longer required to do the Nat Pagle, Angler Extreme quest to gain Artisan fishing. The quest now offers a special superior-quality fishing pole instead. If you already completed the quest, you can visit Nat Pagle in Dustwallow Marsh to receive this new fishing pole.&lt;/li&gt;&lt;li&gt;The time needed to catch fish has been reduced.&lt;/li&gt;&lt;li&gt;You can now fish anywhere, regardless of skill. Every catch has the potential for fishing skill gains, but you are likely to catch worthless junk in areas that are too difficult for your skill.&lt;/li&gt;&lt;li&gt;You can now fish in Wintergrasp, and the fishin' is good!&lt;/li&gt;&lt;li&gt;You no longer need to learn fishing from books. The trainers have finally done their reading and are able to teach you the same thing.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Gathering Skills&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Toughness, Master of Anatomy, and Lifeblood now have level requirements equal to the level required for the corresponding skill rank: Apprentice (1), Journeyman (1), Expert (10), Artisan (25), Master (40), Grand Master (55).&lt;/li&gt;&lt;li&gt;You can no longer fail when Mining, Herbing, and Skinning.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Herbalism&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Find Herbs no longer tracks Glowcaps.&lt;/li&gt;&lt;li&gt;Northrend herbs now yield more herbs on average.&lt;/li&gt;&lt;li&gt;The herbalism requirement for gathering Tiger Lily has been reduced to 375.&lt;/li&gt;&lt;li&gt;The time it takes to gather herbs has been reduced.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Inscription&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Added a recipe to trainers for creating a level 70 superior-quality off-hand item.&lt;/li&gt;&lt;li&gt;Added a recipe for creating a different level 70 superior-quality off-hand item. Scribes will find the recipe is dropped from residents of Silverbrook.&lt;/li&gt;&lt;li&gt;Added around 50 new glyph recipes. These new recipes can be obtained from Books of Glyph Mastery found as world drops on Northrend monsters. Reading a Book of Glyph Mastery randomly discovers one of the newly-added recipes.&lt;/li&gt;&lt;li&gt;Glyph icons have been updated so it is easy to distinguish between classes.&lt;/li&gt;&lt;li&gt;Players will now learn 3 recipes the very first time they perform Northrend Inscription Research. This does not apply to players who have already discovered recipes from Northrend Inscription Research (sorry).&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Jewelcrafting&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Added a new recipe to cut black diamonds.&lt;/li&gt;&lt;li&gt;Added a recipe for Shifting Twilight Opal to the daily jewelcrafting vendor.&lt;/li&gt;&lt;li&gt;Added recipes for superior-quality PVP rings and necklaces to Northrend jewelcrafting trainers.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Leatherworking&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Added a recipe for combining Borean Leather Scraps into Borean Leather. You can still use Borean Scraps from your inventory to combine them.&lt;/li&gt;&lt;li&gt;Added new recipes for epic gear, found rarely on Ulduar bosses. These recipes are unbound and can be traded.&lt;/li&gt;&lt;li&gt;Several lower-level items crafted by leatherworkers have received major changes to make them more appealing.&lt;/li&gt;&lt;li&gt;Shadowskin Gloves and Dusky Boots no longer require Shadowcat Hide to create, but instead require an equal quantity of Shadow Silk. Shadowcat Hides can no longer be obtained from skinning.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Mining&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Northrend deposits now despawn 1 minute after mining them. This change was made to speed up respawning when nodes were partially looted.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Tailoring&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Added new recipes for epic gear, found rarely on Ulduar bosses. These recipes are unbound and can be traded.&lt;/li&gt;&lt;li&gt;Added recipes for superior-quality PVP cloaks to Northrend tailoring trainers.&lt;/li&gt;&lt;li&gt;The Lightweave tailoring enchant now sometimes grants a temporary spell power bonus instead of dealing direct damage to your target.&lt;/li&gt;&lt;li&gt;Several lower-level items crafted by tailors have received major changes to make them more appealing.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;strong&gt;Quests&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;The fight event for the "Grim(oire) Business" quest at Vim'gol's Circle in the Blade's Edge Mountains now only requires one character to stand within a fire circle in order to summon Vim'gol the Vile. However, it still takes five characters, one in each of the fire circles, in order to interrupt Vim'gol the Vile's Unholy Growth cast.&lt;/li&gt;&lt;li&gt;Horde characters may now obtain the quest "CLUCK!" from Chickens. While Farmer Saldean won't be selling Special Chicken Feed to the Horde, perhaps "Westfall" William Saldean in Brill might...&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;strong&gt;Dungeons and Raids&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;New dungeon maps have been added for all Wrath of the Lich King dungeons.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Eye of Eternity&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Malygos will now properly delay before breathing after a Vortex on Heroic difficulty.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Naxxramas&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;The Chains of Kel'Thuzad will no longer reset the raid's threat.&lt;/li&gt;&lt;li&gt;The Portal of Shadows created by Shade of Naxxramas will only persist for a maximum of one minute.&lt;/li&gt;&lt;li&gt;Players with pets who attempt to use the Obedience Crystals in Naxxramas will have their pets dismissed automatically so they may possess an Understudy.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Vault of Archavon&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Archavon, Emalon, and their allies will now banish themselves 10 minutes prior to the beginning of a Lake Wintergrasp battle. A warning will be given 15 minutes prior to the start of Wintergrasp. They will not banish themselves if in combat.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;strong&gt;User Interface&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;New Advanced features for quest tracking are now available. Players will need to activate this option within the Interface panel.&lt;/li&gt;&lt;li&gt;A new Color Blind option is available under the Interface panel.&lt;/li&gt;&lt;li&gt;Spell Effect Level setting has been split into Particle Density and Projected Textures. Previously, Spell Effect Level controlled both of these features.&lt;/li&gt;&lt;li&gt;Added new Video Mode Ultra (should only be used on the highest-end systems).&lt;/li&gt;&lt;li&gt;Shadow Quality has a new higher level of detail. The slider for adjusting Shadow Quality remains the same, though there is an additional step at the high end of the spectrum.&lt;/li&gt;&lt;li&gt;A new feature has been added allowing players to allocate talent points before confirming they’d like to spend them. This feature must be turned on in the Interface Options.&lt;/li&gt;&lt;li&gt;New high-resolution player textures for Northrend armor sets have been added. Players can enable this feature by setting Player Textures to High in the Effects Panel of the Video Options.&lt;/li&gt;&lt;li&gt;Players can now return items purchased with an alternate currency back to the original vendor within 2 hours of the purchase time for the original cost of the item. Stackable items (such as Frozen Orbs and gems) and charged items that can be purchased with an alternate currency are not eligible.&lt;/li&gt;&lt;li&gt;Confirmation boxes have been added to purchases over 150 gold.&lt;/li&gt;&lt;li&gt;The calendar now supports a guild-wide sign-up sheet, allowing the event organizer to invite his or her entire guild.&lt;/li&gt;&lt;li&gt;Class roles (i.e. damage, tanking, healing) have been added to the Looking For Group feature. Class roles will be displayed when sorting through the Looking For More section.&lt;/li&gt;&lt;li&gt;Quest and Achievement tracking are now combined in a new Objectives Tracking window. Advanced features can be activated from the Objectives Options panel.&lt;/li&gt;&lt;li&gt;On-Use items will display in the Objectives Tracking when tracking a quest that uses them. No more searching through your bags for that on-use quest item!&lt;/li&gt;&lt;li&gt;Health and Fuel/Ammo bars have been added to the vehicle interface whenever operating a vehicle.&lt;/li&gt;&lt;li&gt;The mini-map has been optimized for better performance. Displays for vehicles, class colors, and off-map pings have been added as well.&lt;/li&gt;&lt;li&gt;Players first entering any dungeon that will result in a lock-out timer will be warned if they are going to be saved to the instance. This warning will include an option to port to the nearest graveyard before being saved.&lt;/li&gt;&lt;li&gt;New elite mob frames have been added for V-Key frames.&lt;/li&gt;&lt;li&gt;For additional notes on Lua and XML changes please visit the UI &amp;amp; Macros forum.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;strong&gt;Items&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Arena Grand Master Trinket: Dodge rating has been replaced with stamina.&lt;/li&gt;&lt;li&gt;Badges and Emblems looted off of any dungeon bosses by a member of the party or raid will automatically be given to all eligible party or raid members. Party or raid members must still be inside the instance to receive Badges or Emblems.&lt;/li&gt;&lt;li&gt;Enhancement Shaman PvP Set Bonus: The cooldown reduction of Stormstrike has been increased to 2 seconds, up from 1 second.&lt;/li&gt;&lt;li&gt;Existing crafted resilience armor sets now offer additional stamina and resilience ratings through set bonuses.&lt;/li&gt;&lt;li&gt;Gift of Arthas: Now considered a curse instead of a disease.&lt;/li&gt;&lt;li&gt;Hearthstone: Cooldown has been reduced to 30 minutes down from 60 minutes.&lt;/li&gt;&lt;li&gt;Darkmoon Cards of the North will now take three seconds per card to create.&lt;/li&gt;&lt;li&gt;Divine Hymn will now trigger Illustration of the Dragon Soul.&lt;/li&gt;&lt;li&gt;Frozen Scepter of Necromancy now sounds like other maces.&lt;/li&gt;&lt;li&gt;Heavy Junkboxes will no longer have deprecated poison materials.&lt;/li&gt;&lt;li&gt;Libram of the Sacred Shield: Increases block value.&lt;/li&gt;&lt;li&gt;Magic Dust now has a 10-second PvP duration.&lt;/li&gt;&lt;li&gt;Old Naxxramas Shoulder Enchants will now soulbind items.&lt;/li&gt;&lt;li&gt;Outrider's Lammellar Legguards and Sentinel's Mail Leggings have had their costs reduced to the correct value.&lt;/li&gt;&lt;li&gt;Pack of Endless Pockets can now be mailed.&lt;/li&gt;&lt;li&gt;Paladin Healer PvP Set Bonus: The bonus for Holy Shock healing has been reduced to 10%.&lt;/li&gt;&lt;li&gt;Patroller's Pack now sounds like a bag.&lt;/li&gt;&lt;li&gt;PvP Trinkets will now break Shackle Undead.&lt;/li&gt;&lt;li&gt;Several beverages missing from the "Beverages Consumed" statistic have been added.&lt;/li&gt;&lt;li&gt;Several foods missing from the Food Eaten statistic have been added.&lt;/li&gt;&lt;li&gt;Sigil of Awareness: Now provides bonus damage to Death Strike as well.&lt;/li&gt;&lt;li&gt;Sigil of the Frozen Conscience: The bonus to Icy Touch from this relic has been reduced to a value appropriate to the item’s level.&lt;/li&gt;&lt;li&gt;Sprite Darter Eggs: May now (very rarely) drop from Sprite Darters in Feralas. Note that only Horde characters can attack and kill Sprite Darters.&lt;/li&gt;&lt;li&gt;Three new mounts are available from Horde mount vendors, equalizing the number of purchasable normal and epic mounts: the Black Wolf, the White Kodo, and the Black Skeletal Horse (in Orgrimmar, Bloodhoof Village, and Brill respectively).&lt;/li&gt;&lt;li&gt;Thunder Capacitor again requires four charges.&lt;/li&gt;&lt;li&gt;Tiny Emerald Whelplings: May now (very rarely) drop from Adolescent Whelps in the Swamp of Sorrows.&lt;/li&gt;&lt;li&gt;White Tickbird Hatchling is now classified as a Pet.&lt;/li&gt;&lt;/ul&gt;&lt;strong&gt;Clams&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;A new clam, the Giant Darkwater Clam, can be obtained by fishing in Wintergrasp. This mighty clam has a greatly increased chance to drop pearls, and yields up to five times the regular amount of clam meat.&lt;/li&gt;&lt;li&gt;Loot from clams now stacks correctly!&lt;/li&gt;&lt;li&gt;Changed the icon for Succulent Clam Meat so it doesn't look quite as disgusting. Now 100% more succulent!&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;strong&gt;Glyphs&lt;/strong&gt;&lt;br /&gt;&lt;span&gt;Death Knight&lt;/span&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Glyph of Blood Boil: This has been replaced with Glyph of Heart Strike, which adds a snare effect to Heart Strike.&lt;/li&gt;&lt;li&gt;Glyph of Dancing Rune Weapon: Increases the duration of Dancing Rune Weapon by 10 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Dark Death: Increases the damage done by Death Coil by 15%.&lt;/li&gt;&lt;li&gt;Glyph of Death Strike: This glyph now increases Death Strike damage by 1% per 2 runic power, but has a limit of 25% increase.&lt;/li&gt;&lt;li&gt;Glyph of Disease: Your Pestilence ability now refreshes disease durations on your primary target back to their maximum duration.&lt;/li&gt;&lt;li&gt;Glyph of Howling Blast: Your Howling Blast ability now infects your targets with Frost Fever.&lt;/li&gt;&lt;li&gt;Glyph of Hungering Cold: Reduces the cost of Hungering Cold by 10 runic power.&lt;/li&gt;&lt;li&gt;Glyph of Icebound Fortitude: Icebound Fortitude now grants at least 30% damage reduction, regardless of defense skill.&lt;/li&gt;&lt;li&gt;Glyph of Plague Strike: Bonus lowered to 20%.&lt;/li&gt;&lt;li&gt;Glyph of Strangulate: This glyph has been changed to reduce the cooldown by 20 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Unbreakable Armor: Increases the amount of damage absorbed by Unbreakable Armor by 20%.&lt;/li&gt;&lt;li&gt;Glyph of Unholy Blight: Increases the duration of Unholy Blight by 10 seconds.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Druid&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Glyph of Barkskin: Reduces the chance you’ll be critically hit by melee attacks by 25% while Barkskin is active.&lt;/li&gt;&lt;li&gt;Glyph of Berserk: Increases the duration of Berserk by 5 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Monsoon: Reduces the cooldown of your Typhoon spell by 3 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Nourish: Your Nourish heals an additional 6% for each of your heal-over-time effects present on the target.&lt;/li&gt;&lt;li&gt;Glyph of Rebirth: Target now returns to life with full health.&lt;/li&gt;&lt;li&gt;Glyph of Savage Roar: Your Savage Roar ability grants an additional 3% bonus damage done.&lt;/li&gt;&lt;li&gt;Glyph of Shred: Now increases remaining duration on Rip by 2 seconds each time it is used, up to a maximum of 6 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Starfall: Changed to reduce the cooldown by 30 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Survival Instincts: Increases the percentage of your maximum health received from Survival Instincts to 40%.&lt;/li&gt;&lt;li&gt;Glyph of Wild Growth: Wild Growth now affects up to 6 targets.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Hunter&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Glyph of Aimed Shot: Now reduces cooldown by 2 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Chimera Shot: Reduces the cooldown of Chimera Shot by 1 second.&lt;/li&gt;&lt;li&gt;Glyph of Explosive Shot: Increases the critical strike chance of Explosive Shot by 4%.&lt;/li&gt;&lt;li&gt;Glyph of Explosive Trap: The periodic damage from your Explosive Trap can now be critical strikes.&lt;/li&gt;&lt;li&gt;Glyph of Kill Shot: Reduces the cooldown of Kill Shot by 6 seconds.&lt;/li&gt;&lt;li&gt;Glyph of the Monkey: This glyph has been converted to Glyph of Mending, which increases the healing done by Mend Pet by 40%.&lt;/li&gt;&lt;li&gt;Glyph of Raptor Strike: For 3 seconds after using Raptor Strike, you take 20% less damage.&lt;/li&gt;&lt;li&gt;Glyph of Scatter Shot: Increases the range of Scatter Shot by 3 yards.&lt;/li&gt;&lt;li&gt;Glyph of Snake Trap: Now reduces damage taken by snakes from area damage by 90%.&lt;/li&gt;&lt;li&gt;Glyph of Wyvern Sting: Now reduces the cooldown by 6 seconds, down from 15 seconds. No longer reduces the damage done by Wyvern Sting’s effect.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Mage&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Glyph of Arcane Barrage: Reduces the mana cost of Arcane Barrage by 20%.&lt;/li&gt;&lt;li&gt;Glyph of Deep Freeze: Increases the range of Deep Freeze by 10 yards.&lt;/li&gt;&lt;li&gt;Glyph of Ice Armor: Now increases resistance and armor by 50%.&lt;/li&gt;&lt;li&gt;Glyph of Ice Barrier: Increases the amount of damage absorbed by your Ice Barrier by 30%.&lt;/li&gt;&lt;li&gt;Glyph of Living Bomb: The periodic damage from your Living Bomb can now be critical strikes.&lt;/li&gt;&lt;li&gt;Glyph of Mirror Image: This glyph has been redesigned and now increases the number of copies of the mage to 4.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Paladin&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Glyph of Beacon of Light: Increases the duration of Beacon of Light by 30 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Divine Plea: While Divine Plea is active, you take 3% reduced damage from all sources.&lt;/li&gt;&lt;li&gt;Glyph of Divine Storm: Your Divine Storm now heals for an additional 15% of the damage it causes.&lt;/li&gt;&lt;li&gt;Glyph of Divinity: Now Lay on Hands grants 100% bonus mana, and that amount of mana is granted to the paladin and their target.&lt;/li&gt;&lt;li&gt;Glyph of Exorcism: Changed to 20% bonus damage.&lt;/li&gt;&lt;li&gt;Glyph of Hammer of the Righteous: Your Hammer of the Righteous hits 1 additional target.&lt;/li&gt;&lt;li&gt;Glyph of Holy Light: Can no longer critically strike and has had its range updated.&lt;/li&gt;&lt;li&gt;Glyph of Holy Shock: Reduces the cooldown of Holy Shock by 1 second.&lt;/li&gt;&lt;li&gt;Glyph of Lay on Hands: Now reduces the cooldown of Lay on Hands by 5 minutes.&lt;/li&gt;&lt;li&gt;Glyph of Salvation: When you cast Hand of Salvation on yourself, it also reduces damage taken by 20%.&lt;/li&gt;&lt;li&gt;Glyph of Seal of Blood: When your Seal of Blood, Seal of the Martyr, Judgement of Blood, or Judgement of the Martyr deals damage to you, you gain 11% of the damage done as mana.&lt;/li&gt;&lt;li&gt;Glyph of Seal of Righteousness: Increases damage done by this seal by 10%.&lt;/li&gt;&lt;li&gt;Glyph of Shield of Righteousness: Reduces the mana cost of Shield of Righteousness by 80%.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Priest&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Glyph of Dispersion: Reduces the cooldown on Dispersion by 45 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Fade: Now reduces cooldown by 9 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Fear Ward: Now reduces duration and cooldown by 1 minute.&lt;/li&gt;&lt;li&gt;Glyph of Guardian Spirit: If your Guardian Spirit lasts its entire duration without being triggered, your Guardian Spirit cooldown is reset to 60 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Hymn of Hope: Now increases the duration of Hymn of Hope.&lt;/li&gt;&lt;li&gt;Glyph of Inner Fire: Increases bonus armor by 50%.&lt;/li&gt;&lt;li&gt;Glyph of Mind Control: Increases duration by 30 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Mind Sear: Increases the radius of effect on Mind Sear by 5 yards.&lt;/li&gt;&lt;li&gt;Glyph of Pain Suppression: Allows Pain Suppression to be cast while stunned.&lt;/li&gt;&lt;li&gt;Glyph of Penance: Reduces the cooldown of Penance by 2 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Psychic Scream: Increases duration by 2 seconds, but increases cooldown by 8 seconds.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Rogue&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Glyph of Adrenaline Rush: Now increases duration by 5 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Backstab: Now increases remaining duration on Rupture by 2 seconds each time it is used, up to a maximum of 6 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Cloak of Shadows: While Cloak of Shadows is active, you take 40% less physical damage.&lt;/li&gt;&lt;li&gt;Glyph of Crippling Poison: Poison chance bonus increased to 20%.&lt;/li&gt;&lt;li&gt;Glyph of Deadly Throw: Increases the movement reduction by 10%.&lt;/li&gt;&lt;li&gt;Glyph of Fan of Knives: Increases the damage done by Fan of Knives by 20%.&lt;/li&gt;&lt;li&gt;Glyph of Hunger for Blood: Increases the bonus damage from Hunger for Blood by 3%.&lt;/li&gt;&lt;li&gt;Glyph of Killing Spree: Reduces the cooldown on Killing Spree by 45 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Mutilate: Reduces the cost of Mutilate by 5 energy.&lt;/li&gt;&lt;li&gt;Glyph of Pick Lock: Now reduces cast time by 100%.&lt;/li&gt;&lt;li&gt;Glyph of Sap: Increases duration by 20 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Shadow Dance: Increases the duration of Shadow Dance by 4 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Sprint: No longer reduces the duration.&lt;/li&gt;&lt;li&gt;Glyph of Tricks of the Trade: Your Tricks of the Trade grants an additional 10% bonus damage to your target.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Shaman&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Glyph of Earth Shield: Increases the amount healed by your Earth Shield by 20%.&lt;/li&gt;&lt;li&gt;Glyph of Feral Spirit: Your spirit wolves gain an additional 30% of your attack power.&lt;/li&gt;&lt;li&gt;Glyph of Hex: Increases the damage your Hex target can take before the Hex effect is removed by 20%.&lt;/li&gt;&lt;li&gt;Glyph of Riptide: Increases the duration of Riptide by 6 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Stoneclaw Totem: Your Stoneclaw Totem also places a damage absorb shield on you, equal to 4 times the strength of the shield it places on your totems.&lt;/li&gt;&lt;li&gt;Glyph of Thunder: Reduces the cooldown on Thunderstorm by 7 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Totem of Wrath: When you cast Totem of Wrath, you gain 30% of the totem's bonus spell power for 5 minutes.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Warlock&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Glyph of Banish: This glyph has been replaced with Glyph of Incinerate, which increases the damage of Incinerate by 5%.&lt;/li&gt;&lt;li&gt;Glyph of Chaos Bolt: Reduces the cooldown on Chaos Bolt by 2 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Demonic Circle: Reduces the cooldown on Demonic Circle by 4 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Haunt: The bonus damage granted by your Haunt spell is increased by an additional 3%.&lt;/li&gt;&lt;li&gt;Glyph of Immolate: The bonus damage provided by this glyph to Immolate’s periodic damage has been reduced to 10%, down from 20%. The 10% reduction to Immolate’s initial damage has been removed.&lt;/li&gt;&lt;li&gt;Glyph of Imp: Increases your Imp’s Firebolt damage by 20%.&lt;/li&gt;&lt;li&gt;Glyph of Life Tap: When you use Life Tap, you gain 20% of your spirit as spell power for 20 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Metamorphosis: Increases the duration of your Metamorphosis by 6 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Shadowflame: Your Shadowflame also applies a 70% movement speed slow on its victims.&lt;/li&gt;&lt;li&gt;Glyph of Siphon Life: Redesigned to increase the healing received from the Siphon Life talent.&lt;/li&gt;&lt;li&gt;Glyph of Soul Link: Increases the percentage of damage shared via your Soul Link by an additional 5%.&lt;/li&gt;&lt;li&gt;Glyph of Succubus: Redesigned to remove all damage-over-time effects from the target of Seduction.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Warrior&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Glyph of Barbaric Insults: Increases threat on Mocking Blow by 100%.&lt;/li&gt;&lt;li&gt;Glyph of Bladestorm: Reduces the cooldown on Bladestorm by 15 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Enraged Regeneration: Your Enraged Regeneration ability heals for an additional 10% of your health over its duration.&lt;/li&gt;&lt;li&gt;Glyph of Last Stand: Now reduces the cooldown of Last Stand by 60 seconds. The penalty on maximum health gained has been removed.&lt;/li&gt;&lt;li&gt;Glyph of Overpower: Now provides 100% chance on all parries.&lt;/li&gt;&lt;li&gt;Glyph of Shield Wall: Reduces the cooldown on Shield Wall by 3 min, but Shield Wall now only reduces damage taken by 40%.&lt;/li&gt;&lt;li&gt;Glyph of Shockwave: Reduces the cooldown on Shockwave by 3 seconds.&lt;/li&gt;&lt;li&gt;Glyph of Spell Reflection: Reduces the cooldown on Spell Reflection by 1 second.&lt;/li&gt;&lt;li&gt;Glyph of Sweeping Strikes: Now makes Sweeping Strikes cost 0 rage.&lt;/li&gt;&lt;li&gt;Glyph of Vigilance: Your Vigilance ability transfers an additional 5% of your target's threat to you.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;strong&gt;Mac&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Support for Logitech G-15 and G-19 keyboards with LCD displays has been added.&lt;/li&gt;&lt;li&gt;A number of performance and smoothness enhancements have been implemented.&lt;/li&gt;&lt;li&gt;The new high-res player textures are supported on dual processor systems running OS X 10.5.&lt;/li&gt;&lt;li&gt;A crashing bug involving chat channel commands has been fixed.&lt;/li&gt;&lt;li&gt;A problem involving window focus and foreground/background status has been fixed.&lt;/li&gt;&lt;li&gt;Movie recording feature has had some user interface improvements.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;strong&gt;Bug Fixes&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Leaving a group while in an instance will now port you to the nearest graveyard rather than your Hearthstone location.&lt;/li&gt;&lt;li&gt;Yaaarrrr! now has a detailed tooltip.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;strong&gt;Bug Fixes: Classes&lt;/strong&gt;&lt;br /&gt;&lt;span&gt;Death Knight&lt;/span&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Acclimation: This talent will no longer sometimes grant nature resistance while fighting Sapphiron.&lt;/li&gt;&lt;li&gt;Anti-magic Zone: This ability will no longer cause strange absorb messages in the combat log and floating combat text.&lt;/li&gt;&lt;li&gt;Dancing Rune Weapon: Fixed a bug making it trigger an unusual number of effects from the weapon equipped by the death knight. In addition, it will now only echo death knight spells whose primary purpose is dealing damage. This pet will no longer break stealth on nearby targets and attack them. Also corrected a bug making the effect last 8 seconds longer than intended.&lt;/li&gt;&lt;li&gt;Death Coil: This spell will no longer sometimes cause the death knight to animate a swing twice.&lt;/li&gt;&lt;li&gt;Death Grip: This spell will no longer automatically cast on the nearest enemy when no valid target is selected.&lt;/li&gt;&lt;li&gt;Death Runes: Fixed a bug where it was possible when using two abilities with the same rune cost to not get correctly granted a second Death Rune when appropriate.&lt;/li&gt;&lt;li&gt;Ebon Plaguebringer: Multiple death knights can now use this debuff against a target without overwriting each other.&lt;/li&gt;&lt;li&gt;Howling Blast: Each rank now properly shares a cooldown with the other ranks.&lt;/li&gt;&lt;li&gt;Necrosis: The damage from this ability will no longer benefit multiple times from damage increasing effects.&lt;/li&gt;&lt;li&gt;Pestilence: This ability will now spread disease centered on a position between the death knight and its target, rather than the target’s center position (for very large creatures, this used to cause no disease spread at all).&lt;/li&gt;&lt;li&gt;Raise Ally: The buff from this ability can no longer be right clicked to cancel. In order to end the effect, the player controlling the Risen Ghoul must right click on the unit portrait and dismiss the pet. In addition, using this ability on a player whose level is too low will now give a “Target is too low level” error message instead of “You have no target.”&lt;/li&gt;&lt;li&gt;Raise Dead: This pet now despawns instantly when it dies. In addition, this ability can no longer be used while riding any type of vehicle. The Risen Ghoul is also now properly immune to Charm, Fear, Sleep, and Horror.&lt;/li&gt;&lt;li&gt;Rune of Cinderglacier: Charges of this will now only be used if the target actually took damage from the attack.&lt;/li&gt;&lt;li&gt;Scent of Blood: This talent can no longer be triggered by environmental damage.&lt;/li&gt;&lt;li&gt;Scourge Strike: The tooltip incorrectly stated it did 60% weapon damage increased by 9% from diseases, when it was actually 45% increased 11% from diseases. The tooltip has been corrected, but the damage done is unchanged.&lt;/li&gt;&lt;li&gt;Sigil of Awareness: The tooltip on this incorrectly indicated it added much more damage than it actually did. The tooltip has been corrected to show the actual bonus.&lt;/li&gt;&lt;li&gt;Summon Gargoyle: The Gargoyle will no longer re-attack rogues after they Vanish, or night elves who use Shadowmeld. Monsters will stop trying to chase a Gargoyle after it flies away. The debuff on the target indicating he or she is being pursued by a Gargoyle will no longer display the duration, and will be removed when the buff is removed from the death knight. Max duration in the tooltip changed to 40 seconds.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Druid&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Bash: This ability will now still interrupt casting even if the victim is immune to the stun due to diminishing returns.&lt;/li&gt;&lt;li&gt;Feral Attack Power: Heirloom weapons now correctly grant the amount of attack power in Cat, Bear, and Dire Bear Forms that is stated on the weapon tooltip. In addition, the attack power bonus will now work properly for druids below level 60.&lt;/li&gt;&lt;li&gt;Lifebloom: Corrected some bugs with the new blooming functionality and dispels.&lt;/li&gt;&lt;li&gt;Predatory Strikes: This talent now properly affects the attack power gained from weapon enchants.&lt;/li&gt;&lt;li&gt;Swipe: Now properly affected by area-of-effect damage caps.&lt;/li&gt;&lt;li&gt;Thorns: This spell will now properly use the druid’s spell power to determine its scaling instead of the target’s spell power.&lt;/li&gt;&lt;li&gt;Wild Growth: Fixed a bug that sometimes prevented Wild Growth ranks from overwriting each other.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Hunter&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Cower: This pet ability will now display its cooldown correctly.&lt;/li&gt;&lt;li&gt;Disengage: This ability can no longer be used while riding any type of vehicle.&lt;/li&gt;&lt;li&gt;Froststorm Breath: This pet ability will now display its cooldown correctly.&lt;/li&gt;&lt;li&gt;Heart of the Phoenix: Can no longer be set to autocast (which did not work).&lt;/li&gt;&lt;li&gt;Hunter traps will no longer be able to be set off by totems.&lt;/li&gt;&lt;li&gt;Rake: This pet ability will now always refresh when used by the pet.&lt;/li&gt;&lt;li&gt;Savage Rend (raptor special ability): Fixed a tooltip error to correctly note this ability boosts damage rather than attack power.&lt;/li&gt;&lt;li&gt;Spirit Strike: This pet ability now has its damage increased by Prowl as intended.&lt;/li&gt;&lt;li&gt;Spore Cloud: This pet ability will now autocast properly at all ranks.&lt;/li&gt;&lt;li&gt;Steady Shot: Now does correct damage with heirloom weapons.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Mage&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Arcane Potency: Fixed a bug where sometimes the benefit was consumed before altering the critical strike chance of the mage. In addition, will no longer benefit the critical strike chance of Molten Armor’s damage.&lt;/li&gt;&lt;li&gt;Deep Freeze: Floating combat text will now display when this ability is able to be used.&lt;/li&gt;&lt;li&gt;Focus Magic: When spell-stolen, this buff will no longer grant the originally casting mage a buff when critical strikes occur.&lt;/li&gt;&lt;li&gt;Frostbite: Fixed a bug preventing this from overwriting the effect from the Frostbite talent.&lt;/li&gt;&lt;li&gt;Ignite: The debuff from this talent now benefits properly from Arcane Subtlety. In addition, effects which modify damage done will no longer be applied a second time to the damage from this talent.&lt;/li&gt;&lt;li&gt;Master of Elements: Now refunds the correct amount of mana when used with Arcane Missiles.&lt;/li&gt;&lt;li&gt;Mirror Image: Mirror Images will now appear with maximum health and mana. In addition, this ability can no longer be used while riding any type of vehicle.&lt;/li&gt;&lt;li&gt;Slow Fall: Can no longer be cast on NPCs.&lt;/li&gt;&lt;li&gt;Torment the Weak: Now properly increases damage when used against victims of the snare from Hunter Frost Traps.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Paladin&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Beacon of Light: This spell no longer duplicates the heal on yourself if your target is currently immune to being healed due to being on a vehicle. It will simply not duplicate the heal. In addition, Divine Plea will only penalize the original heal instead of applying the penalty a second time on the duplicated heal.&lt;/li&gt;&lt;li&gt;Blessing of Sanctuary: This spell can now overwrite a Greater Blessing of Sanctuary that has less than 10 minutes duration remaining.&lt;/li&gt;&lt;li&gt;Blessing of Wisdom: It is no longer possible to have the icon for this spell and Greater Blessing of Wisdom active at the same time (which didn’t give any benefit, but was confusing).&lt;/li&gt;&lt;li&gt;Combat Expertise: This talent will now properly increase spell critical strike chance.&lt;/li&gt;&lt;li&gt;Hammer of Justice: This ability will now still interrupt casting even if the victim is immune to the stun due to diminishing returns.&lt;/li&gt;&lt;li&gt;Hammer of the Righteous: Now does correct damage with heirloom weapons.&lt;/li&gt;&lt;li&gt;Holy Shield: Damage from this ability now increases properly from attack power.&lt;/li&gt;&lt;li&gt;Judgement of Command: Fixed incorrect combat log tooltips.&lt;/li&gt;&lt;li&gt;Righteous Vengeance: Effects which modify damage done will no longer be applied a second time to the damage from this talent.&lt;/li&gt;&lt;li&gt;Sacred Shield: Now scales properly from spell power granted by Sheath of Light.&lt;/li&gt;&lt;li&gt;Seal of Vengeance/Corruption: The bonus damage applied a target which already has the maximum stack of debuffs is now properly affected by Judgements of the Pure. In addition, fixed some missing tooltips in the combat log.&lt;/li&gt;&lt;li&gt;Sheath of Light: Critical heals from Lay on Hands will now trigger this talent.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Priest&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Inner Fire: Charges of this buff will now be consumed properly if the priest is attacked while using emotes.&lt;/li&gt;&lt;li&gt;Mind Control: This spell can no longer be cast while it is already active.&lt;/li&gt;&lt;li&gt;Misery: The tooltip on this talent was badly worded and implied a bonus much larger than it actually gave. The tooltip has been rewritten to be more clear.&lt;/li&gt;&lt;li&gt;Prayer of Mending: This spell will no longer fail from “A more powerful spell is already active” errors. It will now always cast, including overwriting a weaker Prayer of Mending. In addition, trinkets which are triggered from casting a healing spell will now be triggered properly by Prayer of Mending.&lt;/li&gt;&lt;/ul&gt;&lt;img src="http://static.mmo-champion.com/mmoc/images/icons/irogues.gif" alt="" border="0" /&gt; &lt;strong&gt;&lt;span style="color: rgb(255, 245, 105);"&gt;Rogue&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Master of Subtlety: The amount of time remaining on the damage bonus for this talent is now displayed.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Shaman&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Cleanse Spirit is now properly in the Nature spell school.&lt;/li&gt;&lt;li&gt;Tremor Totem: Now correctly pulses every 3 seconds, up from 1 seconds.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Warlock&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Dark Pact: Can no longer be cast when the warlock has an enslaved demon pet that does not have mana.&lt;/li&gt;&lt;li&gt;Demonic Circle: Summon: This spell can no longer be cast while on a transport or other moving object.&lt;/li&gt;&lt;li&gt;Fel Synergy: This talent will no longer heal vehicles the warlock is riding.&lt;/li&gt;&lt;li&gt;Ritual of Summoning: This spell can no longer be cast while on a transport or other moving object.&lt;/li&gt;&lt;li&gt;Unstable Affliction: Feedback damage from dispelling this debuff will no longer be modified by effects on the victim which modify the damage the victim does.&lt;/li&gt;&lt;/ul&gt;&lt;span&gt;Warrior&lt;/span&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Concussion Blow: Now properly triggers a 1.5 second global cooldown.&lt;/li&gt;&lt;li&gt;Damage Shield: Fixed a bug which caused this ability to benefit from Recklessness.&lt;/li&gt;&lt;li&gt;Enrage: This ability can no longer be triggered by environmental damage.&lt;/li&gt;&lt;li&gt;Enraged Regeneration: While this is active, the warrior is blocked from using abilities that trigger being enraged (which would do nothing and waste the cooldowns).&lt;/li&gt;&lt;li&gt;Improved Revenge: This talent will now increase the damage done by Revenge by the proper amount.&lt;/li&gt;&lt;li&gt;Rend: Now does correct damage with heirloom weapons. In addition, low ranks of this ability will no longer incorrectly gain a damage bonus against targets above 75% health.&lt;/li&gt;&lt;li&gt;Slam: Slam will no longer sometimes show 2 miss messages.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;strong&gt;Bug Fixes: Items&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Dartol's Rod of Transformation has had its tooltip corrected.&lt;/li&gt;&lt;li&gt;Glyph of Mocking Blow: Correctly increases damage of the ability by 25%.&lt;/li&gt;&lt;li&gt;Glyph of Rejuvenation: Effects which modify healing done will no longer be applied a second time to the healing granted by this glyph.&lt;/li&gt;&lt;li&gt;Glyph of Shocking: Tooltip has been corrected.&lt;/li&gt;&lt;li&gt;Heirloom Items: The bonus spell power granted by these items has been redesigned to provide substantially more benefit for players lower than level 58.&lt;/li&gt;&lt;li&gt;Hook of the Master Angler: Using this item to shape-change into a fish now cancels Shadowform.&lt;/li&gt;&lt;li&gt;Justicar (T4) Retribution Set: The bonus to seals now works properly on Seal of Blood and Seal of the Martyr.&lt;/li&gt;&lt;li&gt;Mace of Unending Life is correctly a two-handed weapon.&lt;/li&gt;&lt;li&gt;Many Northrend maces now make correct noises when sheathed and unsheathed.&lt;/li&gt;&lt;li&gt;Many items with 110 attack power now correctly grant 110 ranged attack power.&lt;/li&gt;&lt;li&gt;Oracle Talisman of Ablution's spell data has been clarified.&lt;/li&gt;&lt;li&gt;Personal rating requirements for off-hand Deadly Gladiator items should now display correctly.&lt;/li&gt;&lt;li&gt;Several Hateful and Deadly plate helms have had their stats correctly reduced.&lt;/li&gt;&lt;li&gt;Several Naxxramas items with block values were not providing the correct stat amounts and have been fixed.&lt;/li&gt;&lt;li&gt;Sigil of Arthritic Binding: The tooltip was incorrect for this item and overstated the bonus to Scourge Strike. This has been fixed.&lt;/li&gt;&lt;li&gt;Thunder Capacitor's cooldown functions.&lt;/li&gt;&lt;li&gt;Wall of Terror, Fleshless Girdle, and Inexorable Sabatons have had their stamina values adjusted to the proper levels.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;strong&gt;Bug Fixes: Racials&lt;/strong&gt;&lt;br /&gt;&lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;Blood Fury: The tooltip on the attack power version of this ability will now tell how much attack power it grants to the orc.&lt;/li&gt;&lt;li&gt;Shadowmeld: Using this ability will no longer cause friendly players to deselect the night elf.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-5718513753182820583?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/5718513753182820583/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/04/patch-31-official-patch-notes.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/5718513753182820583'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/5718513753182820583'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/04/patch-31-official-patch-notes.html' title='Patch 3.1 - Official Patch Notes'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-8896797232571637861</id><published>2009-04-13T12:39:00.002-03:00</published><updated>2009-04-13T12:49:52.592-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='blizzard'/><category scheme='http://www.blogger.com/atom/ns#' term='addon'/><title type='text'>Blizzard estabelece prazo para Addons</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_lSXM4NVsEB0/SeNfBfR7Y6I/AAAAAAAAADk/4sHqnDSsQBg/s1600-h/zz1c44e088.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 225px; height: 191px;" src="http://2.bp.blogspot.com/_lSXM4NVsEB0/SeNfBfR7Y6I/AAAAAAAAADk/4sHqnDSsQBg/s320/zz1c44e088.jpg" alt="" id="BLOGGER_PHOTO_ID_5324203663663260578" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Como todos já sabemos a Blizzard mudou sua política referente ao uso de addons no jogo world of warcraft.&lt;br /&gt;Houveram vários pontos abordados que terão que mudar, um deles seria a proibição da utilização de addons pagos, assim como os que fizessem pedidos de doações ingame e publicidades sendo expostas dentro do jogo.&lt;br /&gt;Na sequencia desse pronunciamento vários addons informaram que não iram mais seguir com seu desenvolvimento pois não é valido visando custo beneficio. Por outro lado alguns desenvolvedores já disseram que vão lançar versões free e que atendem as conformidades.&lt;br /&gt;A blizzard Se pronunciou hoje dizendo que os desenvolvedores terão um prazo de 60 dias para se adequar as novas políticas, no dia 19 de Maio, a Blizzard irá contactar os responsáveis e educadamente solicitará a descontinuação de tal.&lt;br /&gt;&lt;br /&gt;Fonte: WoWInsider&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-8896797232571637861?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/8896797232571637861/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/04/blizzard-estabelece-prazo-para-addons.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/8896797232571637861'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/8896797232571637861'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/04/blizzard-estabelece-prazo-para-addons.html' title='Blizzard estabelece prazo para Addons'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_lSXM4NVsEB0/SeNfBfR7Y6I/AAAAAAAAADk/4sHqnDSsQBg/s72-c/zz1c44e088.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-9208085091895016790</id><published>2009-04-07T09:28:00.004-03:00</published><updated>2009-04-07T09:35:59.682-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='restart'/><category scheme='http://www.blogger.com/atom/ns#' term='patch 3.1'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='blizzard'/><title type='text'>Ainda não é hora do 3.1</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_lSXM4NVsEB0/SdtILmgPBUI/AAAAAAAAADc/xju9CEfVNuY/s1600-h/ah040609restarts.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 225px; height: 244px;" src="http://3.bp.blogspot.com/_lSXM4NVsEB0/SdtILmgPBUI/AAAAAAAAADc/xju9CEfVNuY/s320/ah040609restarts.jpg" alt="" id="BLOGGER_PHOTO_ID_5321926748819883330" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Hoje de madrugada a blizz colocou o note de manutenção na tela de login dizendo que os restarts irão durar 15min o que indica que o patch não entrará hoje!&lt;br /&gt;Eu estou quase certo que entrará semana que vem, concluo isso tomando como base alguns informes da blizz dizendo que não poderam implementar algumas feartures prometidas no próximo patch por falta de tempo habil.&lt;br /&gt;Só nos resta esperar e aproveitar para equipar quem ainda não está equipado!&lt;br /&gt;fonte: &lt;a href="http://www.wowinsider.com/2009/04/06/rolling-restarts-some-maintenance/"&gt;WoWInsider&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-9208085091895016790?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/9208085091895016790/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/04/ainda-nao-e-hora-do-31.html#comment-form' title='8 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/9208085091895016790'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/9208085091895016790'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/04/ainda-nao-e-hora-do-31.html' title='Ainda não é hora do 3.1'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_lSXM4NVsEB0/SdtILmgPBUI/AAAAAAAAADc/xju9CEfVNuY/s72-c/ah040609restarts.jpg' height='72' width='72'/><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-376613505974684235</id><published>2009-04-06T09:18:00.003-03:00</published><updated>2009-04-06T09:37:56.120-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gear'/><category scheme='http://www.blogger.com/atom/ns#' term='patch 3.1'/><category scheme='http://www.blogger.com/atom/ns#' term='dual-spec'/><title type='text'>Equipment Manager não virá no 3.1</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_lSXM4NVsEB0/Sdn2w736jkI/AAAAAAAAADU/ApACv4c_3PQ/s1600-h/eh-eqm-delayed.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 225px; height: 132px;" src="http://1.bp.blogspot.com/_lSXM4NVsEB0/Sdn2w736jkI/AAAAAAAAADU/ApACv4c_3PQ/s320/eh-eqm-delayed.jpg" alt="" id="BLOGGER_PHOTO_ID_5321555755281321538" border="0" /&gt;&lt;/a&gt;Para que estava ansioso com a Dual-Spec e o Equipment Manager, terá que se contentar apenas com a Dual-Spec por hora...&lt;br /&gt;O motivo que foi dado é que a equipe da blizzard se deparou com algumas questões que não poderão ser resolvidas em tempo útil, para serem incluídas no patch e eles preferem adiar para que esta funcionalidade garanta os seus "padrões de qualidade".&lt;br /&gt;Isso é meio que decepcionante para quem estava esperando muito a dual-spec, varias pessoas que jogo tem sempre que ficar respecando e mudando de gear porque "tem muito healer" ou "tem muito tanker", etc.&lt;br /&gt;Mas para quem nunca teve um gear-manager e sempre usou o outfiter, não vai se incomodar de continuar usando por mais alguns dias rss.&lt;br /&gt;Bom pelo menos podemos concluir que se não tem tempo habil para concertar o Gear-Manager é porque o patch estará entrando logo logo! \o/&lt;br /&gt;Vamos aguardar!&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-376613505974684235?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/376613505974684235/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/04/equipment-manager-nao-vira-no-31.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/376613505974684235'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/376613505974684235'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/04/equipment-manager-nao-vira-no-31.html' title='Equipment Manager não virá no 3.1'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_lSXM4NVsEB0/Sdn2w736jkI/AAAAAAAAADU/ApACv4c_3PQ/s72-c/eh-eqm-delayed.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-7467085073559647471</id><published>2009-04-03T09:03:00.003-03:00</published><updated>2009-04-03T09:10:06.941-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='dalaran'/><category scheme='http://www.blogger.com/atom/ns#' term='server down'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='Northrend'/><category scheme='http://www.blogger.com/atom/ns#' term='bug'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><title type='text'>Problemas no Server de Northrend</title><content type='html'>Ontem a noite, vários Realm tiveram problemas técnicos, a maioria deles centrados na área de Northrend.&lt;br /&gt;&lt;br /&gt;Estava eu fazendo minhas quests em Icecrown quando derrepente volto para a tela de login, sem mensagens de lost connection nem nada. Fui tentar reconectar e qual a mensagem que apareceu? “Servers Down”...&lt;br /&gt;&lt;br /&gt;Aff era só o que faltava, pensei eu.&lt;br /&gt;&lt;br /&gt;Fui pro TeamSpeaker e vi a galera da guilda raidando.&lt;br /&gt;&lt;br /&gt;Perguntei se tinha acontecido com mais alguém e eles disseram que não, comecei a ficar preocupado até alguém da raid morrer e ir pro cemitério hehehe&lt;br /&gt;&lt;br /&gt;Até que descobriram que o problema estava no servidor de Northrend.&lt;br /&gt;&lt;br /&gt;Fui dar uma olhada no fórum da Blizzard e não achamos nenhum pronunciamento oficial, mas sabemos que estão resolvendo.&lt;br /&gt;&lt;br /&gt;Então resolvemos todos upar Alts hehehe.&lt;br /&gt;&lt;br /&gt;Até alguém quer a brilhante idéia de TODOS fazerem um gnomo e irmos para Ironforge, não poderia ter sido mais engraçado heheh&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Criamos os gnomes e criamos uma guild com tabard e tudo, em homenagem a nossa guilda “Legião Brasileira” criamos a “Mini Legião”.&lt;br /&gt;&lt;br /&gt;Ficamos fazendo bagunça por lá, depois fomos para Stormwind, defendemos o rei de um ataque horda até que perdeu a graça e o pessoal foi debandando.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;De madrugada recebemos a informação de que algo estranho havia acontecido em Dalaran, do lado de fora de Violet Hold, alguém conseguiu tirar uma print antes de ser desconectado OU conseguiu conectar sabe-se lá por que. Seria o ataque prometido daquele player que na semana passada fez tal ameaça? Só que ele prometeu para o dia 1º de Abril, então ninguém levou a serio, vai ver que ele se atrasou ehehhehe.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_lSXM4NVsEB0/SdX7SnFcYyI/AAAAAAAAADM/mff9B_D4r9w/s1600-h/serverdown.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 368px; height: 205px;" src="http://2.bp.blogspot.com/_lSXM4NVsEB0/SdX7SnFcYyI/AAAAAAAAADM/mff9B_D4r9w/s320/serverdown.jpg" alt="" id="BLOGGER_PHOTO_ID_5320434831956140834" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Acabamos não fazendo naxx 25man ontem por causa disso, espero que hj já esteja tudo resolvido, apesar de que não vou jogar :P&lt;p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;Bom jogo a todos e um bom dia.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-7467085073559647471?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/7467085073559647471/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/04/problemas-no-server-de-northrend.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/7467085073559647471'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/7467085073559647471'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/04/problemas-no-server-de-northrend.html' title='Problemas no Server de Northrend'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_lSXM4NVsEB0/SdX7SnFcYyI/AAAAAAAAADM/mff9B_D4r9w/s72-c/serverdown.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-9101357614876153613</id><published>2009-03-30T08:29:00.004-03:00</published><updated>2009-03-30T08:47:31.061-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tank'/><category scheme='http://www.blogger.com/atom/ns#' term='healer'/><category scheme='http://www.blogger.com/atom/ns#' term='Naxxramas'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='Patchwerk'/><category scheme='http://www.blogger.com/atom/ns#' term='naxx'/><category scheme='http://www.blogger.com/atom/ns#' term='priest'/><category scheme='http://www.blogger.com/atom/ns#' term='Construct Quarter'/><category scheme='http://www.blogger.com/atom/ns#' term='Grobbulus'/><category scheme='http://www.blogger.com/atom/ns#' term='Gluth'/><category scheme='http://www.blogger.com/atom/ns#' term='Abomination Wing'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><title type='text'>Patchwerk - Down</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_lSXM4NVsEB0/SdCxRurQVTI/AAAAAAAAADE/OMPr1zf1ptI/s1600-h/patchwerkdown.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 286px; height: 320px;" src="http://1.bp.blogspot.com/_lSXM4NVsEB0/SdCxRurQVTI/AAAAAAAAADE/OMPr1zf1ptI/s320/patchwerkdown.png" alt="" id="BLOGGER_PHOTO_ID_5318946078069904690" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Para quem acompanhou nossos posts na semana passada deve ter visto meu desespero para com este boss insano... heheh&lt;br /&gt;Minha guilda estava travada nele na versão 25man (mesmo agente ja tendo deitado ele em outros dias) não sabiamos o que estava acontecendo, nós simplesmente haviamos travado.&lt;br /&gt;Pois bem nessa semana fomos atras da revanche! E Naru olhou por nós!&lt;br /&gt;A 1º fase foi enbasada, assim como a segunda, a configuração era:&lt;br /&gt;1º tank: Daghlin&lt;br /&gt;2º tank: Powa&lt;br /&gt;3º tank: Saciperere&lt;br /&gt;Dessa vez organizamos para que o 1º tank fosse o tank mais fraco lol&lt;br /&gt;&lt;br /&gt;Os healers ficaram setados assim:&lt;br /&gt;No Daghlin - &gt; Voucurar (Priest) + Duokkar (Druida)&lt;br /&gt;No Powa -&gt; Skythunder (Paly) + Sankyts (Druida)&lt;br /&gt;No Saciperere -&gt; Rexon (Priest) + Caladras (Druida)&lt;br /&gt;&lt;br /&gt;Tivemos 2 wipes nessa configuração, motivos:&lt;br /&gt;- Os Priests (inclusive eu) não estavamos deixando o Prayer of Mending ativo 100% do tempo;&lt;br /&gt;- Os Tanks não fizeram o pull simultanio + os tanks foram de encontro ao boss saindo do range do paly healer, conclusão um dos tanks morreu de cara...&lt;br /&gt;&lt;br /&gt;Na 3º try Nosso amigo Takaki logou o priest dele e foi dar uma força resolvemos até mudar a configuracao dos healers;&lt;br /&gt;&lt;br /&gt;No Daghlin - &gt; Voucurar (Priest) + Duokkar (Druida)&lt;br /&gt;No Powa -&gt; Skythunder (Paly) + Berenus (Priest)&lt;br /&gt;No Saciperere -&gt; Rexon (Priest) + Caladras (Druida)&lt;br /&gt;Sankyts (Druida) dessa vez ficou responsavel por soltar hots nos 3 tanks e os priests soltaram prayer of mending freneticamente quando dava...&lt;br /&gt;Conclusão: PATCHWERK DOWN!!!  _o/\o_&lt;br /&gt;Os outros bosses foram muito tranquilos, muito faceis por sinal, o Grobbulus e o Gluth deitaram muito rapido... o que nos faz ver que o que estava faltando era apenas a organização.&lt;br /&gt;Deixamos o Thaddius para quinta pois ja era 1:15 da manha e a galera tava com sono hehehe&lt;br /&gt;Vamos em frente pessoal! GoGo Legião!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-9101357614876153613?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/9101357614876153613/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/patchwerk-down.html#comment-form' title='6 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/9101357614876153613'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/9101357614876153613'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/patchwerk-down.html' title='Patchwerk - Down'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_lSXM4NVsEB0/SdCxRurQVTI/AAAAAAAAADE/OMPr1zf1ptI/s72-c/patchwerkdown.png' height='72' width='72'/><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-9015022924730420760</id><published>2009-03-24T10:03:00.004-03:00</published><updated>2009-03-24T10:14:23.611-03:00</updated><title type='text'>Entendendo melhor...</title><content type='html'>Esses dias, o Doc (Killerdvalin e Sábio), membro da nossa guilda (Legião Brasileira) no Gurubashi, nos explicou o porque estava algumas vezes passando o threat de alguns tanks na raid, o que conseqüentemente gerava morte pro mesmo.&lt;br /&gt;Fica para mostrar que os warriors têm muita condição de chegar entre os primeiros no DPS (coisa que ele constantemente faz). Da mesma forma que fica o conselho a todos, atenção ao Omen, tanks tem condições de contornar isso, assim como os DPSes.&lt;br /&gt;Segue o texto na integra, e a imagem que mostra o que acontece.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Sou como o warrior - quanto mais apanha, mais bate (versão para a frase "o que não me mata me fortalece"). Gosto de ter alguma pressão e adrenalina para fazer meu trabalho e o mesmo aqui no game.&lt;br /&gt;Falando em "quanto mais apanha, mais bate", vou dar uma breve explicação sobre warrior DPS e porque as vezes morremos do "nada" e porque batemos tanto.&lt;br /&gt;&lt;br /&gt;1. Arma enchantada com Berserking - +400 de atack power e - 10% de armor;&lt;br /&gt;2. Berserk Stance - 3% critical hit e +10% de dano;&lt;br /&gt;3. Recklessness - 100% de crítico nas 3 skills de atack seguintes e 20% a mais de dano;&lt;br /&gt;4. Death Wish - 20% a mais de dano físico no target e 5% a mais de dano em mim.&lt;br /&gt;&lt;br /&gt;Andei fazendo uns testes com meu char para ter uma noção do stack de todas estas skills. Infelizmente não pude reproduzir uma raid, mais pude notar que só com o Berserking da arma somado ao Greatness do trinket de cards ( Greatness - 300 strength a mais), o trinket de badges (Mirror of Thruth - 1k de atack power a mais) eu fico com algo próximo a 6k de atack power e com uns 1.5k a menos de armor, sem nenhum buf ou potion. E em uma luta normal estarei tomando sempre 10% a mais de dano por conta da stance e quando ativar os meus bufs, tais como o Recklessness (que faz parte da rotação),e acontecendo um stack de todos (tirando o Death Wish pois não o utilizo com Racklessness), chegarei a tomar 30% a mais de dano sem contar os debufs. Vida dura para os healers me manterem vivo se nesta hora entrar um crítico do boss ^^.&lt;br /&gt;&lt;br /&gt;Espero ter com isso ajudado o pessoal da guild a entender um pouco sobre a minha classe e especialidade (DPS) e como "funciona" o Warrior Fury.&lt;/blockquote&gt;&lt;br /&gt;Obs: Ignorem o Joey, ele é nosso "wipador"! cof cof hunter noob cof cof&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_xdsSoIPjKec/Scja-D_hfzI/AAAAAAAAAFc/A7g3dw1s9Xg/s1600-h/WoWScrnShot_031509_222838.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 236px;" src="http://4.bp.blogspot.com/_xdsSoIPjKec/Scja-D_hfzI/AAAAAAAAAFc/A7g3dw1s9Xg/s400/WoWScrnShot_031509_222838.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5316740119869357874" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-9015022924730420760?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/9015022924730420760/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/entendendo-melhor.html#comment-form' title='8 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/9015022924730420760'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/9015022924730420760'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/entendendo-melhor.html' title='Entendendo melhor...'/><author><name>Rasfel</name><uri>http://www.blogger.com/profile/10913882304231650217</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_xdsSoIPjKec/Scja-D_hfzI/AAAAAAAAAFc/A7g3dw1s9Xg/s72-c/WoWScrnShot_031509_222838.jpg' height='72' width='72'/><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-4485282796724271046</id><published>2009-03-23T14:46:00.003-03:00</published><updated>2009-03-23T15:01:57.993-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='questhelper'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='blizzard'/><category scheme='http://www.blogger.com/atom/ns#' term='addon'/><title type='text'>Morte aos Addons</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_lSXM4NVsEB0/ScfNzLzO-dI/AAAAAAAAAC8/Kk_HtFeTpwU/s1600-h/questhelperdeadmqs.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 225px; height: 228px;" src="http://4.bp.blogspot.com/_lSXM4NVsEB0/ScfNzLzO-dI/AAAAAAAAAC8/Kk_HtFeTpwU/s320/questhelperdeadmqs.jpg" alt="" id="BLOGGER_PHOTO_ID_5316444164358863314" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;A blizzard jogou uma bomba nos desenvolvedores de addons de todo mundo nessa ultima semana com as novas regras referentes a addons, segue elas abaixo:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Addons não poderão ser vendidos, possuir versão especial para venda, cobrar por serviços relacionados ao addon ou qualquer outra forma de conseguir compensação monetária para disponibilizar um addon.&lt;/li&gt;&lt;li&gt;O código dos Addons não pode de forma alguma ficar escondido ou ofuscado e deve ser totalmente acessível e visível para o público&lt;/li&gt;&lt;li&gt;Addons não podem fazer funções que na opinião da Blizzard criem um impacto negativo na performance dos servidores ou no jogo dos jogadores. Como por exemplo spamar no chat, carregar excessivamente o HD ou reduzir o FPS&lt;/li&gt;&lt;li&gt;Addons não podem ser usados para anunciar bens ou serviços&lt;/li&gt;&lt;li&gt;Addons não podem solicitar doações. Reconhecemos o esforço que é para criar um addon, no entanto, esses pedidos devem se limitar ao site onde o addon é disponibilizado e não deve aparecer dentro do jogo.&lt;/li&gt;&lt;li&gt;Addons não podem ter conteúdo ofensivo. World of Warcraft é taxado pela ESRB como T (Teen, jogo para jovens acima de 14 anos), e por isso Addons não podem conter conteúdo não permitido por essa regra.&lt;/li&gt;&lt;li&gt;Todos os addons precisam seguir o Termo de Uso e a Licença de Aceitação do Usuário Final do World of Warcraft.&lt;/li&gt;&lt;li&gt;Para manter a integridade do jogo e disponibilizar a melhor experiência de jogo, a Blizzard se reserva o direito de desabilitar qualquer funcionalidade de um Addon dentro do World of Warcraft.&lt;/li&gt;&lt;/ul&gt;Os desenvolvedores já estão pulando em suas cadeiras, como o criador do QuestHelper que se pronunciou dizendo que o Questhelper esta "Morto"!&lt;br /&gt;Ele diz que tem tentado obter doações ingame sem ter um link, mas até agora nada funcionou, disse tb que sem nenhum dinheiro entrando, ele não vê qualquer motivo para manter o addon em desenvolvimento.&lt;br /&gt;&lt;br /&gt;Muitas pessoas acreitam que essa atitude da Blizzard tem como objetivo apenas acabar com a arrecadação de dinheiro real ingame, mas eu, particularmente falando, acredito que eles estão fazendo isso pois estão preocupados com o desempenho dos computadores dos jogadores do WoW, pois a cada patch que sai, o game requer mais e mais das maquinas, some isso a addons pesados e vc terá muito lag...&lt;br /&gt;Então se eles não podem deixar o jogo em si mais leve eles apelam para cortar os addons que consomem o desempenho das maquinas.&lt;br /&gt;&lt;br /&gt;Eu acredito que se for essa realmente a questão, não cabe a blizzard tomar providencias referente a isso, creio que os próprios jogadores tem que avaliar o que é mais importante para eles e ver se vao fazer upgrades nas maquinas que tem ou se vao parar de usar addons, é aceitavel que vc proiba de cobrar para utilizar addons especificos, mas é inaceitavel vc proibir que esses desenvolvedores pessam doaçoes... não vejo lógica nisso.&lt;br /&gt;Vamos acompanhar para ver onde isso tudo vai dar.&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;Algumas das informações acima foram retiradas do &lt;a href="http://www.wowinsider.com/2009/03/23/devs-respond-to-addon-changes/"&gt;WoWInsider&lt;/a&gt; e do blog &lt;a href="http://undr3ad.blogspot.com/2009/03/novas-regras-para-addons.html"&gt;Warcraft Word&lt;/a&gt;.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-4485282796724271046?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/4485282796724271046/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/morte-aos-addons.html#comment-form' title='6 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/4485282796724271046'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/4485282796724271046'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/morte-aos-addons.html' title='Morte aos Addons'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_lSXM4NVsEB0/ScfNzLzO-dI/AAAAAAAAAC8/Kk_HtFeTpwU/s72-c/questhelperdeadmqs.jpg' height='72' width='72'/><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-4897188668087502034</id><published>2009-03-23T09:28:00.005-03:00</published><updated>2009-03-23T09:36:51.953-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tank'/><category scheme='http://www.blogger.com/atom/ns#' term='healer'/><category scheme='http://www.blogger.com/atom/ns#' term='boss'/><category scheme='http://www.blogger.com/atom/ns#' term='Naxxramas'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='Patchwerk'/><category scheme='http://www.blogger.com/atom/ns#' term='naxx'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><title type='text'>Patchwerk - Wipador</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_lSXM4NVsEB0/SceAylj-NSI/AAAAAAAAAC0/Yglx1nFUaUk/s1600-h/patchwerk.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 286px; height: 320px;" src="http://2.bp.blogspot.com/_lSXM4NVsEB0/SceAylj-NSI/AAAAAAAAAC0/Yglx1nFUaUk/s320/patchwerk.png" alt="" id="BLOGGER_PHOTO_ID_5316359491698963746" border="0" /&gt;&lt;/a&gt;Esse cara tem sido meu maior inimigo, o motivo dos meus pesadelos ultimamente...&lt;br /&gt;Não consigo entender o que está acontecendo de errado nessas 25man.&lt;br /&gt;A duas semanas atras agente passou por esse grandalhao ai em cima rapidinho, de 1º try, ai desda semana passada agente trava nele! não consigo entender! Os tanks estão legais, o DPS esta bom, a unica explicação que acho que o heal nao ta legal! Mas eh isso que eu nao eu não entendo! Ao meu ver o heal tb ta bom! ja fizemos ate com 7 healers e ainda sim estamos travados nele! geralmente nos estamos wipando quando uns dos tanks toma duas porradas seguidas, ai ja era, não tem heal que cure 15k instant-cast! ¬¬&lt;br /&gt;Se alguem conseguir me dar uma luz pelo amor de deus! Ajude-nos! :(&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-4897188668087502034?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/4897188668087502034/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/patchwerk-wipador.html#comment-form' title='7 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/4897188668087502034'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/4897188668087502034'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/patchwerk-wipador.html' title='Patchwerk - Wipador'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_lSXM4NVsEB0/SceAylj-NSI/AAAAAAAAAC0/Yglx1nFUaUk/s72-c/patchwerk.png' height='72' width='72'/><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-3958082546491614541</id><published>2009-03-20T14:53:00.002-03:00</published><updated>2009-03-20T15:02:12.833-03:00</updated><title type='text'>Mudança de casa!</title><content type='html'>Bem, para darmos explicações a todos os leitores...&lt;br /&gt;Devido as nossas incriveis habilidades blogueiras (:rollingeyes:), resolvemos mudar o blog de casa.&lt;br /&gt;Espero que agora consigamos manter as postagens e a qualidade prezada.&lt;br /&gt;Abraços a todos e logo logo traremos mais novidades.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-3958082546491614541?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/3958082546491614541/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/mudanca-de-casa.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/3958082546491614541'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/3958082546491614541'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/mudanca-de-casa.html' title='Mudança de casa!'/><author><name>Rasfel</name><uri>http://www.blogger.com/profile/10913882304231650217</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-3219271487501892944</id><published>2009-03-18T10:56:00.000-03:00</published><updated>2009-03-20T10:58:01.240-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='soda'/><category scheme='http://www.blogger.com/atom/ns#' term='fuel'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='mountain dew'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>World of Warcraft Game Fuel</title><content type='html'>&lt;p style="text-align: center;"&gt;&lt;em&gt;&lt;/em&gt;&lt;/p&gt; &lt;p style="text-align: right;"&gt;&lt;em&gt;&lt;img class="aligncenter" style="border: 1px solid black; margin-top: 4px; margin-bottom: 4px;" src="http://www.blogcdn.com/www.wowinsider.com/media/2009/03/az-horde-red.jpg" alt="" vspace="4" width="220" align="right" border="1" height="333" hspace="4" /&gt;&lt;/em&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;img class="alignleft" style="border: 1px solid black; margin: 4px;" src="http://www.blogcdn.com/www.wowinsider.com/media/2009/03/az_alliance-blue2.jpg" alt="" vspace="4" width="216" align="right" border="1" height="334" hspace="4" /&gt;&lt;/p&gt; &lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;em&gt;&lt;/em&gt;&lt;/p&gt; &lt;p&gt;Bom dia viciado de plantão.&lt;/p&gt; &lt;p&gt;A Blizzard tras mais uma novidade para vcs,  só que dessa vez os alvos são os afiquicionados em refrigerantes hehehe&lt;/p&gt; &lt;p&gt;&lt;em&gt;&lt;/em&gt;&lt;/p&gt; &lt;p&gt;Foi anunciado o &lt;strong&gt;Mountain Dew&lt;/strong&gt;! o Game Fuel da blizzard!&lt;/p&gt; &lt;p&gt;Tudo bem, eu sei que nao é nada de inpressionante mais ainda sim é uma surpresa até por que o Game Halo já fez isso.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;em&gt;&lt;/em&gt;&lt;/p&gt;  &lt;p&gt;&lt;em&gt;&lt;/em&gt;&lt;/p&gt; &lt;p&gt;Ainda não foi dada uma data oficial para o lançamento, Mas já podemos adiantar que teremos dois sabores, um para a&lt;/p&gt; &lt;p&gt;&lt;em&gt;&lt;/em&gt;&lt;/p&gt; &lt;p&gt;Horda e outro para a Aliança, Se não me engano será frutas citricas para a horda e frutas silvestres para a aliança.&lt;/p&gt; &lt;p&gt;&lt;em&gt;&lt;/em&gt;&lt;/p&gt; &lt;p&gt;um será vermelho e outro azul.&lt;/p&gt; &lt;p&gt;Ficamos no aguardo…&lt;/p&gt; &lt;p&gt;Até a próxima &lt;img src="http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif" alt=";)" class="wp-smiley" /&gt; &lt;/p&gt; &lt;p&gt;Fonte: &lt;a href="http://www.wowinsider.com/2009/03/17/world-of-warcraft-mountain-dew-coming-soon/" target="_blank"&gt;WoWInsider&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-3219271487501892944?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/3219271487501892944/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/world-of-warcraft-game-fuel.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/3219271487501892944'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/3219271487501892944'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/world-of-warcraft-game-fuel.html' title='World of Warcraft Game Fuel'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-3407287368157786061</id><published>2009-03-15T10:48:00.002-03:00</published><updated>2009-03-20T14:46:29.603-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rogue'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='talents'/><category scheme='http://www.blogger.com/atom/ns#' term='combat'/><category scheme='http://www.blogger.com/atom/ns#' term='assassination'/><title type='text'>Cartilha de Rogue</title><content type='html'>&lt;div class="snap_preview"&gt;&lt;p style="text-align: justify;"&gt;&lt;span style="font-size: small; font-family: Times New Roman;"&gt;Hoje o &lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Times New Roman;"&gt;&lt;strong&gt;Guilovsh&lt;/strong&gt; (Rogue lv 80, Gurubashi), &lt;span class="name"&gt;postou no fórum da nossa guilda (GO Legião GO!), um mini-guia sobre as três arvores de rogue. Apesar de pequeno, está bastante informativo e útil. As informações foram coletadas no fórum oficial de rogue e traduzidas por ele mesmo. &lt;img class="alignright size-thumbnail wp-image-150" title="rogue-wow" src="http://cafecomwow.files.wordpress.com/2009/03/rogue-wow.jpg?w=116&amp;amp;h=150" alt="rogue-wow" width="116" height="150"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="text-align: justify;"&gt;&lt;span class="name"&gt;&lt;span style="font-size: small; font-family: Times New Roman;"&gt;Parabéns pelo guia. Faltam muitas informações em português sobre o jogo, e contribuições são sempre muito bem vindas.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;blockquote&gt; &lt;p style="text-align: justify;"&gt;Segue um mini-tutorial de como jogar as builds de rogue&lt;/p&gt; &lt;p&gt;&lt;a href="http://www.wowhead.com/?talent=f0ef0exoVboIzAo0xV0hZxb" target="_blank"&gt;&lt;strong&gt;Talent tree&lt;/strong&gt; &lt;strong&gt;Assassination&lt;/strong&gt;&lt;br /&gt;&lt;/a&gt;Armas: Dagger/Dagger , a mais rapida na MH&lt;br /&gt;Poisons: IP/DP&lt;br /&gt;Glyphs: S&amp;amp;D e Rupture&lt;br /&gt;Rotação:&lt;br /&gt;-Stackar 3 HfB antes de entrar em combate&lt;br /&gt;-Mutilate 2 ou 3 CP&lt;br /&gt;-S&amp;amp;D&lt;br /&gt;-Mutilate 4 ou 5 CP&lt;br /&gt;-Caso tenha mais de 11 segundos até acabar S&amp;amp;D: Rupture, caso Rupture esteja ativo use o momento para maximizar a duração de HfB&lt;br /&gt;-Caso tenha menos de 11 segundos até acabar S&amp;amp;D: utilize Envenom para maximizar S&amp;amp;D&lt;br /&gt;Manter sempre S&amp;amp;D, Rupture e HfB ativos.&lt;/p&gt; &lt;p&gt;&lt;a href="http://www.wowhead.com/?talent=f0xbZMgV0x0xaru0xRte0b0h" target="_blank"&gt;&lt;strong&gt;Talent tree&lt;/strong&gt; &lt;strong&gt;Combat:&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;Conforme seus itens ficarem melhores utilize &lt;a href="http://www.wowhead.com/?talent=f0eb0xZMgV0x0xaru0xRtx" target="_blank"&gt;ESSA.&lt;/a&gt;&lt;/p&gt; &lt;p&gt;Armas: De preferencia não dagger lenta na MH(preferencialmente fist), OH rapida… tem que specar conforme as armas que for usar… a build acima considera fist/dagger&lt;br /&gt;Poisons: Caso sua OH tenha velocidade 1.4 ou menor fica DP/WP, senão WP/DP&lt;br /&gt;Glyphs: Slice &amp;amp; Dice, Rupture, Sinister Strike&lt;br /&gt;Rotação:&lt;br /&gt;-SS 5 vezes&lt;br /&gt;-S&amp;amp;D&lt;br /&gt;-SS 5 vezes&lt;br /&gt;-Caso tenha mais de 11 segundos até acabar S&amp;amp;D:Rupture, caso Rupture já esteja ativo Eviscerate&lt;br /&gt;-Caso tenha menos de 11 segundos até acabar S&amp;amp;D: S&amp;amp;D&lt;br /&gt;Manter sempre S&amp;amp;D e Rupture ativos&lt;br /&gt;&lt;a href="http://www.wowhead.com/?talent=fhfZ0gc0x0xZxbfbhGzdAzVc" target="_blank"&gt;&lt;strong&gt;Talent tree HAT&lt;/strong&gt; &lt;/a&gt;&lt;br /&gt;Armas: Sempre fast dagger/fast dagger&lt;br /&gt;Poisons: WP/WP&lt;br /&gt;Glyphs: Eviscerate, Slice and Dice, Rupture&lt;br /&gt;Rotação:&lt;br /&gt;-Crie um ou dois CP com Hemorrage&lt;br /&gt;-Espere se tornar 5 com a “magia” do HAT e utilize S&amp;amp;D&lt;br /&gt;-Crie um ou dois CP com Hemorrage&lt;br /&gt;-Espere se tornar 5 com a “magia” do HAT e utilize Rupture&lt;br /&gt;-Crie um ou dois CP com Hemorrage&lt;br /&gt;-Espere se tornar 5 com a “magia” do HAT e utilize Eviscerate&lt;br /&gt;Manter sempre S&amp;amp;D e Rupture ativos e utilizar Eviscerate o tempo todo&lt;/p&gt; &lt;p&gt;&lt;strong&gt;&lt;span style="text-decoration: underline;"&gt;O addon &lt;em&gt;Rogue Power Bars&lt;/em&gt; ajuda MUITO, principalmente na build de assassination&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;Se houver qualquer coisa errada ou tiverem uma sugestão, por favor falem que eu mudo aqui.&lt;/strong&gt;&lt;/p&gt;&lt;/blockquote&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-3407287368157786061?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/3407287368157786061/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/cartilha-de-rogue.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/3407287368157786061'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/3407287368157786061'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/cartilha-de-rogue.html' title='Cartilha de Rogue'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-5350661124043739404</id><published>2009-03-14T10:55:00.001-03:00</published><updated>2009-03-20T14:46:12.163-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='paladin'/><category scheme='http://www.blogger.com/atom/ns#' term='paly'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='retribution'/><category scheme='http://www.blogger.com/atom/ns#' term='patch 3.1'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><title type='text'>Possíveis mudanças para ret</title><content type='html'>&lt;div class="snap_preview"&gt;&lt;p style="text-align: justify;"&gt;Uma boa notícia para os paladinos retribution.&lt;/p&gt; &lt;p style="text-align: justify;"&gt;Em uma entrevista recente, Ghostcrawler (acostumen-se com esse &lt;img class="alignright size-thumbnail wp-image-142" title="gregstreet" src="http://cafecomwow.files.wordpress.com/2009/03/gregstreet.jpg?w=150&amp;amp;h=129" alt="gregstreet" width="150" height="129"&gt;nome, é o GM que fala com o mundo, foto ao lado) disse que Ret não está exatamente como eles gostariam que estivesse. Eles acreditam que hoje, retribution é uma arvore (talente tree) que os players querem colocar 0/ 0/ 71, não havendo brechas para ir a outras arvores.&lt;/p&gt; &lt;p style="text-align: justify;"&gt;O objetivo com o pacth 3.1 é aumentar ligeiramente o DPS de ret, mas fazer com que as outras arvores sejam, também, mais atrativas, com alguns talentos que possam ser úteis ao paladino retribution. Criando maior variedade de builds, para os vários encontros.&lt;/p&gt; &lt;p style="text-align: justify;"&gt;Se pensarmos na mudança de dual spec, isso é otimo, pois mostra que a blizzard está procurando criar variedades até mesmo para os “puristas” DPS. Ou seja, a dual spec não vai servir só para os hibridos poderem healar e tankar.&lt;/p&gt; &lt;p style="text-align: justify;"&gt;Eu sempre vi paladino como a classe mais conturbada do WoW. No início nos tinhamos um warrior que simplesmente não morria. No meio da classic isso mudou, e os pobres coitados ficaram simplesmente inúteis, o heal era decadente, o DPS era ridiculo (tem otimos videos no youtube que zoam isso até hoje), e tankar, nem pensar, somente warrior podiam fazer isso.&lt;/p&gt; &lt;p style="text-align: justify;"&gt;As coisas mudaram um pouco, e os paladinos passaram a ser os melhores healers do jogo. Para logo depois serem horriveis novamente. E foi assim por bastante tempo, creio que a blizzard nunca conseguiu dar o verdadeiro balanço para a classe. Isso culminou no final de BC, aonde, depois das mudanças, ret passou 1 mes dominando os BGs, com coisas absurdas como o primeiro lugar, paladino com 80 kills e o segundo, rogue com 15.&lt;/p&gt; &lt;p style="text-align: justify;"&gt;Depois disso, deram constantes nerfadas até que está como hoje, um excelente healer, um excelente tank e um DPS triste. Esperamos que essas mudanças sejam para melhor e que finalmente a classe possa ser boa em todos os aspectos.&lt;/p&gt; &lt;p style="text-align: justify;"&gt;Fonte: &lt;a href="http://www.wowinsider.com/2009/03/06/retribution-should-branch-out/"&gt;http://www.wowinsider.com/2009/03/06/retribution-should-branch-out/&lt;/a&gt;&lt;/p&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-5350661124043739404?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/5350661124043739404/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/possiveis-mudancas-para-ret.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/5350661124043739404'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/5350661124043739404'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/possiveis-mudancas-para-ret.html' title='Possíveis mudanças para ret'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-3122271505728395220</id><published>2009-03-13T10:54:00.001-03:00</published><updated>2009-03-20T14:36:58.353-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='blizzard'/><title type='text'>Antes de desistir…</title><content type='html'>&lt;div class="snap_preview"&gt;&lt;p style="text-align: justify;"&gt;São 3 horas jogando por dia… Tem finais de semana que passamos o dia inteiro… Stress gerado por jogadores que não estão ali pra se divertir.. Obrigações sem fim com raids e pegar gear… A chatisse de ter que upar correndo para fazer as coisas… Enfim, todos os pontos contrários de se jogar esse maldito vício.&lt;img class="alignright size-medium wp-image-136" title="sad-orc" src="http://cafecomwow.files.wordpress.com/2009/03/sad-orc.png?w=256&amp;amp;h=300" alt="sad-orc" width="256" height="300"&gt;&lt;/p&gt; &lt;p style="text-align: justify;"&gt;Esse post é motivado pelo Neth, que ontem quase desistiu de jogar porque faltam subir 4 niveis e ele estava morrendo muito para horda.&lt;/p&gt; &lt;p style="text-align: justify;"&gt;O que faz cada um de vocês andar pra frente nesse jogo? O desafio? A superação? Os amigos?&lt;/p&gt; &lt;p style="text-align: justify;"&gt;Venhamos e convenhamos, wow é um jogo de “responsabilidade” de “obrigações”. No final de BC, eu tomava esporro todo santo dia, pois, como faço mestrado, não tinha tempo de correr atrás de gear, o que me fazia ter o DPS mais baixo das raids. De fato, tinham dias que eu quase perdia pro tank, era uma tristeza sem fim!&lt;/p&gt; &lt;p style="text-align: justify;"&gt;Aquilo me frustrava constantemente, afinal, eu não podia fazer nada pra mudar o problema, dormia tarde pra, pelo menos, participar das raids, acordava cedissimo para vir pra USP e saia próximo das 22 horas (direto pras raids). Eu pensava sempre em desistir, mas… sei lá… sempre continuava jogando, nem que fosse para servir de motivo de zuação do resto da guilda.&lt;/p&gt; &lt;p style="text-align: justify;"&gt;Bem, a pergunta é… Quando tudo mais enche o saco, e vocês pensam em desistir, o que os faz jogar, e perseverar neste maldito vício??&lt;/p&gt; &lt;p style="text-align: justify;"&gt;&lt;img class="alignleft size-thumbnail wp-image-137" title="2968948261_1f6c476d7e" src="http://cafecomwow.files.wordpress.com/2009/03/2968948261_1f6c476d7e.jpg?w=150&amp;amp;h=93" alt="2968948261_1f6c476d7e" width="150" height="93"&gt;&lt;/p&gt; &lt;p style="text-align: justify;"&gt;Me ajudem a convencer o Neth a não desistir… Até meu ghoul está triste com isso (lol)!!! Esta desanimaaaaado! Meio  cabisbaaaaixo!&lt;/p&gt; &lt;p style="text-align: justify;"&gt; &lt;/p&gt; &lt;p style="text-align: justify;"&gt;Bem, eu tenho uma vontade, antes de finalmente parar com esse vicio. Enfrentar o bonitão capa da expansão. Eu não enfrentei a Onyxia no tempo certo. Eu não enfrentei o Illidan no tempo certo. Mas eu realmente quero enfrentar o nosso mais loser inimigo, o Lich King Arthas (alias, repararam como ele SEMPRE apanha? Posto sobre isso depois).&lt;/p&gt; &lt;p style="text-align: justify;"&gt;Mas, como sempre, vamos ver aonde isso dá!&lt;/p&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-3122271505728395220?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/3122271505728395220/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/antes-de-desistir.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/3122271505728395220'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/3122271505728395220'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/antes-de-desistir.html' title='Antes de desistir…'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-2861911963081408106</id><published>2009-03-12T10:52:00.002-03:00</published><updated>2009-03-23T11:45:10.173-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tank'/><category scheme='http://www.blogger.com/atom/ns#' term='pre-naxx'/><category scheme='http://www.blogger.com/atom/ns#' term='paladin'/><category scheme='http://www.blogger.com/atom/ns#' term='gear'/><category scheme='http://www.blogger.com/atom/ns#' term='paly'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='dk'/><category scheme='http://www.blogger.com/atom/ns#' term='warrior'/><category scheme='http://www.blogger.com/atom/ns#' term='guia'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><title type='text'>Guia de Gear para Tank Pré-Naxx</title><content type='html'>&lt;div class="snap_preview"&gt;&lt;p style="text-align: justify;"&gt;Estou chegando ao lvl 80 e como eu quero (finalmente) tankar novamente no wow, corri atrás de algumas dicas de gear, talentos, a vida, o universo e tudo mais…&lt;/p&gt; &lt;p style="text-align: justify;"&gt;Um excelente guia é o “Polar’s Easy Pre-Naxx Tank Gear List” (Literalmente “Guia Fácil do Polar para Gear de Tank Pre-Naxx”). Neste guia, o Polar reúne os principais itens que você pode pegar sem precisar ir a infinitas runs em instances regulares, rezando para que drop o item. Envolve principalmente quests, Auction House (AH), crafting e itens de reputação. O guia se aplica para warriors, paladins e Death Knights.&lt;/p&gt; &lt;p style="text-align: justify;"&gt;O primeiro status para os futuros tanks é, principalmente, alcançar o uncritable, chegando a 540 de defense. Com esse número mágico, o tank não mais toma danos críticos contra os mobs de lv 83 (os atuais bosses). Após atingir esse numero o tank pode começar a balancear melhor a gear, correndo atrás de, na ordem, stamina, dodge/parry e armor (DK podem se preocupar ainda com strenght visto que parte da sua geração de threat vem do DPS). Para o Polar, tanks que desejam começar Naxx, devem estar (sem buffs) com, aproximadamente, 21k de life, 21k de armor e 32% de dodge+parry.&lt;/p&gt; &lt;p style="text-align: justify;"&gt;Para as gemas, Polar recomenda as gemas verdes “Perfect Regal Shadow Crystal” (slots vermelho), “Perfect Enduring Dark Jade” (slots amarelo) e “Perfect Solid Chalcedony” (slots azul), mas é claro, se puder pagar, procure gemas melhores.&lt;/p&gt; &lt;p style="text-align: justify;"&gt;Espero que ajude aos futuros tanks, pois a mim está ajudando muito, estou no meio do lvl 79 e já tenho 540 de defesa e estou quase com esse life e armor, sendo que eu ainda não estou com os talentos completos (pretendo mudar assim que chega no lvl 80). Dos itens de AH, eu devo ter gastado uns 100 e poucos golds (incluindo gemas).&lt;br /&gt;Bem, com essas recomendações, vamos ao guia:&lt;/p&gt; &lt;p&gt;——————————————————————-&lt;br /&gt;Head&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=44040"&gt;The Crusader’s Resolution&lt;/a&gt;&lt;br /&gt;Source: L79 Quest - Icecrown: The Crusaders’ Pinnacle&lt;/p&gt; &lt;p&gt;Recommended Enchant: Arcanum of the Stalwart Protector (Argent Crusade - Revered)&lt;/p&gt; &lt;p&gt;Profession Notes:&lt;br /&gt;1. Engineers should craft Armored Titanium Goggles&lt;br /&gt;——————————————————————-&lt;br /&gt;Neck&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=37646"&gt;Burning Skull Pendant*&lt;/a&gt;&lt;br /&gt;Source: AH - Requires L80&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=44035"&gt;Reinforced Titanium Neckguard&lt;/a&gt;&lt;br /&gt;Source: L80 Quest - Icecrown: The Admiral Revealed&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=39655"&gt;Betrayer’s Choker&lt;/a&gt;&lt;br /&gt;Source: L74 Quest - Zul’drak: Betrayal&lt;br /&gt;——————————————————————-&lt;br /&gt;Shoulder&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=37115"&gt;Crusader’s Square Pauldrons*&lt;/a&gt;&lt;br /&gt;Source: AH - Requires L78&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=44373"&gt;Pauldrons of Reconnaissance&lt;/a&gt;&lt;br /&gt;Source: L76 Quest - Halls of Stone: Halls of Stone&lt;/p&gt; &lt;p&gt;Recommended Enchant: Lesser Inscription of the Pinnacle (Sons of Hodir - Honored)&lt;br /&gt;——————————————————————-&lt;br /&gt;Cloak&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=37197"&gt;Tattered Castle Drape*&lt;/a&gt;&lt;br /&gt;Source: AH - Requires L80&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=44188"&gt;Cloak of Peaceful Resolutions&lt;/a&gt;&lt;br /&gt;Source: Wyrmrest Accord quartermaster (Honored) - Requires L78&lt;/p&gt; &lt;p&gt;Recommended Enchant: +16 defense (titanweave)&lt;br /&gt;——————————————————————-&lt;br /&gt;Chest&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=44198"&gt;Breastplate of the Solemn Council*&lt;/a&gt;&lt;br /&gt;Source: Wyrmrest Accord quartermaster (Revered) - Requires L80&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=44407"&gt;Silver-Plated Battlechest&lt;/a&gt;&lt;br /&gt;Source: L79 Quest - Utgarde Pinnacle: Junk in My Trunk&lt;/p&gt; &lt;p&gt;Recommended Enchant: +22 defense (greater defense) or +10 all stats (powerful stats) or +275 HP (super health)&lt;br /&gt;——————————————————————-&lt;br /&gt;Wrists&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=44341"&gt;Bracers of Reverence&lt;/a&gt;&lt;br /&gt;Source: L80 Quest - The Oculus: A Wing and a Prayer&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=41116"&gt;Tempered Saronite Bracers&lt;/a&gt;&lt;br /&gt;Source: Crafted/AH - Requires L77&lt;/p&gt; &lt;p&gt;Recommended Enchant: +15 expertise (expertise) or +6 all stats&lt;br /&gt;——————————————————————-&lt;br /&gt;Gloves&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=43213"&gt;Gauntlets of Vigilance&lt;/a&gt;&lt;br /&gt;Source: L79 Quest - Storm Peaks: The Reckoning&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=37671"&gt;Refined Ore Gloves&lt;/a&gt;&lt;br /&gt;Source: AH - Requires L80&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=41357"&gt;Daunting Handguards&lt;/a&gt;&lt;br /&gt;Source: Crafted/AH - Requires L78&lt;/p&gt; &lt;p&gt;Recommended Enchant: +2% threat and +10 parry (armsman)&lt;br /&gt;——————————————————————-&lt;br /&gt;Waist&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=37801"&gt;Waistguard of the Risen Knight&lt;/a&gt;&lt;br /&gt;Source: AH - Requires L80&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=40669"&gt;Tempered Saronite Belt&lt;/a&gt;&lt;br /&gt;Source: Crafted/AH - Requires L74&lt;/p&gt; &lt;p&gt;Recommended Augment: Eternal Belt Buckle for an extra socket&lt;br /&gt;——————————————————————-&lt;br /&gt;Legs&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=41345"&gt;Daunting Legplates&lt;/a&gt;&lt;br /&gt;Source: Crafted/AH - Requires L78&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=44240"&gt;Special Issue Legplates&lt;/a&gt;&lt;br /&gt;Source: Argent Crusade quartermaster (Honored) - Requires L78&lt;/p&gt; &lt;p&gt;Recommended Enchant: Frosthide Leg Armor (+55 stamina, +22 agility) - Epic but inexpensive&lt;br /&gt;——————————————————————-&lt;br /&gt;Feet&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=44201"&gt;Sabatons of Draconic Vigor&lt;/a&gt;&lt;br /&gt;Source: Wyrmrest Accord quartermaster (Revered) - Requires L80&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=44243"&gt;Toxin-Tempered Sabatons&lt;/a&gt;&lt;br /&gt;Source: Knights of the Ebon Blade quartermaster (Honored) - Requires L78&lt;/p&gt; &lt;p&gt;Recommended Enchant: +15 stamina/speed (Tuskarr’s Vit) or +22 stamina (Greater Fort) or Heavy Borean Armor Kit (+18 stamina)&lt;br /&gt;——————————————————————-&lt;br /&gt;Rings&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=43250"&gt;Ring of Earthen Might&lt;/a&gt;&lt;br /&gt;Source: Crafted/AH - Requires L78&lt;/p&gt; &lt;p&gt;&lt;a href="http://www.wowhead.com/?item=44337"&gt;Staunch Signet&lt;/a&gt;&lt;br /&gt;Source: L78 Quest - The Oculus: The Struggle Persists&lt;/p&gt; &lt;p&gt;&lt;a href="http://www.wowhead.com/?item=39650"&gt;Kurzel’s Warband&lt;/a&gt;&lt;br /&gt;Source: L73 Quest - Drak’tharon Keep: Search and Rescue&lt;/p&gt; &lt;p&gt;&lt;a href="http://www.wowhead.com/?item=43179"&gt;Solid Platinum Band&lt;/a&gt;&lt;br /&gt;Source: L76 Quest - Gundrak: For Posterity&lt;br /&gt;——————————————————————-&lt;br /&gt;Trinkets&lt;br /&gt;(coming soon - hang on to your BC trinkets in the meantime)&lt;/p&gt; &lt;p&gt;Profession Notes:&lt;br /&gt;1. Jewelcrafters should craft Figurine - Monarch Crab&lt;br /&gt;2. Alchemists should craft Indestructible Alchemist’s Stone&lt;br /&gt;3. Engineers should craft/buy Sonic Booster&lt;br /&gt;——————————————————————-&lt;br /&gt;Weapon&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=44745"&gt;Blade of the Empty Void&lt;/a&gt;&lt;br /&gt;Source: L80 Quest - Icecrown: Tirion’s Gambit&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=44187"&gt;Fang of Truth&lt;/a&gt; (Warrior threat weapon)&lt;br /&gt;Source: Wyrmrest Accord quartermaster (Honored) - Requires L78&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=44734"&gt;Hammer of Quiet Mourning&lt;/a&gt; (good for dwarves due to mace racial ability)&lt;br /&gt;Source: L75 Quest - Zul’Drak: Wanted: Ragemane’s Flipper&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=44736"&gt;Sword of Heartwrenching Slaughter&lt;/a&gt;&lt;br /&gt;Source: L75 Quest - Zul’Drak: Wanted: Ragemane’s Flipper&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=44244"&gt;Argent Skeleton Crusher&lt;/a&gt; (DK 2-hander)&lt;br /&gt;Source: Argent Crusade quartermaster (Revered) - Requires L80&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=41816"&gt;De-Raged Waraxe&lt;/a&gt; (DK 2-hander)&lt;br /&gt;Source: L75 Quest - Zul’Drak: The Champion of Anguish&lt;/p&gt; &lt;p&gt;Recommended Enchant: +26 agil (exceptional agility) or +25 hit/crit (accuracy) or +self healing (lifeward)&lt;br /&gt;——————————————————————-&lt;br /&gt;Shield&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=41113"&gt;Saronite Bulwark&lt;/a&gt;&lt;br /&gt;Source: Crafted/AH - Requires L77&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=38452"&gt;Bulwark of the Warchief&lt;/a&gt;&lt;br /&gt;Source: Horde Expedition quartermaster (Revered) - Requires L78&lt;br /&gt;or&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=38453"&gt;Shield of the Lion-hearted&lt;/a&gt;&lt;br /&gt;Source: Alliance Vanguard quartermaster (Revered) - Requires L78&lt;/p&gt; &lt;p&gt;Recommended Enchant: +20 defense&lt;/p&gt; &lt;p&gt;Special Note: If you have some spare gold then ask a blacksmith to craft you the epic Titansteel Shield Wall&lt;br /&gt;——————————————————————-&lt;br /&gt;Ranged (warriors)&lt;br /&gt;&lt;a href="http://www.wowhead.com/?item=43187"&gt;Weighted Throwing Axe&lt;/a&gt;&lt;br /&gt;Source: L80 Quest - The Storm Peaks: Changing the Wind’s Course&lt;br /&gt;——————————————————————-&lt;/p&gt; &lt;p&gt;Fonte: &lt;a href="http://www.tankspot.com/forums/f97/40966-polar-s-easy-pre-naxx-tank-gear-list.html"&gt;TankSpot&lt;/a&gt;&lt;br /&gt;&lt;/p&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-2861911963081408106?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/2861911963081408106/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/guia-de-gear-para-tank-pre-naxx.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/2861911963081408106'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/2861911963081408106'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/guia-de-gear-para-tank-pre-naxx.html' title='Guia de Gear para Tank Pré-Naxx'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-9104670138782339765</id><published>2009-03-11T10:43:00.002-03:00</published><updated>2009-03-20T10:47:59.499-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='blizzard'/><title type='text'>Momentos inesqueciveis</title><content type='html'>&lt;p&gt;Muitas pessoas jogam wow focando 100% no end-game, se dessperam tentando ao maximo alcançar o topo não se importando por quem eles vão ter q passar por cima para alcançar isso… por quem eles vão ter que usar para chegar lá.&lt;/p&gt; &lt;p&gt;Outras pessoas….&lt;/p&gt; &lt;p&gt;Simplesmente se divertem. Jogam pelos amigos, valorizam a união e os vinculos que são contruidos nesse game.&lt;/p&gt; &lt;p&gt;Quando vc não joga com amigos, se vc esquece de reparar seus itens e vai apra a instance assim, chegando la todos seus itens ficam vermelhos exatamente na hora do boss…a grande maioria diz:&lt;/p&gt; &lt;p&gt;“Porra! vc estragou tudo seu idiota!” e sai da party…&lt;/p&gt; &lt;p&gt;Agora quando vc joga com amigos, vc concerteza ouvira algo como:&lt;/p&gt; &lt;p&gt;“Foda-se! vamos até o fim juntos! Seja como for!”&lt;/p&gt; &lt;p&gt;E é nesse ponto que mostramos nossa valor.&lt;/p&gt; &lt;div id="attachment_104" class="wp-caption aligncenter" style="width: 665px;"&gt;&lt;a href="http://cafecomwow.files.wordpress.com/2009/03/ad.jpg"&gt;&lt;img style="width: 400px; height: 301px;" class="size-full wp-image-104" title="raça" src="http://cafecomwow.files.wordpress.com/2009/03/ad.jpg?w=655&amp;amp;h=491" alt="ad" /&gt;&lt;/a&gt;&lt;p class="wp-caption-text"&gt;Raça...&lt;/p&gt;&lt;/div&gt; &lt;div id="attachment_106" class="wp-caption alignnone" style="width: 665px;"&gt;&lt;a href="http://cafecomwow.files.wordpress.com/2009/03/ad1.jpg"&gt;&lt;img style="width: 401px; height: 303px;" class="size-full wp-image-106" title="raca2" src="http://cafecomwow.files.wordpress.com/2009/03/ad1.jpg?w=655&amp;amp;h=491" alt="Confiança..." /&gt;&lt;/a&gt;&lt;p class="wp-caption-text"&gt;Confiança...&lt;/p&gt;&lt;/div&gt; &lt;p style="text-align: center;"&gt;Este post emotivo foi motivado pelo post anterior de meu amigo Rafa…&lt;/p&gt; &lt;p style="text-align: center;"&gt;Vamos lá Rafa! Rumo ao 80! E deixo abaixo uma msg apra os amigos que já chegaram lá…&lt;/p&gt; &lt;p style="text-align: center;"&gt;A mesma msg que foi usada quando estavamos no lvl 55…&lt;/p&gt; &lt;a href="http://cafecomwow.files.wordpress.com/2009/03/wowscrnshot_111007_151558.jpg"&gt;&lt;img style="width: 399px; height: 304px;" class="size-medium wp-image-107" title="wowscrnshot_111007_151558" src="http://cafecomwow.files.wordpress.com/2009/03/wowscrnshot_111007_151558.jpg?w=667&amp;amp;h=505" alt="Lealdade..." /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-9104670138782339765?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/9104670138782339765/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/momentos-inesqueciveis.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/9104670138782339765'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/9104670138782339765'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/momentos-inesqueciveis.html' title='Momentos inesqueciveis'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-5209919267869618782</id><published>2009-03-09T10:41:00.000-03:00</published><updated>2009-03-20T10:43:11.934-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='boss'/><category scheme='http://www.blogger.com/atom/ns#' term='ulduar'/><category scheme='http://www.blogger.com/atom/ns#' term='ptr'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='furnace'/><category scheme='http://www.blogger.com/atom/ns#' term='patch 3.1'/><category scheme='http://www.blogger.com/atom/ns#' term='ignis'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><title type='text'>Ulduar: Ignis the Furnace Master</title><content type='html'>&lt;div class="snap_preview"&gt;&lt;p style="text-align: right;"&gt;PTR Teste - Ignis the Furnace Master do MMO-Champion&lt;/p&gt; &lt;p style="text-align: right;"&gt;(World of Warcraft Guides and Raid Strategies de boubouille@mmo-champion.com)&lt;/p&gt; &lt;p&gt;&lt;strong&gt; &lt;/strong&gt;&lt;img class="alignright" src="http://www.wowfriends.net/wp-content/uploads//2009/02/picture-121.png" alt="http://www.wowfriends.net/wp-content/uploads//2009/02/picture-121.png" width="419" height="314" /&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Ignis the Firemaster&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;* Saúde - 24.4M (Heróica) /? (Normal)     *&lt;/p&gt; &lt;ul&gt;&lt;li&gt;&lt;strong&gt;Scorch -&lt;/strong&gt; Incêndios um jato de chamas, queimando todos os inimigos em frente num alcance de 30 jardas, causando de 3770-4230 Fire damage de meio segundo para cada 3 segundos. Além disso, o terreno é queimado por esta habilidade fazendo-o pegar fogo, que causará de 3299-3701 Fire damage a cada segundo também todos os inimigos dentro de 13 jardas. Iron Constructs dentro deste raio vão começar a esquentar, e acabam se tornando ferro fundido. (10-Man - Dano 2357-2643&lt;strong&gt;)&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Flame Jets -&lt;/strong&gt; Stomps do solo causando geysers da chama que irão errupir em baixo de todos os inimigos. Estes geysers causarão 8483-9517 Fire damage, vai dar knocking em todos os targets, lançado-os para o ar  e interromper qualquer cast durante 8 seg. Além disso, o target irá receber 1000 fire damage por 8 seg. (10-Man - Dano 5655-6345)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Escória Pot -&lt;/strong&gt; Da charge e agarra um target aleatório, arremessando-os para o the caster’s slag pot. O alvo é incapaz de atacar  e sofre 5.000 Fire damage a cada segundo durante 10 segundos. Se o alvo sobreviver, eles estão imbuídos com o the magical slag, aumentando a seu haste em 150% até ser cancelada. (10-Man: 3500 dano)&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;Ele também activará the Iron Constructs ao lado dele durante toda a luta.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Iron Construct&lt;/strong&gt;&lt;/p&gt; &lt;ul&gt;&lt;li&gt; Saúde - 3.81M (Heróica) /? Normal&lt;/li&gt;&lt;li&gt;Quando ele estiver em meio ao fogo ganhará charge of Heat - todos os Iron Constructs próximos irãm começar a esquentar, aumentando o movement speed 5 e  5. Este efeito acumula até  20 stacks. Se este efeito acumular 20 stacks, ele se tornará ferro fundido.&lt;/li&gt;&lt;li&gt;Depois que ele se tornar ferro fundido ele ganhará haste extra  e causará 4713-5287 Fire damage aos inimigos dentro de 7 jardas. Obs: a água irá causar dano nele. (10-Man: 2357-2643 Dano) .&lt;/li&gt;&lt;/ul&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-5209919267869618782?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/5209919267869618782/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/ulduar-ignis-furnace-master.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/5209919267869618782'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/5209919267869618782'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/ulduar-ignis-furnace-master.html' title='Ulduar: Ignis the Furnace Master'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-4937362804219763258</id><published>2009-03-08T10:35:00.001-03:00</published><updated>2009-03-20T10:41:21.835-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='paladin'/><category scheme='http://www.blogger.com/atom/ns#' term='ptr'/><category scheme='http://www.blogger.com/atom/ns#' term='paly'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='retribution'/><category scheme='http://www.blogger.com/atom/ns#' term='patch 3.1'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><title type='text'>Paly Retribution - Low DPS</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_lSXM4NVsEB0/ScOcp61URtI/AAAAAAAAACs/OYxOQz5Em6Q/s1600-h/zach-ret-dps-too-low.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 225px; height: 180px;" src="http://1.bp.blogspot.com/_lSXM4NVsEB0/ScOcp61URtI/AAAAAAAAACs/OYxOQz5Em6Q/s320/zach-ret-dps-too-low.jpg" alt="" id="BLOGGER_PHOTO_ID_5315264229208770258" border="0" /&gt;&lt;/a&gt;Ghostcrawler fez um &lt;a href="http://forums.worldofwarcraft.com/thread.html?topicId=15443287762&amp;amp;pageNo=6&amp;amp;sid=1#101"&gt;pronunciamento&lt;/a&gt; no forum da blizz  sobre uma avalanche de denúncias sobre os paladinos retribution  que estão começando a sentir uma pitada de restrições em suas árvores, este post dele no forum foi concluido com um argumento:&lt;br /&gt;&lt;br /&gt; Blizzard acha que o Retribution DPS, em particular no PVE, é menor do que como eles gostariam que fosse no 3.1 isso vem pelas mudanças do proximo patch, que superficialmente parece ser uma coisa boa, referente a liberação de pontos na árvore de talentos.&lt;br /&gt;&lt;br /&gt;O que muitos jogadores devem entender é que, ao contrário da árvore puramente DPS ou mesmo outras híbridas, paladinos simplesmente não tem nenhum espaço para serem flexíveis.Retribution palys podem pegar todos os danos impulsionados pelos talentos, não ha um top dps que não possa ser quebrado.&lt;br /&gt;&lt;br /&gt;Porém pode-se esperar um nerf em “Fanaticism” e “Righteous Vengeance”.&lt;br /&gt;&lt;br /&gt;Fonte: &lt;a href="http://www.wowinsider.com/2009/03/04/retribution-dps-too-low/"&gt;WoWInsider&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-4937362804219763258?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/4937362804219763258/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/ghostcrawler-fez-um-pronunciamento-no.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/4937362804219763258'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/4937362804219763258'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/ghostcrawler-fez-um-pronunciamento-no.html' title='Paly Retribution - Low DPS'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_lSXM4NVsEB0/ScOcp61URtI/AAAAAAAAACs/OYxOQz5Em6Q/s72-c/zach-ret-dps-too-low.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-621920845744413644</id><published>2009-03-07T10:32:00.000-03:00</published><updated>2009-03-20T10:35:34.408-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ulduar'/><category scheme='http://www.blogger.com/atom/ns#' term='ptr'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='leviathan'/><category scheme='http://www.blogger.com/atom/ns#' term='patch 3.1'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='flame'/><title type='text'>Ulduar - Flame Leviathan</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.stratfu.com/img/fl.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 2px; height: 1px;" src="http://www.stratfu.com/img/fl.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;strong&gt;Ulduar - Flame Leviathan&lt;/strong&gt;&lt;br /&gt;Ontem os players europeus tiveram a oportunidade de testar o Flame Leviathan, um do bosses na parte exterior de Ulduar. A luta, por ser no PTR é bastante fácil e não seria surpresa alguma ver uma versão mais difícil chegar aos servidores. &lt;p&gt;&lt;strong&gt;Life&lt;/strong&gt; - 15.5M (10-Man) /? (25-Man)&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Flame Leviathan Abilities&lt;/strong&gt; (EXTRAÍDOS &lt;strong&gt;StratsFu Strategy Guide&lt;/strong&gt;)&lt;/p&gt; &lt;p&gt;A cada 30 segundos ele irá mudar para outro siege vehicle, marque-o e o acompanhe de perto. Se você não tiver dois siege vehicle ativos então ele vai escolher uma unidade diferente.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;* Flame Jets:&lt;/strong&gt; 2000 Fire damage aos inimigos num raio de 50 jardas. Pode ser interrompido.&lt;br /&gt;&lt;strong&gt;* Battering Ram:&lt;/strong&gt; um melee range attack no alvo do Rams, ele foca principalmente em deferir dano e dar knocking. Ele tem um debuff que aumenta o dano recebido em 100%. Se vc apanhar vc toma 2x o dano!&lt;/p&gt; &lt;p&gt;&lt;strong&gt;* Gathering Speed: &lt;/strong&gt;periodicamente ele se move um pouco mais rápido por ganhar outra stack deste buff. A stack é reposto quando ele está atordoado por Overload Circuit.&lt;br /&gt;* Ele também lança foguetes incendiários constantemente na raid, dando cerca de 700 de dano por vez(cerca de uma vez a cada 1-2 segundos)&lt;/p&gt; &lt;p&gt;Ele tem 4 torres. Passageiros do veiculo demolisher, podem lançar para ele, onde podem destruir as torres e depois bater quando ele estiver com Overload Circuit ele irá ficar stun e fará com que ele receba 50% a mais do dano sofrido durante 10seg.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Player Vehicles&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;Os veículos têm uma base, que depois, aumenta HP baseados no ilvl de sua gear.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Salvaged Siege Engine&lt;/strong&gt;&lt;/p&gt; &lt;div id="file" class="fullImageLink"&gt;&lt;a href="http://www.stratfu.com/wiki/images/9/9a/Siege-engine.jpg"&gt;&lt;img class="alignright" style="border: 0pt none ;" src="http://www.stratfu.com/wiki/images/9/9a/Siege-engine.jpg" alt="Image:Siege-engine.jpg" width="369" border="0" height="281" /&gt;&lt;/a&gt;&lt;/div&gt; &lt;p&gt;Este veículo irá demolir as torres. Pode transportar um passageiro.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Driver&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;* Ram: &lt;/strong&gt;15 jardas de alcançe e 4 segundo cooldown, instcast. Rams todos os inimigos em frente ao demolisher, causa 5400-6600 de dano e knocking back Também causa 2850-3150 de danos nos edifícios.&lt;br /&gt;&lt;strong&gt;* Electroshock:&lt;/strong&gt; 38 energia, 10 segundo cooldown, instcast. Da um choque em todos os alvos a 25 jardas em um cone na frente caster. Também corta o cast e previne que castem qualquer magia por 4seg.&lt;br /&gt;&lt;strong&gt;* Steam Rush:&lt;/strong&gt; 40 Energia, 15 segundo cooldown, instcast. Da uma corrida para frente e joga os inimigos para longe dando Tb um dano neles.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Passageiros&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;* Anti-Air Rocket:&lt;/strong&gt; 10 energia, 1000 jardas de alcance. Instcast, 0,25 seg cooldown. Atira em um missel explosivo direcionando para frente, ira detonar quando tiver percorrido 100 jardas, batendo em todos os inimigos dentro de 10 jardas.&lt;br /&gt;&lt;strong&gt;* Fire Cannon:&lt;/strong&gt; 20 Energia, 10-70 jardas de alcance, Instcast. Atira com um canhão de sopro.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Salvaged Demolisher&lt;/strong&gt;&lt;/p&gt; &lt;div id="file" class="fullImageLink"&gt;&lt;a href="http://www.stratfu.com/wiki/images/1/1b/Demolisher.jpg"&gt;&lt;img class="alignright" style="border: 0pt none ;" src="http://www.stratfu.com/wiki/images/1/1b/Demolisher.jpg" alt="Image:Demolisher.jpg" width="336" border="0" height="283" /&gt;&lt;/a&gt;&lt;/div&gt; &lt;p&gt;Este veículo se move lentamente, mas tem variou ataques e pode mesmo catapultar seus passageiros. Pode transportar um passageiro, que pode aprisionar. O principal uso para eles, está a dar 10 charges para o big nuke.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Driver&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;* Hurl Boulder:&lt;/strong&gt; 10-70 jardas de alcance, instcast. Atira um enorme rochedo com a distância, tratando 13.5k para 16.5k danos aos inimigos dentro de 8 jardas do alvo.&lt;br /&gt;&lt;strong&gt;* Hurl Pyrite Barrel:&lt;/strong&gt; 5 Pyrite, 10-70 jardas de alcance, instcast. Atira um orb de azul pyrite à distância, causando 27k-33k dano, mas consome munição.&lt;br /&gt;&lt;strong&gt;* Ram:&lt;/strong&gt; 15 jardas de alcance, 4 segundo de cooldown, instcast. Rams todos os inimigos em frente ao arrasador, causando de 8550-9450 dano e bater de volta. Também causa 2160-4640 danos nos edifícios.&lt;br /&gt;&lt;strong&gt;* Lançamento Passageiros:&lt;/strong&gt; lança o passageiro do destruidor para a atmosfera.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Passageiros&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;* Cannon:&lt;/strong&gt; 40 jardas de alcance. Instcast, 1 segundo cooldown. Atira em um missel explosivo direcionando para frente, ira detonar quando tiver percorrido 50 jardas, batendo em todos os inimigos dentro de 10 jardas.&lt;br /&gt;&lt;strong&gt;* Grab Crate:&lt;/strong&gt; 40 jardas de alcance. Instcast. Use a sua chain e hoook para agarrar o crate.&lt;br /&gt;&lt;strong&gt;* Reload Ammo: &lt;/strong&gt;Carrega 20 rodadas para o cartucho de munição do demolisher’s&lt;br /&gt;* Requer Liquid Pyrite.&lt;strong&gt;&lt;br /&gt;* Increased Speed:&lt;/strong&gt; instant. Injeta Liquid Pyrite nos motores, aumentando a uma velocidade de 100%. Dura 1 min.&lt;br /&gt;&lt;strong&gt;* Load into Catapult:&lt;/strong&gt; instcast, 30 segundo cooldown. Carregar em si mesmo o braço da catapulta, utilizando-se como munição.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Salvaged Chopper&lt;/strong&gt;&lt;/p&gt; &lt;div id="file" class="fullImageLink"&gt;&lt;a href="http://www.stratfu.com/wiki/images/e/ef/Chopper.jpg"&gt;&lt;img class="alignright" style="border: 0pt none ;" src="http://www.stratfu.com/wiki/images/e/ef/Chopper.jpg" alt="Image:Chopper.jpg" width="366" border="0" height="196" /&gt;&lt;/a&gt;&lt;/div&gt; &lt;p&gt;Este modelo de moto é muito, pode metralhar e pode transportar um passageiro.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;* Sonic Horn:&lt;/strong&gt; Instcast, 20 energia. Envia uma onda de força na frente da motocicleta, causando prejuízos de 3150-3850 para todos os alvos inimigos dentro de 35 jardas em um cone frontal.&lt;br /&gt;&lt;strong&gt;* Tar:&lt;/strong&gt; Instcast, 15 segundo cooldown. Descarrega um pool de alcatrão de 45 segundos que diminui a velocidade dos inimigos que estão a 10 jardas. Tar pode ser inflamado. Tem a duração de 45 segundos.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Speed Boost:&lt;/strong&gt; Instcast, 50 energia. Incêndios injetores de combustível sobre a moto, aumentando a sua velocidade em 100% por 5 segundos. (sem cooldow&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-621920845744413644?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/621920845744413644/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/ulduar-flame-leviathan.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/621920845744413644'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/621920845744413644'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/ulduar-flame-leviathan.html' title='Ulduar - Flame Leviathan'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-8023813485475884117</id><published>2009-03-06T10:29:00.000-03:00</published><updated>2009-03-20T10:32:02.792-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='druid'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='skin'/><title type='text'></title><content type='html'>&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_lSXM4NVsEB0/ScOaiGopZFI/AAAAAAAAACk/qXWjYUNt5rc/s1600-h/taurenlynxpreview1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 129px;" src="http://3.bp.blogspot.com/_lSXM4NVsEB0/ScOaiGopZFI/AAAAAAAAACk/qXWjYUNt5rc/s320/taurenlynxpreview1.jpg" alt="" id="BLOGGER_PHOTO_ID_5315261895914644562" border="0" /&gt;&lt;/a&gt;O Skinning é uma modificação para os arquivos originais do jogo para conseguir um efeito desejado, apesar de não ser permitida pelas regras do jogo, não há possibilidade de saber, porque as alterações são feitas diretamente em seus arquivos e que seria algo que só vc iria ver e não os outros. &lt;/div&gt;&lt;p style="text-align: center;"&gt;Nesta ocasião uma pack Andrige pode mudar o visual do seu Druid eo que o torna muito agradável aos olhos, com modelos que seria realmente bom no jogo. Como ele menciona:&lt;/p&gt; &lt;blockquote&gt;&lt;p&gt;“Este pack foi criado devido à Blizzard nunca escutar a sugestão de um constante e necessário mudar a nossa Feral formas. Vamos esperar que esta Blizzard poderia dar uma pista sobre o que realmente queremos!”&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_lSXM4NVsEB0/ScOad8LE4mI/AAAAAAAAACc/nBXL2FXmVrw/s1600-h/moonkinpreviewbothraces.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 203px;" src="http://1.bp.blogspot.com/_lSXM4NVsEB0/ScOad8LE4mI/AAAAAAAAACc/nBXL2FXmVrw/s320/moonkinpreviewbothraces.jpg" alt="" id="BLOGGER_PHOTO_ID_5315261824386785890" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;/blockquote&gt; &lt;p style="text-align: center;"&gt;Todos esperamos que a blizzard escute o clamar dos druidas! e refaça as skins dos druidas…&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-8023813485475884117?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/8023813485475884117/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/o-skinning-e-uma-modificacao-para-os.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/8023813485475884117'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/8023813485475884117'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/o-skinning-e-uma-modificacao-para-os.html' title=''/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_lSXM4NVsEB0/ScOaiGopZFI/AAAAAAAAACk/qXWjYUNt5rc/s72-c/taurenlynxpreview1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-3771368757603090244</id><published>2009-03-05T10:24:00.000-03:00</published><updated>2009-03-20T10:29:11.714-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ptr'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='patch 3.1'/><category scheme='http://www.blogger.com/atom/ns#' term='questhelper'/><category scheme='http://www.blogger.com/atom/ns#' term='quest'/><category scheme='http://www.blogger.com/atom/ns#' term='blizzard'/><title type='text'>Notas estilo QuestHelper</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_lSXM4NVsEB0/ScOZ8i8iK6I/AAAAAAAAACU/_wwy9jknRmM/s1600-h/questtooltips.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 225px; height: 252px;" src="http://2.bp.blogspot.com/_lSXM4NVsEB0/ScOZ8i8iK6I/AAAAAAAAACU/_wwy9jknRmM/s320/questtooltips.jpg" alt="" id="BLOGGER_PHOTO_ID_5315261250679221154" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p&gt;Visando isso parece que a Blizzard esta preparando uma ferramenta que fará referencias de quests em seus mobs própriamente ditos!&lt;/p&gt; &lt;p&gt;Vai funcionar no mesmo estilo do QH, como a foto ao lado, porém ficará só nisso por enquanto.&lt;/p&gt; &lt;p&gt;Vc colocará o mouse sobre um mob, e se ele tiver alguma relação com a quest irá aparecer no quadrado de informação dele! \o/&lt;/p&gt; &lt;p&gt;Espero que o dia em que a &lt;strong&gt;Blizzard&lt;/strong&gt; resolver implementar um “QuestHelper” no WoW chegue logo!&lt;/p&gt; &lt;p&gt;Meu computador agradeçe cada vez q eu desativo um addon hehehe&lt;/p&gt; &lt;p&gt;Abraço a todos!&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-3771368757603090244?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/3771368757603090244/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/notas-estilo-questhelper.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/3771368757603090244'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/3771368757603090244'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/notas-estilo-questhelper.html' title='Notas estilo QuestHelper'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_lSXM4NVsEB0/ScOZ8i8iK6I/AAAAAAAAACU/_wwy9jknRmM/s72-c/questtooltips.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-629503711169733141</id><published>2009-03-05T09:45:00.002-03:00</published><updated>2009-03-20T09:56:14.757-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ulduar'/><category scheme='http://www.blogger.com/atom/ns#' term='ptr'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='the iron council'/><category scheme='http://www.blogger.com/atom/ns#' term='patch 3.1'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><title type='text'>Ulduar: Luta com The Iron Council</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;p style="text-align: center;"&gt;&lt;span style="font-size:100%;"&gt;Bom dia companheiros!&lt;/span&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;span style="font-size:100%;"&gt;Hoje daremos continuidade a nossa progressão em Ulduar.&lt;/span&gt;&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;span style="font-size:100%;"&gt;Iremos emfrentar hoje o Conselho de ferro “The Iron Council”!&lt;/span&gt;&lt;/p&gt;&lt;p style="text-align: left;"&gt;&lt;span style="font-size:100%;"&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="text-align: center;"&gt;&lt;span style="font-size:100%;"&gt;&lt;strong&gt;The Iron Council&lt;/strong&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_lSXM4NVsEB0/ScOQT5-hXgI/AAAAAAAAACM/5ja_FOYMrwU/s1600-h/theiron.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 291px; height: 223px;" src="http://2.bp.blogspot.com/_lSXM4NVsEB0/ScOQT5-hXgI/AAAAAAAAACM/5ja_FOYMrwU/s320/theiron.jpg" alt="" id="BLOGGER_PHOTO_ID_5315250656882286082" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="text-align: left;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style="text-align: left;"&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"  &gt;Cada vez que você matar um membro do conselho, ele vai lançar &lt;/span&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"   lang="EN-US"&gt;Supercharge&lt;/span&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"  &gt; nos membros restantes que por sua vez ganharão habilidades &lt;/span&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"  &gt;extra &lt;/span&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"  &gt;e ganharão 25% a mais no seu dano.&lt;/span&gt;&lt;/p&gt; &lt;p style="text-align: left;"&gt; &lt;/p&gt; &lt;p style="text-align: left;"&gt;&lt;span style="font-size:100%;"&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="text-align: left;"&gt;&lt;span style="font-size:100%;"&gt;&lt;strong&gt;&lt;span style=";font-family:&amp;quot;;"  lang="EN-US"&gt;Steelbreaker&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"   lang="EN-US"&gt; - 10M HP (Heróica) / 3M HP (Normal) &lt;/span&gt;&lt;/p&gt; &lt;ul type="disc"&gt;&lt;li class="MsoNormal"&gt;&lt;span style="font-size:100%;"&gt;&lt;a href="http://translate.google.com/translate?sl=en&amp;amp;tl=pt&amp;amp;u=http://thottbot.com/test/s63493" target="_blank"&gt;&lt;strong&gt;Fusion Punch&lt;/strong&gt;&lt;/a&gt; - &lt;em&gt;Um ataque 100% o dano da arma e um adicional de&lt;/em&gt; 6500 Nature Damage por segundo na normal e 8000 &lt;em&gt;na heroica.&lt;/em&gt; Esta habilidade tem um cooldown de 10 a 25 segundos.) Se ele está em um Rune of Power ele vai bater muito mais.&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"  &gt;&lt;a href="http://thottbot.com/test/s63498" target="_blank"&gt;&lt;strong&gt;&lt;span lang="EN-US"&gt;High Voltage&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"   lang="EN-US"&gt; -&lt;/span&gt;&lt;span style="font-size:100%;"&gt;Esta é uma aura que inflige 2500 Nature damage a cada 3 seg. Quando ele morre a aura desaparece.&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span style="font-size:100%;"&gt;&lt;a href="http://translate.google.com/translate?sl=en&amp;amp;tl=pt&amp;amp;u=http://thottbot.com/test/s63494" target="_blank"&gt;&lt;strong&gt;Static Disruption&lt;/strong&gt;&lt;/a&gt; (1 Mob Down) - &lt;em&gt;Da 7500 Nature damage a todos os inimigos em uma certa área e aumenta o Nature damage tomado em 50% para 20 seg.&lt;/em&gt; (raio de 12 Jardas).&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;p style="text-align: left;"&gt;&lt;span style="font-size:100%;"&gt;&lt;strong&gt;&lt;span style=";font-family:&amp;quot;;" &gt;Runemaster Molgeim&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"  &gt; - 10M HP (Heróica) / 3M HP (Normal) &lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;li&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"  &gt;&lt;a href="http://thottbot.com/test/s61974" target="_blank"&gt;&lt;strong&gt;&lt;span lang="EN-US"&gt;Rune of Power&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"   lang="EN-US"&gt; - &lt;/span&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"  &gt;Runemaster Molgeim lança, periodicamente Rune of Power sob um alvo aleatório tal runa irá aumentar o dano do friendly ou do enemy em 50% em um raio de 5 jardas. A duração desta habilidade é de 1 min.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"  &gt;&lt;a href="http://thottbot.com/test/s63490" target="_blank"&gt;&lt;strong&gt;&lt;span lang="EN-US"&gt;Rune of Death&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"   lang="EN-US"&gt; (1 Mob Down) - &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;em&gt;sumona uma Rune of Death em um inimigo aleatório. &lt;/em&gt;&lt;em&gt;Esta runa dará 3000 Shadow damage a cada meia-segundo a alguém dentro de 13 metros desse local.&lt;/em&gt; - Esta vai ser fundido em um jogador alvo e infligir qualquer pessoa em 13 jardas dessa runa.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"  &gt;&lt;a href="http://thottbot.com/test/s62273" target="_blank"&gt;&lt;strong&gt;&lt;span lang="EN-US"&gt;Rune of Summoning&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"   lang="EN-US"&gt; (2 Mob Down) - &lt;/span&gt;&lt;span style="font-size:100%;"&gt;Quando os outros 2 mobs morrerem e so restar o Runemaster Molgeim, ele ganhará essa runa e começará a sumonar Lightning Elemental que castam Lightning Blast, é uma explosão arcana que vai causar aproximadamente 15k de dano em um raio de 30 jardas.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;p&gt; &lt;/p&gt; &lt;p class="MsoNormal"&gt;&lt;span style="font-size:100%;"&gt;&lt;strong&gt;Stormcaller Brundir&lt;/strong&gt; - 10M HP (Heróica) / 3M HP (Normal)&lt;/span&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt; &lt;/p&gt; &lt;ul&gt;&lt;li&gt; &lt;span style=";font-family:&amp;quot;;font-size:100%;"  &gt;&lt;a href="http://translate.google.com/translate?sl=en&amp;amp;tl=pt&amp;amp;u=http://thottbot.com/test/s63479" target="_blank"&gt;&lt;strong&gt;Chain Lightning&lt;/strong&gt;&lt;/a&gt; - &lt;em&gt;Igual ao chain lightning do shaman, vai atingir 5 inimigos dando um dano de aproximadamente 8k está magia pode ser cortada.&lt;/em&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"  &gt;&lt;em&gt;&lt;/em&gt;&lt;/span&gt;&lt;!--[if !mso]&gt;--&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt;&lt;span style="font-size:100%;"&gt;&lt;a href="http://thottbot.com/test/s63481" target="_blank"&gt;&lt;strong&gt;&lt;span lang="EN-US"&gt;Overload&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;/span&gt;&lt;span  lang="EN-US" style="font-size:100%;"&gt; - &lt;/span&gt;&lt;!--[if !mso]&gt;--&gt;&lt;span style="font-size:100%;"&gt;Quando ele usar o emote “&lt;/span&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"   lang="EN-US"&gt;PEASANT HAS CROSSED THE LINE&lt;/span&gt;&lt;span style="font-size:100%;"&gt;“, ele vai castar essa magia (10 segundos cast time): é extremamente importante que todas as pessoas saiam do alcanse (25k nature damage para todos dentro de 30 jardas.)&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt; &lt;span style=";font-family:&amp;quot;;font-size:100%;"  &gt;&lt;a href="http://thottbot.com/test/s63483" target="_blank"&gt;&lt;strong&gt;&lt;span lang="EN-US"&gt;Lightning Whirl&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style=";font-family:&amp;quot;;font-size:100%;"   lang="EN-US"&gt; -Assim que um mob morre ele começa a a girar e soltar bolts de lightning em alvos aleatórios dando um dano de aproximadamente de 5k an normal e 7k na heroica.Pode ser cortado!&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="MsoNormal"&gt; &lt;span style=";font-family:&amp;quot;;font-size:100%;"  &gt;&lt;a href="http://thottbot.com/test/s63485" target="_blank"&gt;&lt;strong&gt;&lt;span lang="EN-US"&gt;Lightning Tendrils &lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;span lang="EN-US"&gt;- &lt;/span&gt;&lt;/strong&gt;&lt;span lang="EN-US"&gt;Ele ganhará esta habilidade quando for o ultimo boss vivo.Ele vai focar em um alvo e vai ficar seguindo-o durante esse tempo ele irá soltar “Tendrils lightning”&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt; vão sair do peito dele e iram atingir a todos que estiverem próximos dando um nature damage de aproximadamente 4k.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;&lt;span style="font-size:100%;"&gt;Depois voltaremos a Ulduar e enfrentaremos   “Thorim”!&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style="font-size:100%;"&gt;Até a próxima!&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-629503711169733141?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/629503711169733141/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/ulduar-luta-com-iron-council.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/629503711169733141'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/629503711169733141'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/ulduar-luta-com-iron-council.html' title='Ulduar: Luta com The Iron Council'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_lSXM4NVsEB0/ScOQT5-hXgI/AAAAAAAAACM/5ja_FOYMrwU/s72-c/theiron.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-8527831800179319650</id><published>2009-03-04T09:00:00.001-03:00</published><updated>2009-03-20T09:45:32.624-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='map'/><category scheme='http://www.blogger.com/atom/ns#' term='ulduar'/><category scheme='http://www.blogger.com/atom/ns#' term='ptr'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='patch 3.1'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><title type='text'>Mapa de Ulduar (Spoiler!)</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_lSXM4NVsEB0/ScOP0PIj0cI/AAAAAAAAACE/9sJNKEyHqzc/s1600-h/ulduar2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 238px; height: 320px;" src="http://1.bp.blogspot.com/_lSXM4NVsEB0/ScOP0PIj0cI/AAAAAAAAACE/9sJNKEyHqzc/s320/ulduar2.jpg" alt="" id="BLOGGER_PHOTO_ID_5315250112805720514" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;strong&gt;Se quiser que a raid seja uma surpresa não clique na imagem hehehe&lt;/strong&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Foi Revelado um possivel mapa de Ulduar! &lt;p style="text-align: left;"&gt;A galera de uma guilda se uniu e montou um mapa completo da nova raid Ulduar! Incluiram detalhes de bosses e possiveis bosses que ainda não foram liberados, eles se arriscaram tb em colocar uma possivel progressão! Confira abaixo!&lt;/p&gt; &lt;p style="text-align: left;"&gt; &lt;/p&gt;&lt;p style="text-align: left;"&gt; &lt;/p&gt;&lt;p style="text-align: left;"&gt; &lt;/p&gt;&lt;p style="text-align: left;"&gt; &lt;/p&gt;&lt;p style="text-align: left;"&gt; &lt;/p&gt;&lt;p style="text-align: left;"&gt; &lt;/p&gt;&lt;p style="text-align: left;"&gt; &lt;/p&gt;&lt;p style="text-align: left;"&gt;Fonte: &lt;a href="http://www.wowinsider.com/2009/03/02/ulduar-revealed-on-full-map/" target="_blank"&gt;WoW Insider&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-8527831800179319650?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/8527831800179319650/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/mapa-de-ulduar-spoiler.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/8527831800179319650'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/8527831800179319650'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/mapa-de-ulduar-spoiler.html' title='Mapa de Ulduar (Spoiler!)'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_lSXM4NVsEB0/ScOP0PIj0cI/AAAAAAAAACE/9sJNKEyHqzc/s72-c/ulduar2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-4971235554685607551</id><published>2009-03-02T09:00:00.000-03:00</published><updated>2009-03-20T09:37:21.054-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wintergrasp'/><category scheme='http://www.blogger.com/atom/ns#' term='ptr'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='patch 3.1'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><title type='text'>Wintergrasp timer no Patch 3.1</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_lSXM4NVsEB0/ScONtOdVqAI/AAAAAAAAABs/1LCiPevWfk8/s1600-h/zach_wintergrasp-newtimer.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 241px;" src="http://3.bp.blogspot.com/_lSXM4NVsEB0/ScONtOdVqAI/AAAAAAAAABs/1LCiPevWfk8/s320/zach_wintergrasp-newtimer.jpg" alt="" id="BLOGGER_PHOTO_ID_5315247793342097410" border="0" /&gt;&lt;/a&gt;Aqui está um pouco de notícias de que alguns jogadores possam desfrutar -  &lt;a href="http://translate.google.com/translate?sl=en&amp;amp;tl=pt&amp;amp;u=http://www.wowinsider.com/tag/wintergrasp/" target="_blank"&gt;Wintergrasp&lt;/a&gt; agora terá um temporizador que permite que jogadores globais saibam quando a próxima batalha para a zona ocorrer. Isso deve eliminar um pouco de confusão sobre os TRADE CHANNELS onde jogadores habitualmente perguntar, &lt;em&gt;“quando é o próximo GP?”&lt;/em&gt; O temporizador é acessível através do mapa do mundo, onde a contagem atualizações vivem em incrementos de cinco segundos. Em live serves, a única maneira de saber quando ocorre a próxima batalha é conversar com seus respectivos &lt;a href="http://translate.google.com/translate?sl=en&amp;amp;tl=pt&amp;amp;u=http://www.wowhead.com/%3Fsearch%3DWintergrasp%2BBattle-Mage" target="_blank"&gt;Wintergrasp-Battle Mages&lt;/a&gt; ou usando addons que informam esse timer… &lt;p&gt;A mudança vem também com algumas pequenas alterações, como a parede ícones sobre os mapas. Blizzard também irá alterar o ícone para a &lt;a href="http://www.wowhead.com/?spell=58045" target="_blank"&gt;Essence of&lt;/a&gt;&lt;a href="http://www.wowhead.com/?spell=58045" target="_blank"&gt; &lt;/a&gt;&lt;a href="http://translate.google.com/translate?sl=en&amp;amp;tl=pt&amp;amp;u=http://www.wowhead.com/%3Fspell%3D58045" target="_blank"&gt;Wintergrasp&lt;/a&gt; novamente, tornando-os mais parecidos com uma torre, em vez de um troféu ou um pedestal. O cronômetro é uma característica bem-vinda, embora no PTR, actualmente, não funciona quando não estão em Northrend.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-4971235554685607551?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/4971235554685607551/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/wintergrasp-timer-no-patch-31.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/4971235554685607551'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/4971235554685607551'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/wintergrasp-timer-no-patch-31.html' title='Wintergrasp timer no Patch 3.1'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_lSXM4NVsEB0/ScONtOdVqAI/AAAAAAAAABs/1LCiPevWfk8/s72-c/zach_wintergrasp-newtimer.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-8010986371291094228</id><published>2009-03-01T09:00:00.002-03:00</published><updated>2009-03-20T09:30:41.905-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ulduar'/><category scheme='http://www.blogger.com/atom/ns#' term='ptr'/><category scheme='http://www.blogger.com/atom/ns#' term='freya'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='patch 3.1'/><category scheme='http://www.blogger.com/atom/ns#' term='hodir'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><title type='text'>Ulduar: Luta com Hodir e Freya</title><content type='html'>&lt;p style="text-align: left;"&gt;Hodir ficou liberado para ser testes dia 26/02/2009 basiado na informações de algumas pessoas que tentaram enfrenta-lo conseguimos formular e antecipar algumas dicas:&lt;/p&gt; &lt;p style="text-align: left; color: rgb(255, 0, 0);"&gt;LIFE: modo normal 10 milhões / modo Heroic 30 milhões.&lt;/p&gt; &lt;p style="text-align: left;"&gt;&lt;em&gt;Existem 4 NPCs congelados no meio da sala. Estes NPCs irão ajudar a raid dando buffs a todos, no modo normal pode-se quebrar o gelo de apenas 2 NPCs, já no HEROIC pode que libertar todos os 4. Tal NPC ira criar um circulo de luz durante a luta e para quem estiver embaixo dessa luz irá receber o buff!&lt;/em&gt;&lt;/p&gt;  &lt;ul&gt;&lt;li&gt;É importante quebrar o gelo depois do engage, caso contrario, os NPCs somem.&lt;/li&gt;&lt;li&gt;Seus ataques são melee e frost-based&lt;/li&gt;&lt;li&gt;Frost novas são dispeláveis.&lt;/li&gt;&lt;li&gt;Os players devem se mexer pra resetar o dano da frost aura. Começa em 200 de dano e vai dobrando, 400, 800, 1600 e etc (tick por segundo).&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(255, 153, 0);"&gt;Frozen Blows:&lt;/span&gt; Dano físico reduzido em 70% mas ataques dão mais 17750 Frost damage.&lt;/li&gt;&lt;li&gt;Depois dos 45 segundos iniciais, Hodir usa uma habilidade chamada Flash Freeze. É um cast de 9 segundos capaz de matar qualquer player que esteja na line of sight. É resistível e se atingir, o player fica congelado por 5 minutos, onde um DPS tem que quebrar o bloco. Não se esqueça que mesmo no bloco de gelo, a aura continua dando seus ticks e duplicando o dano a cada tick.&lt;p style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_lSXM4NVsEB0/ScOLIDNs66I/AAAAAAAAABc/bhhDGUVPsNY/s1600-h/hodir.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 381px; height: 241px;" src="http://2.bp.blogspot.com/_lSXM4NVsEB0/ScOLIDNs66I/AAAAAAAAABc/bhhDGUVPsNY/s320/hodir.jpg" alt="" id="BLOGGER_PHOTO_ID_5315244955645307810" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;p&gt;&lt;span style="line-height: 1.3em;font-size:small;" &gt;&lt;strong&gt;Freya&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="text-decoration: underline;"&gt;&lt;strong&gt;Boss info&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt;&lt;strong style="color: rgb(255, 0, 0);"&gt;Health&lt;/strong&gt; - 1,394,500 (Normal) / 4,183,000 (Heroic)&lt;/li&gt;&lt;li&gt;&lt;strong style="color: rgb(51, 51, 255);"&gt;Mana&lt;/strong&gt; - 234,190 (Normal) / ? (Heroic)&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;A luta acontesse em um lugar exuberante, com oásis dentro de Ulduar. Existem três Elder Boss-Tree mobs que você pode escolher matar ou não, aparentemente eles são semelhantes aos Sartharion’s em hard mode, você optar por não matá-los para que a luta fique consideravelmente mais difícil, uma vez que cada Freya acrescenta um buff.&lt;/p&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt; &lt;span style="color: rgb(255, 102, 0);"&gt;Elder Brightleaf&lt;/span&gt; - A essência do Elder Brightleaf aumentos danos mágico tratadas por Freya e seu Aliados da Natureza em 50%.&lt;/li&gt;&lt;li&gt; &lt;span style="color: rgb(255, 153, 0);"&gt;Elder Ironbranch&lt;/span&gt; - A essência do Elder Stonebark aumenta danos físicos abordados por Freya de 50%.&lt;/li&gt;&lt;li&gt; &lt;span style="color: rgb(255, 153, 0);"&gt;Elder Stonebark&lt;/span&gt; - A essência do Elder Ironbranch aumenta danos físicos abordados pelos Aliados da Natureza em 50%.&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;Quando Freya entrar em engage, ela vai spawnar várias adds Que iram curá-la. Ela começa a luta com 150 stacks de um buff aumentando cura sobre ela, até 4% (= 600% no início da luta),  um stack é removido, toda vez que um add dela for morto.&lt;/p&gt; &lt;p style="color: rgb(102, 51, 255);"&gt;&lt;strong&gt;Habilidades:&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Freya&lt;/strong&gt; &lt;span style="color: rgb(255, 0, 0);"&gt;4.183.000 HP&lt;/span&gt; (25-Man) / &lt;span style="color: rgb(255, 0, 0);"&gt;1394500 HP&lt;/span&gt; (10-Man)&lt;/p&gt; &lt;ul&gt;&lt;li&gt;&lt;strong style="color: rgb(255, 153, 0);"&gt;Nature’s Fury&lt;/strong&gt; - infecta um inimigo por 10 segundos, fazendo-o tomar um Nature dano de 4625-5375 fazendo tb com que seus aliados próximos tomem um dano a cada 1seg (10-Man: 2035 a 2365 dano.&lt;/li&gt;&lt;li&gt;&lt;strong style="color: rgb(255, 153, 0);"&gt;Sunbeam&lt;/strong&gt;&lt;span style="color: rgb(255, 153, 0);"&gt; &lt;/span&gt;- Dano Nature de 10638-12362 atingindo todos os inimigos (de 1- 5)  dentro de um raio de 8 metros do alvo dando um dano neles de (10-Man: 7863-9137 danos 25-Man: ?????) .&lt;/li&gt;&lt;li&gt; &lt;strong style="color: rgb(255, 153, 0);"&gt;Touch of Eonar&lt;/strong&gt; - A presença da Lifebinder cura Freya 24.000 saúde para cada 1 seg. (10-Man: 6000 saúde cada 1 seg.)&lt;/li&gt;&lt;li&gt; &lt;strong style="color: rgb(255, 153, 0);"&gt;Attuned to Nature&lt;/strong&gt; (x150) - Aumenta a cura recebida em 4%.&lt;/li&gt;&lt;li&gt; &lt;strong style="color: rgb(255, 153, 0);"&gt;Photosynthesis&lt;/strong&gt; - Os raios do sol cura as plantas em 10.000 danos cada 1 seg. (Estes vão ser sumonados durante a luta, certifique-se de mante-los longe do alcançe dela para nao cura-lá)&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;Durante a luta ela irá também sumonar 3 extra adds, ao mesmo tempo (Storm Lasher, Stone Lasher, Ancient Water Elemental), eles têm cerca de 1 milhão de HP e você tem que matar todos os 3 ao mesmo tempo, caso contrário será ressucitado. Matar um desses irá remover 10 stacks de cura da Freya.&lt;/p&gt; &lt;p&gt;Ela também irá adicionar mais um spawn em algum ponto, um Ancient Protector com 1,9 M HP. Necessita do off-tank nele e matá-lo irá retirar 25 stacks da Freya. Ele também usa Conservator’s Grip que da Silence nosmembros da raid, ficar sob a zona do Healthy Mushrooms  para remover esse debuff.&lt;/p&gt; &lt;ul style="margin-top: 0pt; margin-bottom: 0pt;"&gt;&lt;li&gt; &lt;strong style="color: rgb(255, 153, 0);"&gt;Conservator’s Grip&lt;/strong&gt; - Da Silence em todo mundo.&lt;/li&gt;&lt;/ul&gt; &lt;p&gt;Quando finalmente se esgota o “Attuned to Nature” stacks da Freya, basta focar bem o DPS ela, enquanto você não mata-lá ela irá sumonar 3 adds (que vai curar-la 15% após 10 segundos se você não matá-los). Quando a vida dela chegar a 0 ela irá se tornar amigavel novamente, ai é só correr para o loot! o/&lt;/p&gt; &lt;p&gt;Depois voltarei falando sobre a luta contra o &lt;span style="line-height: 1.3em;font-size:small;" &gt;&lt;strong&gt;The Iron Council &lt;/strong&gt;e &lt;/span&gt;&lt;span style="line-height: 1.3em;font-size:small;" &gt;&lt;strong&gt;Thorim.&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt; &lt;span style="line-height: 1.3em;font-size:small;" &gt;Até!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-8010986371291094228?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/8010986371291094228/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/hodir-ficou-liberado-para-ser-testes.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/8010986371291094228'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/8010986371291094228'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/03/hodir-ficou-liberado-para-ser-testes.html' title='Ulduar: Luta com Hodir e Freya'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_lSXM4NVsEB0/ScOLIDNs66I/AAAAAAAAABc/bhhDGUVPsNY/s72-c/hodir.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-5291566391841642230</id><published>2009-02-28T09:00:00.001-03:00</published><updated>2009-03-20T09:34:16.387-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='HearthStone'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='patch 3.1'/><category scheme='http://www.blogger.com/atom/ns#' term='coodown'/><title type='text'>HearthStone - Cooldown de 30min</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_lSXM4NVsEB0/ScONK6FyW4I/AAAAAAAAABk/nahcfNtXwLo/s1600-h/il_430xn12042384.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_lSXM4NVsEB0/ScONK6FyW4I/AAAAAAAAABk/nahcfNtXwLo/s320/il_430xn12042384.jpg" alt="" id="BLOGGER_PHOTO_ID_5315247203759053698" border="0" /&gt;&lt;/a&gt;A blizz anunciou hoje mais uma mudança para o patch 3.1, o cooldown das HS agora será de 30min e não mais 60min, depois de reduzirem o min lvl das mounts 60% agora é a vez dos tempos de viajem para o player voltar a sua casa… Isso fará com que as pessoas upem mais rápido e por consequenciam acabem comprando a expanção mais rápido. Vamos ver até onde essas mudanças que facilitam o fastup vão chegar… &lt;p&gt;Quando a mount 60% mudou do lvl 40 para o lvl 30, nerfou a travel form do druida e a wolfghost form do shaman, pois poucos usam elas agora, a nao ser quando tem q fugir rapido e nao tem tempo para castar a mount, ou esta em combate… o que ainda faz das forms uma coisa util.&lt;/p&gt; &lt;p&gt;Até.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-5291566391841642230?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/5291566391841642230/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/02/hearthstone-cooldown-de-30min.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/5291566391841642230'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/5291566391841642230'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/02/hearthstone-cooldown-de-30min.html' title='HearthStone - Cooldown de 30min'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_lSXM4NVsEB0/ScONK6FyW4I/AAAAAAAAABk/nahcfNtXwLo/s72-c/il_430xn12042384.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7445539655727352552.post-480096345007813142</id><published>2009-02-27T09:15:00.003-03:00</published><updated>2009-03-20T09:23:36.409-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='inicio'/><category scheme='http://www.blogger.com/atom/ns#' term='wow'/><category scheme='http://www.blogger.com/atom/ns#' term='world of warcraft'/><title type='text'>Apresentações</title><content type='html'>&lt;div class="snap_preview"&gt;&lt;p&gt;Boa dia,&lt;/p&gt; &lt;p&gt;estamos hoje, eu e meu amigo Rafa, iniciando o blog Café com WoW, iremos trazer aqui noticias diversas e dicas sobre este game incrível!&lt;/p&gt; &lt;p&gt;Confira!&lt;/p&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7445539655727352552-480096345007813142?l=cafecomwow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cafecomwow.blogspot.com/feeds/480096345007813142/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://cafecomwow.blogspot.com/2009/02/boa-tarde-estamos-hoje-iniciando-o-blog.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/480096345007813142'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7445539655727352552/posts/default/480096345007813142'/><link rel='alternate' type='text/html' href='http://cafecomwow.blogspot.com/2009/02/boa-tarde-estamos-hoje-iniciando-o-blog.html' title='Apresentações'/><author><name>Neth</name><uri>http://www.blogger.com/profile/03881485124993715013</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
